August 24th-27th 2012 :: Theme: Evolution

Back to Browse Entries

Evolve Munch!

by nickusername1 - 48 Hour Compo Entry

Sorry that the game-play doesn't have much to it/make sense. I couldn't get the AI working so I couldn't finish in time.

Downloads and Links




vicethal says ...
Aug 27, 2012 @ 3:26am

Sorry, couldn't run this game... Even though it says web, Unity doesn't have a linux client :(

Rose says ...
Aug 27, 2012 @ 3:27am

This game seems interesting, but I wasn't exactly sure what the point was (like, whether I should eat the food or other organisms.) Also, the sound may have been messed up because I could only hear an unpleasant fuzzy sound once in a while.

Aug 27, 2012 @ 3:42am

Perhaps I'm missing out on a bunch of gameplay but all I did was collect the algae looking things until time ran out and then I won? Really don't see how it applies to the theme at all. I'll bookmark this page and see if someone can reveal if I'm missing out on something here.

rynti says ...
Aug 27, 2012 @ 3:47am

Yay I lost and won the game at the same time:

However, not too bad :)

Mamick says ...
Aug 27, 2012 @ 3:52am

The game looks interesting, but it could use some instructions. What was I supposed to do? What do the different dot arrangements mean? I just got the algae and kept winning. Was I supposed to get other stuff?

vigrid says ...
Aug 27, 2012 @ 5:12pm

I'm not sure what is the point of the game. Seems pretty rudimentary and the gameplay is puzzling - I couldn't tell what the win and lose conditions were.

Vordux says ...
Aug 27, 2012 @ 5:16pm

pretty neat little idea, I would have liked the gameplay to be extended however.

Qaterknan says ...
Sep 7, 2012 @ 2:38pm

Well, one can tell this game is either not complete or they are missing something. But I like the graphics :)

someone says ...
Sep 12, 2012 @ 3:03pm

Can't run the game in Linux.

creative630 says ...
Sep 12, 2012 @ 3:06pm

I won the game, don't know how or why :? I liked the little space ship type things.

Khayet says ...
Sep 12, 2012 @ 3:09pm

Unfortunately, I can't really experience any gameplay besides eating seagrass(?) and winning. The graphics look promising enough.

garygreen says ...
Sep 12, 2012 @ 11:52pm

I liked the luminous graphic style you used and the idea of the game and the fact that the coloured creatures you were supposed to eat ran away from you when you got close. However, it seemed as if you could lose pretty quickly if none of the colour you were supposed to eat appeared.

Rex Peppers says ...
Sep 13, 2012 @ 12:41pm

Nice job on the graphics, I think you've got the basis for something really interesting here... maybe get rid of the clock, or have the clock be attached to hunger in some way?

robcozzens says ...
Sep 14, 2012 @ 6:04am

Looks pretty cool! Gameplay didn't really work, but you already mentioned that.

You must sign in to comment.

[cache: storing page]