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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    Reckless Abandon - clavicarius - Jam Entry

    How far would you go to survive?
    Would you abandon that which separates you from your enemy?
    Retain your humanity, or embrace the singularity?

    How long can you outrun your inevitable evolution?

    Try to beat the developer high scores:
    Nick P - 360
    Nick W - 254
    Nat - 135

    Post your high score in the comments!

    **PRO TIP**
    If you're feeling overwhelmed, try sticking to head attacks at first.

    Made in XNA.
    Webified with JSIL.

    BGM: Deep Thought Process by Sycamore Drive

    View clavicarius's journal. | View all entries by clavicarius




    SethR says ...
    Aug 28, 2012 @ 3:43am

    You can THROW your head at people. I approve. I found the controls just a bit complicated, I think just tapping shift while near ANY body part should have automatically fit it your body in the right place if applicable, as it currently is, it's a bit overwhelming to do during battle.

    2Creative says ...
    Aug 28, 2012 @ 4:15am

    I did not like the controls of attack of the game. I found them too complicated for the type of game.

    gustavodort says ...
    Aug 28, 2012 @ 4:20am

    The soundtrack makes me think there's something wrong with my computer XD

    And my keyboard pattern is brazilian ABNT2, so my ";" was beside "." and not beside "L".

    Pretty game though :)

    hamster_mk_4 says ...
    Aug 28, 2012 @ 6:48am

    I am having trouble getting XNA games working on my ancient machine.

    dredlockz says ...
    Aug 28, 2012 @ 6:57am

    Yeah, this computer doesn't run HiDef profiles from XNA, I think your game could've worked exactly the same with the Reach profile, try that next time.

    clavicarius says ...
    Aug 28, 2012 @ 7:38am

    Thanks for the tip! Reach profile is now used.

    bobiniki says ...
    Aug 28, 2012 @ 7:54am

    Never seen anything like this. I like the idea of replaceing your limbs and throwing them. Also you should add to change your attacks when you change your limbs. And add some boss too. Overall nice game I like it.

    Desi Quintans says ...
    Aug 28, 2012 @ 8:27am

    I couldn't play for very long as the controls were too complicated.

    juaxix says ...
    Aug 28, 2012 @ 8:47am

    I missed mazinger Z features in launching body parts ,lol xD

    Dietrich Epp says ...
    Aug 28, 2012 @ 8:55am

    I love the idea, but the controls are hard. Like "learning to play the piano" hard. Instant death is a bit of a bummer. Love shooting lasers at folks though with a swapped out head.

    Starmen says ...
    Aug 28, 2012 @ 9:34am

    I agree with what a lot of the other commenters said in that I found the controls a little bit too complicated for this type of game. I also didn't understand the difference between all of the various attacks. The audio and graphics were quite well done though. Good job on those.

    TobiasNL says ...
    Aug 28, 2012 @ 9:48am

    Ahw, didn't run. Made in XNA probably? It's probably windows XP.

    DaviDeMo says ...
    Aug 28, 2012 @ 10:47am

    a bit difficult O.o commands are not so easy here :-(

    Grouflon says ...
    Aug 28, 2012 @ 10:49am

    Really hard, but really really fun. Funniest game I've played on this LD so far.

    Krobill says ...
    Aug 28, 2012 @ 11:37am

    Fun to play despite the overly complicated controls... and what's more important than that ? ^^

    Prealpha says ...
    Aug 28, 2012 @ 11:55am

    Kind of difficult to play with a non-english keyboard. I tried using joy2key and a PS controller and things got better, but there is still something off with the combat pace and having to think what parts need replacing, what limb you need to pick up, minding the direction you are facing, etc.
    Perhaps if the number of enemies grew more slowly, giving the player time to get used to the controls, the concept would work better

    sev_inf says ...
    Aug 28, 2012 @ 6:23pm

    Sadly, was unable to start the game. I have 32 bit Windows 7.

    McFunkypants says ...
    Aug 28, 2012 @ 8:48pm

    Super funny. Love that you can throw limbs. Tough to control but very original! Keep up the fantastic work!

    daydalus says ...
    Aug 29, 2012 @ 2:06am

    Great game. Plays solid, art+music are great, original concept. Took me a second to figure out you could attack and throw body parts, but once I did I was hooked. Still trying to beat those high scores though ;)

    BNeutral says ...
    Aug 29, 2012 @ 4:10am

    A bit confusing at first, but really nice!

    panzermancer says ...
    Aug 29, 2012 @ 5:56am

    I really liked the controls, even if they were a bit awkward at first. I kept playing for as long as I did just trying out different robot's limbs. If you do anything post-comp, I'd say keep the same formula, just add more variety in the different robot limbs. Great job, though, seriously!

    Cake&Code says ...
    Aug 30, 2012 @ 5:52am

    It's been a long time since I played a game with a character who at one time or another was simply a floating torso somehow moving around xD

    Really fun concept and well executed. Great work!

    Maxium says ...
    Aug 31, 2012 @ 7:44am

    I found the controls to be pretty neat, but I wasn't too fond of the instant death.

    MurrayL says ...
    Sep 1, 2012 @ 10:32pm

    Hilarious concept. I agree with others that the control scheme seemed pretty convoluted, but I'm not sure how you could have made it simpler.

    Andrew says ...
    Sep 3, 2012 @ 8:55pm

    While I found the controls too much of a mess to deal with I did like the music a lot.

    Haddy22 says ...
    Sep 10, 2012 @ 4:01pm

    Art - 5stars! Background, characters, and explosions are all great! (could have used some animated walk cycles though)

    the game needs some work- controls felt wonky and if you did not time an attack perfectly you die after being hit once by a suicidal exploding robot. Not fun to lose a game in the first 2 seconds of playing-
    Is there a benefit to kicking over punching or headbutting? Do you do more damage if you switch between them? Not sure why you need 5 attack buttons that all do the same thing basically... it just made the game more complex than it needed to be.

    Great start though- could turn this into something good!

    kibertoad says ...
    Sep 15, 2012 @ 7:17pm

    Controls were somewhat clunky, overall pace rather slow. But I like the twist and art :).

    thewiseguy99 says ...
    Sep 15, 2012 @ 11:06pm

    Thought the throwing of limbs was a cool approach! The controls were difficult and complex though. The graphics and music were both good. Some things need tweaking but a really good start here and something to develop further for sure!!

    Zamando says ...
    Sep 17, 2012 @ 8:55pm

    Looks cool, but unplayable due to swedish keyboard layout :<

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