August 24th-27th 2012 :: Theme: Evolution
Guide your civilization of Myxos to victory and evolution!
- Mouse Controlled
- ARROWS to move camera
Downloads and Links
Ratings
![]() | Coolness | 61% |
#354 | Graphics | 2.97 |
#481 | Humor | 1.78 |
#628 | Theme | 2.17 |
#659 | Innovation | 2.11 |
#662 | Mood | 1.83 |
#685 | Fun | 1.96 |
#698 | Overall | 2.24 |
Comments
I also could not figure out what to do. There's almost no feedback in the game so I wasn't sure what to click on. I tried to build things but didn't succeed. I tried to direct my goo balls but failed. The premise sounded interesting but it's currently locked behind a poor interface.
The world seems cool and there's tons of potential for a game like this, but I wasn't sure what was going on or what I was doing. The lack of audio and tactile feedback made it hard to set all the pieces in context so I didn't really know my role in the game - I sat back and watched and it ran like a simulation
Lack of feedback made it hard to play. I guess you could do something by clicking on the buttons(?) in top right corner, but couldn't figure out if anything happened. Graphics are nice, kinda unique, and the whole game concept seems interesting if developed further.
I liked the graphics, but it totally need a way to zoom out and have a overview to the map.
Beat it :)
Seemed a bit random to me at places. I wasn't able to make a thunder storm. But I enjoyed it.
Couldn't figure out what to do, gave up after trying to click on everything.
It looked jolly but I felt that I wasn't really doing much, especially as the positions of buildings I made was randomly assigned. Also, the lack of sound was disappointing.
Lovely graphics, but really struggling with the game play. Without being able to guide or direct the creatures, and with no option to place buildings, it doesn't feel like I'm taking any active role in the game.
I found it fun, even tough it wasnt very interactive. Sadly I my Myxos didn't reach any gold so I didnt tried the last 2 items...
I ended up using the first two buttons. This is all the interaction I have had with this game. Nice graphics. The logic on building placement was not clear to me. Some sort of Feedback on the buttons would be nice.
My myxolous don't seem to be collection stone. This would've been much better if there was a way to influence your myxolous somehow. Graphics are very cute, though.
Can't figure out what to do. Top right buttons seams not clickable on chrome.
Some way, other than the obelisk, to control your myxons would had been nice... It's kinda hard when you can't order them to get gold so you can order them...
I fixed up the typo on the tutorial screen. I have tested it on Chrome on a few computers and it works fine.
I liked the concept very much, and the graphics were lovely and simple.
I run on some bugs during play: The enemy houses were moving "randomly" and I didn't figure out how to place houses WHERE I wanted, aside from that, great!
Enjoyed the graphical style and watching the Myxolous wondering around. As things didn't react on a click I wasn't sure if I was responsible for what was going on.. but they seemed to be kicking butt.
The cam moves a bit slow. Also it could be good to get some sort of a tutorial thingy. Other than that, had fun playing!
Great game. Had lot of fun playing. But in the end I exterminated red civilization and didn't win.
Couldn't figure out the controls -- i.e. couldn't get it to do anything.
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Interesting, although kinda slow. Also, it seemed like none of the bad guys were ever spawning, and it wasn't very obvious what you had to do to get to the goal.
Also, the lack of sound was kinda sad.
Oh yeah, the resources were mislabelled, specifically the wooden house, which was labeled as requiring gold, for some reason.