August 24th-27th 2012 :: Theme: Evolution

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Radioactive Space Bunnies

by zimmy87 - Jam Entry

Mad scientist has irradiated bunnies and fed them to his horde of mechanical space worms. The bunnies must breed to survive the gauntlet of the innermost depths of danger.

Zachary Murray
David Zimmermann
Music: Revolution Void: "Time Flux"

Downloads and Links


Ratings

#23Audio(Jam)3.82
#34Humor(Jam)3.36
#84Mood(Jam)3.07
#88Fun(Jam)3.11
#130Graphics(Jam)3.22
#139Overall(Jam)3.00
#148Innovation(Jam)2.71
#253Theme(Jam)1.69
#1040Coolness17%

Comments

Aug 27, 2012 @ 9:52pm

I liked the concept behind the randomly-generated platformer but several times I got levels that literally could not be finished. I found the physics to be a bit "wonky" at times since I could clear large gaps with the ability tog enerate lots of momentum.

Aug 27, 2012 @ 9:52pm

I liked the concept behind the randomly-generated platformer but several times I got levels that literally could not be finished. I found the physics to be a bit "wonky" at times since I could clear large gaps with the ability to generate lots of momentum.

Aug 28, 2012 @ 2:29am

Loved the environment and song!

evilseanbot says ...
Aug 28, 2012 @ 5:01am

Who can say to radioactive bunnies?

I found the controls abit unforgiving, especially when things would happen like worms killing me through the little diagonal openings.

raoz says ...
Aug 28, 2012 @ 3:49pm

Fun little game

darkshadow says ...
Aug 28, 2012 @ 4:59pm

What made the game something different, was the persistant bodies. A dead rabbit killing a worm was hillarious, and using the bodies as a carpet to safely cross spikes was useful. Despite that the game was hard really hard, I couldn't see how to jump through some sets of spikes as every jump was the same height no matter how breifly you press space.

Spelchan says ...
Aug 28, 2012 @ 8:47pm

Simple but surprisingly fun. Don't really think the game covers the theme well. Levels are quite inconsistant.

5n4k3 says ...
Aug 28, 2012 @ 9:40pm

I loved the death mechanic, each life have a different color, the bodies didn't disappears... great details and great game!!

kato9 says ...
Aug 28, 2012 @ 11:31pm

Kind of wonky platforming and hit-detection, some seemingly impossible sections.

whilefun says ...
Aug 29, 2012 @ 1:18am

Great music :) I liked the bunny's animation as well. After falling down the first major hole, I couldn't jump passed the spikes. I re-tried the level, but that section of it kept coming up, so I couldn't progress. Randomly generated levels is a cool idea though, and it seems to work with this game.

Kinokochan says ...
Aug 29, 2012 @ 11:35pm

The music and the concept are both brilliant!
The graphics, while simple, get the point across very well.

On top of that, the gameplay was very fun. I love that the dead bunnies persist and can be pushed, stood on, etc.
Nice work! :)

Sestren says ...
Sep 3, 2012 @ 3:58am

Apparently you can safely walk through the spikes, provided you don't fall on them from above (Not sure if this is intentional or a bug). This definitely makes some of the seemingly impossible areas much easier to navigate. The music was very catchy, and the camera zooming in and out as you moved added to the visuals nicely.

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