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August 24th-27th 2012 :: Theme: Evolution

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Terminal Life - Sidlis - 48 Hour Compo Entry

Simple Flash-based game with randomly placed (and timed) food drops for a bug to eat in order to evolve into a bigger bug -- if you last that long.

-- Over time, your health will drain.
-- Eat blue food to survive; red food hurts you.
-- The more you eat, the longer you will last; at 25 food, you will evolve: slower movement speed and faster health drain.

Enter: Starts game
Arrow Keys: Movement
Escape: Restarts game on end screen

Made using FlashDevelop + Flixel for code and art generated in Paint.Net.

View Sidlis's journal. | View all entries by Sidlis




Senekis says ...
Aug 27, 2012 @ 3:20am

Please include WASD controls.

leafo says ...
Aug 30, 2012 @ 4:34pm

Simple idea but nice. It becomes hard when you evolve. I think some sound would really tie it together.

thewiseguy99 says ...
Sep 18, 2012 @ 12:53am

Controls were a bit tricky, would have been nice to allow bot x & y movement at the same time. Felt a bit like tron cycles trying to move around. Otherwise nice game.

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