August 24th-27th 2012 :: Theme: Evolution

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Psychiatric Evaluation

by ConflictiveLabs - Jam Entry

This game is our vision of the evolution theme. An adventure of a lonely psychiatric patient who wants to escape the asylum where he is trapped.

-- UPDATE --
Critical bug fixed when entering password
Walktrough Video:

Downloads and Links




grifdail says ...
Aug 27, 2012 @ 10:46pm

Unfortunatly I dont understand how to pass the first level. But well done for "you know what"

Mayto says ...
Aug 28, 2012 @ 2:05am

That was definitely AWESOME. And I really don't write in all caps often!

BenW says ...
Aug 28, 2012 @ 3:31am

This game was incredibly well made and I love how it forces you to think outside the box. I just wish it made more use of the last two modes.

savethejets1 says ...
Aug 28, 2012 @ 4:09am

I had an idea along these lines, but you pulled it off WAY better. Great work!

captainkraft says ...
Aug 28, 2012 @ 4:10am

I really love the feel of the game and I think you did some great stuff. It's awesome... but how do I get out of the first area?

jwin says ...
Aug 28, 2012 @ 4:34am

Great atmosphere and cool mechanics, even though I didn't find the way out.

Aug 28, 2012 @ 1:29pm

Hi everyone! thanks for the comments. I don't want to spoil the game giving away the solution, because this is "mainly" a puzzle game. But what i can tell you is that the game only has one level, and the main objective is to find the way out. As a hint, you need to find the three ghosts...
Maybe we will prepare a walkthrough and post it :)

raoz says ...
Aug 28, 2012 @ 2:43pm

Made it :) Very cool and interesting.

CappaGames says ...
Aug 29, 2012 @ 12:22am

Awesome game. Love the unique gameplay.

Shmarah says ...
Aug 29, 2012 @ 1:34am

At first I was like, "Oh this is a simple game it's probably boring"
And then I was like "Oh this isn't so simple"
And then I was like "Wow this concept is brilliant"

rhysvdw says ...
Aug 29, 2012 @ 1:56am

That was great. the pixel art was fantastic, and I loved the rogue and text adventure references. However, it was very frustrating that very few commands were recognized in the text adventure mode. I didn't manage to escape, I spoke to the first two ghosts but couldn't work out how to say the password or get to the third ghost.

Aug 29, 2012 @ 2:16am

one of my favorites so far. amazing work!

pjchardt says ...
Aug 29, 2012 @ 2:30am

Fantastic. Don't know what else to say. Just fantastic.

TinyCrate says ...
Aug 29, 2012 @ 4:39am

Great game! The password bit was difficult because thought the only valid commands were the ones on the help screen. Also, first time I got through the door it crashed with this error:

Monkey Runtime Error : TypeError: Error #1009

Again, awesome game.

Aug 29, 2012 @ 7:10am

Oh, DAT bug. We ran into it once. Were unable to replicate it. Well, we will try to get that sorted out in a post-jam version. Thanks everyone for your feedback. Glad you enjoy the game.

rwos says ...
Aug 29, 2012 @ 7:05pm

Ah, got to the end. :-)

Great work! I also tried to do that game-evolution stuff, but you did it much better than me, incorporating it into the game-play. Really clever, and well done and all. My favourite so far!

Fififox says ...
Aug 29, 2012 @ 7:15pm

It's a brilliant idea to mix genres like that. I didn't like the graphics a lot, but the music was good and has a mood related to the game! The gameplay fits the theme perfectly anyway, so good job there!

nseward says ...
Aug 29, 2012 @ 7:45pm

OMG! The different levels of sanity are awesome. I like how you have to be insane to do part of the challenge.

TheGameMaker says ...
Aug 29, 2012 @ 9:52pm

Fantastic graphics and art!

Sergey Mohov says ...
Aug 30, 2012 @ 1:57am

Perfect! Another awesome IF to add to my collection :-)

Aug 30, 2012 @ 3:42am

Did you know that you can talk to the developers? Their names are in the credits room...
Also, there are some very interesting commands, like pay, swag and never :3

Puzzlem00n says ...
Aug 30, 2012 @ 7:50pm

Freaky. The text adventure part really made me feel insane. I love feeling insane! hahahahahahaHAHAHAHAHAHAHAHAH i'm not mad... don't you see it... LOOKAT IT!

CapGrip says ...
Sep 1, 2012 @ 1:43am

Awesome game!

MurrayL says ...
Sep 2, 2012 @ 3:59pm

Amazingly cool idea. As others have said, I do wish there was more of a use for the NES/SNES-like modes, and more interactions possible in the text-mode, but I can understand how time pressures will have restricted what was done here!

echa says ...
Sep 3, 2012 @ 7:56am

Very intresting insanity )

dogtopus says ...
Sep 3, 2012 @ 12:52pm

This was brilliant, thank you. :D I got most of it until actually putting in the password, and..then I used the walkthrough, and felt stupid. Haha! Well done! :D

BrothersT says ...
Sep 3, 2012 @ 12:54pm

This is amazing.

Raptor85 says ...
Sep 6, 2012 @ 3:19am

I love it, the commands are a little weird in the text part though in that some use noun/verb some don't, like for doctors you have to "talk" to them but to move it doesnt understand "go west" so half the games feedback to me was "i don't understand ...". I found the key to exit really quickly but again like most people had trouble actually using that information again due to the fact that the game does not like it when you prefix a command like you normally would in such games.

Also, very clever how the "most sane" mode gives you a hint as to where to go, the mode just below that didnt seem to have much use though.

marudziik says ...
Sep 6, 2012 @ 2:20pm

Wow. Amazing. I managed to get all the way to the ending without the walkthrough, only to not use the 'recall' command (also, more intuitive for me would be to 'say' something at the end). I could get to it with some more hints. Anyway, it was so much fun, and a brilliant puzzle! Great game!

FelipeTavares says ...
Sep 10, 2012 @ 1:39pm

REALLY SUPER GREAT AWESOME WORK! Best game than I played until now! Good music too! In one word: BRILLIANT!

Sep 10, 2012 @ 4:05pm

Very cool. I never figured out how to reach the third ghost, but I was able to guess the last part of the password. I loved the concept. It would be great to see a more complex expansion on it.

ae12687 says ...
Sep 10, 2012 @ 4:18pm

Took me some time to find the third ghost,
but i like the artstyle and music.
I didn't really need to use the middle two
mental states though.

Ken Reismann says ...
Sep 10, 2012 @ 11:12pm

Very cool having to travel through the different levels of sanity to escape. I'd really like to see an updated version where you eventually have 3D graphics levels of sanity that let you see even more things!

KevinWorkman says ...
Sep 11, 2012 @ 2:09am

I love the concept here, but I had to use the walkthrough to figure out what I was supposed to be doing. Great job, I'd love to see this expanded even further- maybe you can get saner and more 3d?

Pierrec says ...
Sep 11, 2012 @ 11:28am

Just played the game, got bored because it was a text adventure, read the awesome comments, tryed again. AND WOW! Nobody should ever give up on a game after 5 seconds playing...EVER!

ScreamRawr says ...
Sep 12, 2012 @ 12:43am

Fantastic game. One of the best that I've played. Brilliant.

kibertoad says ...
Sep 12, 2012 @ 5:14pm

"Evolution" part felt reeeeally squeezed in. Game itself, however, was a true marvel to play. Two thumbs up!

Datw says ...
Sep 13, 2012 @ 12:50am

Best so far. By the way, where are you guys from?

Sep 13, 2012 @ 2:05am

Thanks for all your feedback :), Also, thanks for the awesome comments that actually made a dude give our game a second chance ;)

Datw btw, we are from Chile.

matheod says ...
Sep 16, 2012 @ 12:09am

it was... something

No seriously, awesome concept, but to short :-( !

goerp says ...
Sep 16, 2012 @ 8:14pm

DOH! It looks so interesting, but I don't have the time to really get into it. I'll come back to it.

azurenimbus says ...
Sep 16, 2012 @ 8:40pm

One of the best I've played so far. Really cool entry!

plule says ...
Sep 17, 2012 @ 5:23pm

Wowowowow. Awesome idea, well executed, with good music.

Sep 17, 2012 @ 9:13pm

Awesome stuff. First 5-star innovation rating.

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