August 24th-27th 2012 :: Theme: Evolution

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Growing Tree

by Devaki - 48 Hour Compo Entry

Unfortunately I didn't have the whole 48 hours to work on it, so this is a very unpolished game, i apologize for that.

This is the first time i did Ludum dare , and also this is my first actual game :) , so you might not like it, but anyway I'm looking for your feedback, and wish you all best luck!

About Game:

I tried to make the player a growing arm of a tree, and water flows through it. You can use arrows to turn around the arm (don't keep pressed , press multiple times instead, as if there are paths), so you can avoid collision with blocks and enemies. As time passes, player will encounter with (in order) Fires, Bacterias, Bugs,Axe, Bombs and UFOs.
I am not an artist to that is what i could do. But i hope gameplay is interesting, and will inspire people to do such games.

My Tools:

Unity3d 3.4.2 (Basic)
sfxr
Musagi023
Paint.Net
Microsoft Visual C# 2010 Express
Blender

Happy LD24!!

Downloads and Links


Ratings

#67Innovation3.68
#344Graphics3.00
#367Fun2.80
#375Mood2.63
#400Audio2.32
#425Overall2.88
#440Theme2.72
#618Coolness46%

Comments

Porpentine says ...
Aug 27, 2012 @ 10:08am

Interesting! Going through a tangled, organic cluster of things is cool. My criticism is that the camera angle made it difficult to make meaningful movement decisions and the sound was rather repetitive. Congratulations on your first game though!

iandioch says ...
Aug 27, 2012 @ 3:00pm

I like this game. It's quirky and unique. My only complaint is that it's hard to see what's happening at times, so dodging things can be difficult. Because of that, I didn't get past fire D:
I liked that little tuney-thing going on in the background.

Devaki says ...
Aug 27, 2012 @ 6:49pm

Thank you guys for your feedbacks, i'm very happy that you liked it.
The sound was unfortunately made in a very limited time, it is a 27 second music looping forever by in musagi only.

Camera angle was not optimised, it is not as smooth as i wanted.
iandioch, the blocks are seen from only one direction , this is something i overlooked. The plane meshes are one-sided instead of two (blender issue). I'll fix that in further developments if i decide to go with this :)

madpew says ...
Aug 27, 2012 @ 10:25pm

Interesting idea. The music? gets annoying after a while, but I like the idea. Sometimes it's difficult to see the fire. And I noticed you didn't fix the width of the "Agai"-Button ;) Well done!

Vordux says ...
Aug 27, 2012 @ 10:29pm

I got to the end of a branch and then it stopped. It was a great concept however, I've never really seen that idea implemented before, just be mindful in the future of the camera more.

Cool game.

madameberry says ...
Aug 27, 2012 @ 10:33pm

It was an interesting concept, but really hard to tell what was going on.

aare says ...
Aug 27, 2012 @ 10:33pm

It is hart to tell where exactly the fire is so it makes it hard to avoid it. Also sometimes the branches clutter so much, that you miss the track of water.
Anywa, cool concept for a game, but could use some more tweaking.
I really like the music though :D

Dakota says ...
Aug 27, 2012 @ 10:36pm

Liked the art it actually looked fairly good.

Should have gone with a 3rd person camera rather than the lookat/orbital style camera but apart from that it was good.

KHANanaphone says ...
Aug 28, 2012 @ 9:21am

Pretty cool, camera is obviously a problem.

goerp says ...
Aug 28, 2012 @ 9:28am

Good effort for 48 hours and first game! The view was a bit confusing, you couldn't always see where you were going and where the enemies were.

kyyrma says ...
Aug 28, 2012 @ 9:30am

It is hard to tell on which side of the branch the obstacles are, especially with the fires that seem to clip through the branches. The actual tree looks very cool though, very organic. As some other suggested, a 3rd person camera could work better for this one. With that and some smoother controls this could be one sweet rollercoaster.

FoxFiesta says ...
Aug 28, 2012 @ 10:38am

I like this game ! The only problem is the camera.

Teknik says ...
Sep 9, 2012 @ 3:46am

interesting game concept. sometimes the obstacles couldn't be seen because of the angle they where placed at. good job otherwise, loved the music.

monomanio says ...
Sep 13, 2012 @ 3:47pm

Its a cool idea. The controls were a bit quirky, but a cool concept.

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