August 24th-27th 2012 :: Theme: Evolution

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by heuermh - 48 Hour Compo Entry


Save humanity from Darwin Award winners.

Move: Arrow keys WASD IJKL
Swap: Space X
Donate: Ctrl Z

If the graphics rendering slows down too much, toggle display of edges with the 'e' key.

This game requires a nice balance of all the various parameters and I am not sure I have achieved that yet. If you find yourself failing too often or succeeding too easily, feel free to tweak the source in Processing.

Some knowledge of the human HLA sytem may be useful

but the allele nomenclature used here is simulated.

Tools used:

Pickle Editor
Piccolo2D library for Processing
Nest library for Processing
Gamepad library for Processing
Various libraries
Guava, Apache Commons Math

Note Processing requires Java JRE or JDK version 1.6 or later (open-jdk is fine).

Gameplay/walkthrough video:

New! Post-compo version:

This adds an intro screen where you can input the various simulation parameters, a halo to identify the player character, and a visual indicator for the process of donating alleles from the player character to the recipient.

Downloads and Links




csanyk says ...
Aug 27, 2012 @ 3:08am

I'll have to come back when I book into linux and try this out.

heuermh says ...
Aug 27, 2012 @ 5:30am

Thanks, I will have a Windows build tomorrow morning.

EinBernd says ...
Aug 27, 2012 @ 9:23pm

You really need your instructions to be more specific, I can't figure out what I'm supposed to do.

Prealpha says ...
Aug 27, 2012 @ 10:21pm

My guess is:
-Anti-Vaccini...cists are weak against illness an thus a source of mutated nasty stuff.
-Someone in the the crowd might be naturally immune to this mutated virus and can spread his defenses by donating it around (or the immunity appears by crossing donations).

What I'm not sure is if the virus and the immune system can keep mutating and if you can cure those who are already sick (or if anything I've written is actually right).

heuermh says ...
Aug 28, 2012 @ 1:26am


@Prealpha has it about right. My idea was to have multiple levels with increasingly difficult parameter sets for different diseases but of course ran out of time to implement that. Mutating the virus would add an additional level of complexity, nice suggestion.

RawBits says ...
Aug 29, 2012 @ 2:25am

It was hard to get the picture together but now I'm starting to understad things. The only thing I don't understads is why cure anyone if you win just by surviving?

sP0CkEr2 says ...
Aug 30, 2012 @ 4:10am

was not really sure what to do -- it was interesting -- nice effort

jovoc says ...
Aug 30, 2012 @ 4:30am

I liked the art style. Has potential but I didn't really understand it or what I was supposed to do. Also was difficult to tell who i was controlling.

Beanalby says ...
Aug 30, 2012 @ 4:45am

Should probably mention somewhere that it requires Java.

AdamHarte says ...
Aug 30, 2012 @ 6:34am

Nice looking game, a little confusing, but I think I work it out mostly. Nice job.

Aug 30, 2012 @ 7:07am

Nice idea if a little confusing. Well done.

heuermh says ...
Aug 30, 2012 @ 5:11pm

@RawBits Just surviving is a lonely existence, is it not?

@jovoc I agree that it is difficult to see whom the player is controlling, I should have added a visual indicator.

@Beanalby Thanks for the suggestion, added a note to the description.

kratorspore says ...
Sep 4, 2012 @ 4:58am

This was all a bit obtuse for me. Some more specific instructions would be good.

mdkess says ...
Sep 4, 2012 @ 5:25am

Took me a while to get the hang of. I'm still not sure that I get it. You might want to post detailed instructions on this page or in a readme. In any case, the core concept is really cool, and the game has slick graphics, plus it really plays to the theme in a fundamental way. Good work!

sev_inf says ...
Sep 4, 2012 @ 5:54am

As many others here I didn't understood the game, but I liked the audio and colors pallete.

MunkeeBacon says ...
Sep 4, 2012 @ 6:33am

THis game is sweet, and defidently has A LOT of potential! Love the art, and if it had a background, it would set the mood completely!:D

zx81 says ...
Sep 4, 2012 @ 9:09am

A very good game, I liked the graphics and the sounds of the game!

goerp says ...
Sep 5, 2012 @ 5:01pm

Ha, I like that you have to do research for a game. I liked the graphics (if I looked beyond the graphical corruption, java and compatibility). It wasn't really clear for me what my influence on the others were and how the protesters were dangerous, but maybe I'm one of Award winners ;)

goerp says ...
Sep 5, 2012 @ 6:28pm

oh and I like that you used the Darwin Awards as inspiration.

marudziik says ...
Sep 13, 2012 @ 11:47pm

It took me quite a while to understand the mechanics, and I'm still not sure I got it right. From what I gather the idea here is really interesting and judging from the gameplay and other comments, this entry's only big flaw is the lack of explanations anywhere. Looking at the gampleay/walkthrough video doesn't clear a thing, too. Maybe I'm just too dense, but I'd welcome some explicit info on what I see on the screen and what I'm supposed to do, especially since the game looks and sounds very good. All in all, it's a job well done, but some more gameplay info would be great. :)

creative630 says ...
Sep 14, 2012 @ 8:23am

Cool idea, a little more explanation would have helped.

Puzzlem00n says ...
Sep 17, 2012 @ 11:46pm

When I click the .bat, all I get is the CMD popping up before disappearing in a blink. I assume I lack some dependency.

tomhunt says ...
Sep 18, 2012 @ 12:21am

I lol'd at the concept. The graphics and sound seem appropriate. I wasn't quite sure what to do or how it all is supposed to work, though, and that was a little frustrating.

heuermh says ...
Sep 18, 2012 @ 9:23pm

@Puzzlem00n I assume you are on Windows, 32 bit or 64 bit? Do you have a JDK or JRE version 1.6 or later installed?


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