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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    Evolution Game by GBGames - GBGames - 48 Hour Compo Entry

    While it doesn't have all of the features I wanted (multiple enemies with different weapon types, for instance), it should at least feel quite complete and self-explanatory.

    The enemies get stronger as you go. While it is not how I originally intended, it's the evolution part of the game.

    View GBGames's journal. | View all entries by GBGames




    pansapiens says ...
    Aug 27, 2012 @ 4:05am

    For those playing on Ubuntu 12.04 (x86_64), you'll need to:

    $ sudo apt-get install libsdl-mixer1.2 libsdl-ttf2.0-0

    Depending on your system, there may be other libsdl libraries you need too .. follow your nose based on the error.

    pansapiens says ...
    Aug 27, 2012 @ 4:07am

    Duh .. I wasn't paying attention .. this was pretty much documented in the README-LINUX.txt.

    pansapiens says ...
    Aug 27, 2012 @ 4:12am

    I like the grass texture.

    Uhfgood says ...
    Aug 27, 2012 @ 2:49pm

    Like something I would have played on an atari 2600 of course with 2600 graphics -- sound was almost spot on ;-)

    juaxix says ...
    Aug 28, 2012 @ 7:34pm

    I know you could do this better, as i see it, it is a side scroll shooter of a tank killing bugs...did i left something?

    Switchbreak says ...
    Aug 31, 2012 @ 1:26am

    It's a good effort, kinda difficult until you just start clearing out a line of enemies and dodging them. Some things I would have liked to see: faster vertical movement, with less acceleration on it and more direct control, horizontal movement would have been nice for dodging through some of the patterns. It would be neat if the enemies evolved some different abilities or maybe just different movement patterns over the consecutive waves instead of getting stronger and stronger. Some pickups would be cool, or enemy drops to incentivize players to leave their one safe line.

    zx81 says ...
    Sep 2, 2012 @ 9:07pm

    I liked the graphics, and difficulty of the game.

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