August 24th-27th 2012 :: Theme: Evolution

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by xk - 48 Hour Compo Entry

Play as an awesome orange square to pass evolving level!

Controls: Arrow keys

Downloads and Links




Datw says ...
Aug 27, 2012 @ 2:21am

You just made my game, but better :(

Well done!

jplur says ...
Aug 27, 2012 @ 2:50am

Polished stuff, didn't see the evolution but I loved the time trials.

Kortuga98 says ...
Aug 27, 2012 @ 2:50am

Pretty cool, I liked the graphics and the particle emission from the player. Wish there was some context here though.

Zakalicious says ...
Aug 27, 2012 @ 2:50am

I found the levels not really planned out well. I did like it though

Jeremy1080 says ...
Aug 27, 2012 @ 2:54am

I'm what they call...A particle maniac! I love particles, and the little trail behind the guy was awesome! I loved the graphics, but sadly I didn't see alot of the theme, still sweet!

Leebo86 says ...
Aug 27, 2012 @ 2:54am

Cute platformer. You did a great job juicing up the simple graphics with little visual touches.

link2x101 says ...
Aug 27, 2012 @ 3:03am

Sound was quite off, timing-wise.
You could walk right into the slamming level thing.
Music was very monotonous and became quickly annoying.

Graphics were nice, theme of evolving levels showed through.
Liked the little messages on death.

jwin says ...
Aug 27, 2012 @ 3:06am

This game was surprisingly fun, I played through the entire game. The levels had plenty of variation and were all quite enjoyable, except for the VERY slow moving platforms combined with spike balls. I liked the simplistic art style as well.

The only thing missing is how it relates to the theme. Your description says the level is evolving, but nothing in the game itself says what's going on.

LeetLeaf says ...
Aug 27, 2012 @ 3:26am

I loved every minute of it!!

sclark39 says ...
Aug 27, 2012 @ 3:31am

Didn't really see the theme. Background music was good. Feedback on getting hit was pretty weak (barely realized I was hit a bunch of times, other times more than one heart was taken off for the same thing). The popup messages were a little amusing. :)

LuizHGMonclar says ...
Aug 27, 2012 @ 3:42am

I liked the graphics, but couldn't find the theme apart from already game evolving progression, which is actually in every game :D

Felt the difficulty curve climbed up too fast!

good game though!

Materie says ...
Aug 27, 2012 @ 3:55am

Nice game. I managed to get stuck inside a wall, though :P

Peltast says ...
Aug 27, 2012 @ 4:07am

As others have said, didn't see the theme. But the controls were smooth and the levels were varied, and that's more than half the battle with platformers. :P

mdkess says ...
Aug 27, 2012 @ 4:44am

Cool! Very polished, I like it.

Sakuyan says ...
Aug 27, 2012 @ 5:17am

very polished game

eyehawk says ...
Aug 27, 2012 @ 8:19am

Nice simple fun! Great Work!

Bemmu says ...
Aug 27, 2012 @ 8:33am

The way of introducing new levels was clever. Gave up at the level where you had to bounce up higher and higher. Very good platformer jump controls and great framerate.

NatNoBrains says ...
Aug 27, 2012 @ 9:00am

Quite good, liked the quiet bass in the background and the sound effects.

JokerDen says ...
Aug 27, 2012 @ 9:08am

It's really good idea: new levels are appers immediatly after previous. Fancy graphic, not bad sound ambience.
It's some difficult, but very nice for LD!

kyyrma says ...
Aug 27, 2012 @ 9:50am

I loved the transition effect between the levels and the way the game scored you (apparently?) based on the time you took on clearing each challenge.

Well polished, didn't meet any bugs. The particle effect on the player character felt unnecessary and distracting though, but judging by the previous comments I'm pretty much alone with that :)

juaxix says ...
Aug 27, 2012 @ 10:03am

Remind me of meatboy?

NedortGames says ...
Aug 27, 2012 @ 11:11am

Graphics were ok. Level design was kind of odd and were was the theme?

But it was fun :)

SpectreNectar says ...
Aug 27, 2012 @ 11:16am

I got pretty far. I liked it.

Aug 27, 2012 @ 11:31am

Really solid platformer, but what does this have to do with evolution?

Orni says ...
Aug 27, 2012 @ 12:24pm

the hitbox of the red sawblade things is bigger than they are ... try to make such things pixel perfect, since it'S rather frustrating dying because of something you didn't touch

other than that - fun game, liked the music as well as the concept :)

good job

SaintHeiser says ...
Aug 28, 2012 @ 4:47am

Fun and addictive game, man=)
I really like audio. I mean how gates "BOOM!" and new level appears. On other hand, game has standard gameplay and primitive graphic. Good job, anyway! I stopped at narrow hole in the wall. Really hard to get it.

ripatti says ...
Aug 28, 2012 @ 7:58am

good game

dengzo says ...
Aug 30, 2012 @ 5:33pm

well done!

Fadobo says ...
Sep 5, 2012 @ 2:35pm

Fun game, the way new levels appear is really cool. I think the "evolution" aspect is weakest part of it, because it would basically make almost every game evolution-themed.

Teknik says ...
Sep 8, 2012 @ 6:19pm

loved the way each new level came in. very good game!

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