August 24th-27th 2012 :: Theme: Evolution

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Darwin's Ghost vs. Science

by zachstronaut - 48 Hour Compo Entry

Darwin's ghost must rearrange fossils to test the faith of scientists. Built with Impact (

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grid says ...
Aug 27, 2012 @ 2:20pm

I like this quite a bit.

gnx says ...
Aug 28, 2012 @ 2:43pm

Nice clear presentation. No sound ( I like sounds).
The gameplay mechanic is a bit tedious because you have to always move around the tile you want to move.

DaveDobson says ...
Aug 29, 2012 @ 5:03am

This is a fun idea - I like the humor angle of Darwin fiddling with the paleontological evidence. The gameplay was pretty simple; it might have been fun to require the player to reassemble the fossils in the right orientations, not just to have them get to the appropriate level. The pulling of tiles is a bit unusual, and I think it makes it a little harder to control - pushing might feel more natural. I like it, though - nice idea, nice graphics, good work!

BNeutral says ...
Aug 29, 2012 @ 5:09am

I liked the concept quite a bit, but there was too much moving around needed and not enough gameplay depth.

munchor says ...
Aug 29, 2012 @ 3:10pm

I really liked this concept, definitely one of the best concepts of this Ludum Dare. Nice job, just too bad no sounds and moving the player is a bit hard.

SiENcE says ...
Aug 30, 2012 @ 10:52pm

As gnx said, nice concept but better make normal push movement instead of the vice versa.

btw. nice graphics.

Aug 31, 2012 @ 2:53am

Very polished; felt nothing like it had been made in 48 hours. My only complaint is that it was surprisingly short; it seems like you had everything down very well, and I was expecting to have a level wherein the switch-instead-of-push dynamic really became part of the puzzle. Either way, very nicely done.

Saturnyn says ...
Aug 31, 2012 @ 11:13am

Another scientist fooled ! Nice approach of the theme :)
Managed to beat the game on my second try, last level is quite stressful !

Haddy22 says ...
Sep 5, 2012 @ 4:35pm

third level was tough :) Good little game

lekochen says ...
Sep 5, 2012 @ 4:46pm

It has potential to be a good educational game. Well done.

RipX says ...
Sep 17, 2012 @ 11:31pm

I liked this entry... nice idea. Kinda finicky controls but feels like it needed them to avoid making the game too easy. Like how you captured the theme of this Ludum Dare. Yeh, I enjoyed it.

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