August 24th-27th 2012 :: Theme: Evolution
WATRF is a game where you try to evolve as fast as possible using different key combinations for different creatures. But for what purpose?
It's up to you to find out...
Downloads and Links
Ratings
![]() | Theme(Jam) | 4.32 |
#4 | Graphics(Jam) | 4.79 |
#10 | Audio(Jam) | 4.04 |
#16 | Mood(Jam) | 3.74 |
#18 | Overall(Jam) | 3.83 |
#21 | Humor(Jam) | 3.57 |
#40 | Innovation(Jam) | 3.48 |
#63 | Fun(Jam) | 3.29 |
#858 | Coolness | 32% |
Comments
Lovely little short-story about evolution. Very pretty graphics!
Cool graphics, sound and concept! The only let down was the gameplay itself unfortunately - QTE games are quite repetitive. If you could make it into a simple platformer like Robot Unicorns Attack, this game would have been legendary :)
So far the best game I've seen here :D Sometimes the buttons seems to be stuck, it won't process the keypress, but it is still great! Good Job, mate
Looks and sounds beautiful! Very good work.
Sometimes I would need to hold down the keys longer for it to register, so it was hard to get into a rhythm.
Love the graphics and music, but I'm not that charmed by the gameplay. It played quite smoothly (although sometimes it didn't seem to register the key press, but that didn't bother me at all), but it was just a bit too repetitive to me. Still nothing but love from me, great job.
Thanks for all the great comments! Button stuck issue was actually a design decision (it gets faster for it to register) The idea was to give a feeling of rhythm to the players but I think it was a bad idea :)
Removed it for the post-compo version, we also made a performance deal sponsorship with kongregate, so... Yay!
Pretty game and excellent use of the theme, I liked the gameplay, music and the ending was really nice too!
You must sign in to comment.
Although the game plays like a long QTE-event I actually liked the gameplay. The graphics were simple, yet effective and beautiful.
A job well done!