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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    Terminal Life - Sidlis - 48 Hour Compo Entry

    Simple Flash-based game with randomly placed (and timed) food drops for a bug to eat in order to evolve into a bigger bug -- if you last that long.

    -- Over time, your health will drain.
    -- Eat blue food to survive; red food hurts you.
    -- The more you eat, the longer you will last; at 25 food, you will evolve: slower movement speed and faster health drain.

    Enter: Starts game
    Arrow Keys: Movement
    Escape: Restarts game on end screen

    Made using FlashDevelop + Flixel for code and art generated in Paint.Net.

    View Sidlis's journal. | View all entries by Sidlis




    Senekis says ...
    Aug 27, 2012 @ 3:20am

    Please include WASD controls.

    leafo says ...
    Aug 30, 2012 @ 4:34pm

    Simple idea but nice. It becomes hard when you evolve. I think some sound would really tie it together.

    thewiseguy99 says ...
    Sep 18, 2012 @ 12:53am

    Controls were a bit tricky, would have been nice to allow bot x & y movement at the same time. Felt a bit like tron cycles trying to move around. Otherwise nice game.

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