August 24th-27th 2012 :: Theme: Evolution
The World Hates You - mcc - 48 Hour Compo Entry
This game uses an evolutionary algorithm to generate platformer levels. The goal is to create the hardest platformer levels possible (which are still winnable). A central online server is used to breed together the most difficult levels and propagate them to other, future players.
There is no win condition. The purpose of this game is not to be won. The purpose of this game is to get progressively better at killing you.
NOTE: Because the levels of this game are born in the cloud, this game will necessarily continue to change after the 48 hour Ludum Dare period completes. I fully intend to continue tinkering with and improving the breeding pool on the server after the 48 hour period.
NOTE 2: I did not test this at ALL before submitting.
UPDATE: This game was edited after the 48-hour period to fix a game-breaking bug (a big, critical chunk of data that was being collected was not being sent to the server) and to add a missing license disclosure. Nothing else was changed. The Windows and Linux versions were added after the 48-hour deadline and also incorporate these changes. You can find the originally uploaded mac version here http://vote.grumpybumpers.com/j/ld/24/1/
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