August 24th-27th 2012 :: Theme: Evolution

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Asteroid Worms

by Pixelgel - 48 Hour Compo Entry

You are placed in an asteroid field teeming with space worms. The worms are eating the asteroids to produce young, mutating and evolving as they reproduce. Your duty is to destroy as many of the worms as possible while you survive.

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gabeochoa says ...
Aug 27, 2012 @ 9:09pm

Couldnt run on mac, it is because you have compiled using java 1.7, to solve this just recompile using 1.6

Pixelgel says ...
Aug 28, 2012 @ 12:07am

As far as I know I fixed this, though Eclipse was somewhat unclear about whether it's truly now compatible with 1.6.

garygreen says ...
Aug 29, 2012 @ 10:15pm

I wasn't a fan of the original Asteroids, but I liked this version and the twist you put on it. Really liked the minimal vector style graphics and those worms really creeped me out for some reason - especially when I move to a new area of the map to find a load more of them just waiting to pounce.

timtipgames says ...
Sep 1, 2012 @ 12:54pm

It was quite fun to shoot some worm-heads for a while. I really liked that the worms dead bodies didn't disappear. I agree with garygreen - it was really creepy when you moved a bit and were facing a larger group of worms :) Wish it had some more features.

evilseanbot says ...
Sep 5, 2012 @ 12:38am

Controls felt pretty nice. The sound of the rocket is somewhat unpleasant.

lurkingshadow says ...
Sep 9, 2012 @ 6:18am

i enjoyed the sound and controls, nice game.

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