August 24th-27th 2012 :: Theme: Evolution
Well, it's not complete to our vision but it is something! We will post more information and the textures/assets not used a little later.
Control is use your mouse to rotate and left mouse button or letter 'w' to go forward.
Space is to shoot at the enemies. The goal is to get food to sustain energy and health (and you grow when you eat a lot) and kill all the other tadpoles.
Watch out for the stork!
Downloads and Links
Ratings
#73 | Graphics(Jam) | 3.73 |
#113 | Mood(Jam) | 2.83 |
#128 | Theme(Jam) | 2.80 |
#176 | Overall(Jam) | 2.80 |
#187 | Fun(Jam) | 2.53 |
#196 | Innovation(Jam) | 2.40 |
#904 | Coolness | 28% |
Comments
I didn't figure out how to shoot until I was gigantic. The stork was a major surprise. I like how you used the reflection to let the viewer see the full stork without putting it on camera. The level boundary transition was a little jarring. Congrats on finishing.
The bird was really impressive, nice idea. Unfortunately I can't really be friends with the idea that fish shoot... feels not very integrated with what is otherwise a nice atmosphere. Music would have made it even better. But I don't want to imagine a sfxr laser sound when the fish shoots... ;) I also experienced some stuttering every now and then. I think it respawned things or sth by that time? The fish's animation didn't look very good when he was very big. Anyways: Good job!
Thanks for the kind words everyone! We wanted to take it further besides just growing in size. We planned on having the tadpole grow legs, arms and then wings! but it turned out to be too much for our team.
Nice game but didnt figure out what to do except eating the yellow stuffs that looks like corn flakes :)
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Loved the graphical style and fluid animation. Seeing those bird feed was pretty scary actually. Would love to see this turn into a full game, it has potential.