Ludum Dare 31
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August 24th-27th 2012 :: Theme: Evolution

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Fall Of The Ark

by rekcahdam - Jam Entry

Description:

In a post apocalyptic future where one man rules all...

Controls:
WASD to move
MOUSE to Shoot
Hold Shift to fire Bombs

Downloads and Links


Ratings

Audio(Jam)4.24
#8Mood(Jam)3.91
#18Graphics(Jam)4.39
#27Overall(Jam)3.73
#31Fun(Jam)3.55
#99Humor(Jam)2.55
#123Innovation(Jam)2.90
#179Theme(Jam)2.37
#1171Coolness0%

Comments

PickledBrain says ...
Aug 28, 2012 @ 6:41am

Loved the Tron level. I didn't get any sound.

deepnight says ...
Aug 31, 2012 @ 9:51pm

Very solid game! The only detail it lacks is more feed back when hitting enemies: more fx please! :)

KEFIR says ...
Sep 1, 2012 @ 7:35am

Wow! This one is EPIC!

sfernald says ...
Sep 1, 2012 @ 7:38am

This is a great game. Took me back to the time of the early 90s quarter munchers. Obviously, it helps to have a big team. Is this the biggest ever on a ludumdare? Anyway, good job. Very fun, although much too short of course. You should continue this one and put it on steam or something.

DaviDeMo says ...
Sep 1, 2012 @ 7:40am

This was an unexpected fun =O really good good game, very cool voice acting, easy/fast gameplay, cool idea =D

jacobalbano says ...
Sep 1, 2012 @ 7:48am

Wow, really nice job. I can't rate since I didn't participate this time, but I would have given this quite a nice score.

The music is awesome; I left it open for a while after finishing the game.

As far as I could see there wasn't a way to tell if my health was getting low. I'm not sure how that ties into the mechanics, though.

Technically, the game us pretty darn impressive too. Is it a raytracing engine? Any chance of a source release?

benderbinary says ...
Sep 1, 2012 @ 8:46am

Music and visual style are awesome but, except disappearing enemies, I don't know what I'm doing in the game :(

rekcahdam says ...
Sep 1, 2012 @ 9:24am

@ jacobalbano , Its actually a combination of Away3d and Flashpunk. Away3D is in the background using stage3D and Flashpunk is sitting on top of that. The characters are actually being scaled up and down based on their position on the Y plane so it looks like their actually moving on the Z plane but its just a visual effect. Its much faster than actually programming it in 3D.

@benderbinary , Sorry about the enemies. They're supposed to be seen as evolving into different forms to counter attack your play style. This was kind of hard to convey with limited time though... All you have to do is kill the enemies though :D!

FunByJohn says ...
Sep 1, 2012 @ 10:27am

Graphics and sound were amazing! Loved the 3D backgrounds.

robcozzens says ...
Sep 1, 2012 @ 11:02am

That was great fun!
One issue:
At the end, when it said "Thanks for playing..." I wasn't sure if I had died or beat the game.

rekcahdam says ...
Sep 1, 2012 @ 11:06am

@robcozzens That means you beat the game haha! Sorry for the confusion!

Spaceoff says ...
Sep 1, 2012 @ 11:15am

Ambitious, looks great, good idea, but ehh, the gameplay could've done with a lot of work.

Overall though it's amazing. The artwork and music were both astounding too. Felt very rushed at the end. Very understandable though of course, given it's LD.

imef says ...
Sep 1, 2012 @ 12:11pm

Excellent game! The music is epic!

Spotline says ...
Sep 1, 2012 @ 2:15pm

Too short ! But great mood, great art, and great game feel =)

hdon says ...
Sep 1, 2012 @ 2:43pm

My trackpad is disabled when I press keys on keyboard. Can't play many LD games for this reason :(

free_napalm says ...
Sep 1, 2012 @ 3:06pm

The opening is outstanding, but afterwards it falls a bit flat. Am I resisting against a social darwinist in power? I don't know, but it sure felt epic. Sadly, there was no connection between the story and the gameplay.
The gameplay was just a generic shoot'em up, and the player expects so much after this opening. I didn't realize what happens when I die until the second playthrough, too. The possiblity to die would have added a nice challenge.

amidos2006 says ...
Sep 1, 2012 @ 4:00pm

this is nice I loved the idea :)

nate427 says ...
Sep 1, 2012 @ 4:14pm

Very cool idea, loved it!

zazery says ...
Sep 1, 2012 @ 6:55pm

Love the pixel art animations. Gameplay feels tight but sometimes it's hard to know if you got hit.

Sep 1, 2012 @ 7:58pm

Very good game. Also a lot of content.

Cyboot says ...
Sep 1, 2012 @ 9:56pm

nice game, enjoyed playing it!

lathomas64 says ...
Sep 1, 2012 @ 10:52pm

Really odd the end seemed rather abrupt but that's pretty understandable considering the time limit.

BNeutral says ...
Sep 2, 2012 @ 1:18am

AMAZING!

flyingbear says ...
Sep 2, 2012 @ 8:09pm

Wow, awesome graphics and sound! Impressive for just 48 hours

rekcahdam says ...
Sep 3, 2012 @ 8:05pm

Just Updated the entry with a downloadable PC/Windows Version for those who are having trouble playing it via the web :D!

Puzzlem00n says ...
Sep 3, 2012 @ 8:11pm

I didn't get it at first... To me, the whole thing seemed very abrupt, but I played it again after reading the comments to try and pay more attention to the plot. It was better during this second playthrough.

Jezzamon says ...
Sep 4, 2012 @ 7:14am

NICE although a shame it's short...

I kinda felt that the enemies were a little too hard to avoid, and the fact there wasn't an obviously health made it a little confusing. The score became a little pointless when you got hit, as well.

Still, graphically and audio-ly, awesome. :D

pythong says ...
Sep 4, 2012 @ 5:12pm

Amazing! Graphics, sounds and I love the amount of detail, in the back- and foreground (like the digging earth). Also, the voice of that bald character was suprisingly fitting! (not everyone does it this good. Mostly it sounds very strange)

juaxix says ...
Sep 4, 2012 @ 10:37pm

What a romantic experience...Akira what did you do with my mind? :)

juaxix says ...
Sep 4, 2012 @ 10:38pm

Source please

Mago says ...
Sep 5, 2012 @ 8:12am

Amazing, great game with speed action. Love it.

Will Edwards says ...
Sep 12, 2012 @ 10:53am

Absolutely gorgeous!

Jumping and so on would have been fun extra dynamics.

Sep 12, 2012 @ 11:58am

Wow. Impressive Intro. Also well edited, I didn't want to skip it at all (although the bit with the characters entering the thing was not completely understandable.

The level-design could also use a bit of tighening. Right now you are thrown into between some enemies without knowing what to do. Let the player figure out controls first.

thewiseguy99 says ...
Sep 16, 2012 @ 12:17am

Really fun game to play. The graphics and music were awesome! Fast paced and kept me playing right to the end. Cool! Fantastic job!

Orni says ...
Sep 16, 2012 @ 5:54pm

rather short but very solid and simply a great experience ... 3D games with 2D sprites are maybe the most underrated visual style ever - loved the explosions, music and fluid gameplay

well done!

Sep 16, 2012 @ 6:36pm

Great music, backgrounds and sprite work. One of the highest Mood grades I've given.

Not really a fan of long intros in Jam games though. I wanted to get right to the action. I felt like you could have easily had the intro VO playing over the beginning of the game. Like the player could just start out flying along by them selves for a while, let them get a feel for the controls, then start introducing enemies one by one, then when the VO ends the action really ramps up. Anything to prevent the player from having to sit and do nothing for an extended period of time.

pardue says ...
Sep 17, 2012 @ 10:44pm

Really nice game, great audio, graphics are nice and the gameplay is fun.

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