August 24th-27th 2012 :: Theme: Evolution
A game where you control a centipede in the battle for survival against other centipede!
Local multiplayer available!
Needs XNA redist to play, also, you need to install the font contained in the folder.
Mouse/WASD or arrows to move!
Downloads and Links
Ratings
![]() | Coolness | 54% |
#36 | Fun | 3.74 |
#42 | Graphics | 4.15 |
#46 | Overall | 3.74 |
#95 | Humor | 3.13 |
#102 | Audio | 3.31 |
#125 | Theme | 3.56 |
#183 | Mood | 3.00 |
#270 | Innovation | 3.11 |
Comments
Very nice game! I found the controls to be a bit tough getting used to until I realized how they worked exactly. The only problem I have with the game is that it's a bit hard to know wether you can eat another centipede or not.
Hard to control the player. But a fun game. Is there a goal? I die at around 100 points.
There is no real goal no, eventhough you can get a cat powerup if you score high enough!
Man, that game is totally awesome! I'll play it sometimes for sure! :D
This game is awesome. Graphics? Great Music? Great Idea? Great. Its just awesome.
Graphical style is great, I really like it. Also, the controlling mechanics are unusual and fun, takes some time to get good at it but then it's good. Great job!
Cool game ! It must be very a lot of fun with multiplayer. The hitbox of bonus is a too small. I would keep the same size for IA but make it larger for player :)
I agree with the others. It is very clean, very very addicting and could be replayed without losing appeal. The controls are actually good IMHO, a bit slippery but require some skill ad work. I unfortunately couldn't test the multi-player part but I can see that really being an engaging feature with friends.
Very good entry Ditto. Thanks for sharing it with us!!
I found it very hard to control. In fact using the arrow keys I found it literally impossible to play. Once I used the mouse it was a bit better. It was kind of fun to try to grab the power ups and devour the enemies, but I am not sure I would keep playing for more than 5 or 10 minutes. If you tighten up the controls you might be able to make this game feel more skillful which would help keep the player's interest.
In fact, the more apples you eat, the better you steer, but I could possibly agree it's a bit slippery in the early game..
Yeah, the controls felt very sluggish at first. You get used to it after a while though. Also, I love the graphics! :)
We played this multiplayer, and it's quite fun! You have to be very precise to pick up the powerups, it's too easy to miss and sail past.
This is awesome! One of the best I've played so far. Great graphics and audio.
I made something similar (yet different :). But I envy your visual style and level of polish. Looks fantastic!
Awesome game. I for one would like to see this on a mobile device.
Since it's written in XNA the port to Windows Phone would just be a matter of mapping the controls, eventhough, who the eff uses Windows Phone( except for med.. :c )?
I meant to say me * I actually have a course coming up in a couple weeks in mobile applications, maybe I'll give this a try? We'll see, we'll see
Definitely one of the best I've played so far. You managed to deliver in every category. A little more feedback about what the different appearances mean and what your offensive capabilities are would help. Also I'm not sure what benefit growing provides (more health somehow?). Great game, though.
Vector-type graphics, my favourite :D The gameplay and idea was well executed as well!
Ahahah! How it addictive! I like gameplay and visuals. Just music is annoying IMHO. Nice work!
Controls are very difficult. And collision must be better, I think. Sometime you touch the meat, but don't eat it.
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XNA D: Sorry, can't play it. It looks good though!