August 24th-27th 2012 :: Theme: Evolution

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Lab Experiment Demo

by Threef - 48 Hour Compo Entry

I think my game idea is not so good as i expected. It's my first entry in Ludum Dare, so am exited to be part of compo. :)
I've made timelapse!

Goal of game is to evolve our little slime to final "Fire Element" form! If you stuck somewhere in game please read comments underneath (or watch Walkthrough Video)! Enjoy

WSAD or Arrows = Move
R = Suicide
F4 = Fullscreen
F5 = Save
F6 = Load

Wall jump = Direction + Up at same time
Fire Element (resist to lava) = Down while midair

Updated link.

ALL bugfixes! :D Wall jump now works in 100%

Walkthrough Video

Downloads and Links




Folis says ...
Aug 27, 2012 @ 1:33pm

Jumping doesn't seem to work. I tried it with 'W' and the up-arrow, but the slime just won't jump.

Threef says ...
Aug 27, 2012 @ 2:27pm

It's logical game... you need to evolve to jump :)

BumpkinRich says ...
Aug 29, 2012 @ 6:25pm

If I died I needed to restart as the jump evolver thingy didn't detect me. Kept getting stuck in walls when I rejoined. Real shame because I can see lots of people getting annoyed and quitting what is a very nicely designed level.

Would love to play it without the bugs and liked the resolution choice.

GreyShock says ...
Aug 29, 2012 @ 6:30pm

Very challenging, I liked the puzzles. Took me a while to discover how to jump :P

Good job!

RARoadkill says ...
Aug 29, 2012 @ 11:25pm

I like how you did the theme in this. The jump seems to lag at times leading to some annoying deaths.

Threef says ...
Aug 31, 2012 @ 1:13pm

Oh! I forgot to disable default GM key so...
F4 = Fullscreen
F5 = Save
F6 = Load

And i'll try to fix as much bugs as i can.

timtipgames says ...
Aug 31, 2012 @ 1:24pm

Great take on the theme. The music is the most annoying thing to me in this game. But plays nice being muted too. Love the look of your game and it was a lot of fun playing.

KEFIR says ...
Aug 31, 2012 @ 3:49pm

I just can't get how to jump or how to reach this strange thing in the beginning :(

Threef says ...
Aug 31, 2012 @ 3:58pm

It seems that many people need little hint. :)
That smashing trap door don't kill you! ;)

Andrei Barsan says ...
Aug 31, 2012 @ 4:29pm

I liked the initial puzzle really, really much! Brilliant! :D But the buggy platforming made me sad :(

CapGrip says ...
Aug 31, 2012 @ 4:42pm

great and awesome introduction, i didn´t think hard, I just try more than 4 times, maybe if you change the color or accentuate the key thing, could be better to understand... Congrats for this entry...

KEFIR says ...
Aug 31, 2012 @ 4:55pm

oooh! now I get it :) Very interesting idea! But looks like something wrong with collision detection.. i can't take this jumping thing on the second or third try..

KEFIR says ...
Aug 31, 2012 @ 4:56pm

By the way: I really liked this music :)

dector says ...
Aug 31, 2012 @ 5:08pm

Won't work under wine. But it looks great (like professional game).

Threef says ...
Aug 31, 2012 @ 5:32pm

I just fixed bugs with merging and wall jump! Am so happy!
I started uploading update but it will take a while. 4 kB/sec!!!

BrothersT says ...
Aug 31, 2012 @ 9:04pm

Nice little game :) Maybe I'm doing it wrong but I can't seem to wall jump. Is wall jump a powerup that you have to collect?

goffmog says ...
Aug 31, 2012 @ 9:14pm

Found this really hard! If someone can tell me what to do when I get to the bit with what looks like a door and some red blobs on the ground, I might play some more :) One thing I would fix is the jumping mechanic. It's counter intuitive that you have to press up first, then left/right - I kept trying and failing to do running jumps before I realized this.

harusame says ...
Aug 31, 2012 @ 9:22pm

Good challenge and little game :) I love music :p

Aug 31, 2012 @ 9:44pm

Fantastically done; your ideas were brilliantly creative. The raphics all worked well together, with exception of that one boulder sprite. The puzzles were great. Engine was mostly solid; a couple collision bugs made apparent in the portal reference. Remember to limit your vertical speed. Overall, very well done.

Threef says ...
Aug 31, 2012 @ 10:04pm

So there's another tip: buttons pop up when you pressed wrong button.

fruitfly says ...
Sep 2, 2012 @ 10:16am

(wall) jumping doesn't seem to work for me.

SusanTheCat says ...
Sep 2, 2012 @ 2:04pm

Needs instructions. I don't like games where I can get stuck less than 2 seconds into the game. The first puzzle should have been more straight forward. I would not have figured out how to jump if I hadn't of read the comments.

jarnik says ...
Sep 2, 2012 @ 3:39pm

Got the jumping, but then I'm stuck. I had fun!

Walt says ...
Sep 2, 2012 @ 4:39pm

level design needs a bit more thought, the potential dead ends right at the start are kind of a bummer. some nice ideas though.

pythong says ...
Sep 7, 2012 @ 5:00pm

liked the music, but after the first puzzle i just kept seeing myself jumping into lava :?

MattHartley says ...
Sep 16, 2012 @ 1:06pm

I Couldn't get it to wall jump, I look at the readme and stuff but I couldn't get it to work, otherwise looks like a cool game, great music

RawBits says ...
Sep 16, 2012 @ 1:13pm

This game is very good! It has a lot of features implemented and I love the music. Gfx also, the boulder is a little off though. Just to be picky on something... :)

KingCeleborn says ...
Sep 17, 2012 @ 12:08am

I have not played your game because I have a mac and a windows laptop that probably won't work. It looks cool though. This my first LD also but i programmed in visual basic. :) My game is probably worse than yours but check it out if u want.

Khayet says ...
Sep 17, 2012 @ 9:04pm

Very nice and challenging puzzler, the halving mechanic is really great.
Platforming could be a lot more fluent and precise, though.

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