August 24th-27th 2012 :: Theme: Evolution
To run the game:
Windows: download the exe and run it, or drag growth.love into Windows/love.exe (in the source code)
For other OS, go here https://love2d.org/, download a version of Love2D and drag growth.love into it.
You can download the whole project in the source link (click on the zip button)
It has some bugs, and is slow at times, so bear with it :D
The bugs include:
- Being able to clip through walls
- Being able to pick several nearby powerups
- Loading the wrong level
- Not spawning in the start position
I think the last one is the worst one, but it appeared very late in development, so I didn't have the time to fix it.
The game has 5 levels, but you can make your own and share them! To make a new level you must do the following:
- Create a new image with any image editor (the map will be 10 times the size of the image, so 1 pixel in the image -> 10 in the game).
- Use the following RGB colors to create the map:
+ ( 52, 52, 52) -> Wall
+ ( 0, 0, 0) -> Enemy
+ (100, 100, 100) -> Player
+ (255, 0, 0) -> Damage powerup
+ ( 0, 255, 0) -> Life powerup
+ ( 0, 0, 255) -> Speed powerup
+ (255, 0, 255) -> Goal
- Save the image on the maps/ folder, overwriting one of the existing ones (the maps are loaded in order, so when you finish level 2, level 3 is loaded)
- Make a zip with fonts/ libs/ maps/ sounds/ states/ textures/ conf.lua and main.lua (you can name it whatever you want) and change the extension from .zip to .love
- Drag your new .love file into you love2D executable.
- Enjoy your awesome level :D
Cheers.
Downloads and Links
Ratings
![]() | Coolness | 59% |
#134 | Fun | 3.32 |
#295 | Mood | 2.78 |
#295 | Overall | 3.11 |
#465 | Theme | 2.64 |
#518 | Audio | 1.91 |
#532 | Innovation | 2.48 |
#550 | Humor | 1.57 |
#556 | Graphics | 2.41 |
Comments
I like the graphical style, but it'd be nice if the player/enemies were a bit different to the walls - I got confused a few times.
It was challenging at first, but then I discovered I could go trough walls!
Some music would have been nice. Played to level 4. Some of the texts can't be read because its off screen and there are some spelling errors. But besides to that it's a nice little game. Well done.
Nice game. I nearly finished level 3. I like to play this again.
You pulled this off very well. I like that you can't just rush the levels.
OK, I for one liked it. The mechanics are solid, powerups, enemies, damage, ect. Level 1's tutorial was a really nice touch. One thing, I started Level outside the level box. Overall very nice and something to use as a basis for future games.
Thanks Rellikiox.
Simple but enjoyable!
As an suggestion, couldn't you make a .bat in the windows standalone folder that contained something like:
@echo off
start /B love.exe growth.love
Which would start the game directly? Not that there is much trouble in dragging the game file into love.exe, but it would add just that extra bit of polish!
I actually used a file like that during development, but left it out for release, because I forgot I had to release the source code and I didn't want the folder to be too crowded. I'll add it now.
Really tough, but as someone else said before, quite repetetive! Good Work though!
DaveDeMo, yeah, I didn't update the downloadable file, it's now an executable.
imef, you probably executed love.exe, download it again and run growth.exe :D
Everyone, thanks for trying out my game!
I liked it! Died a lot of times on lvl 4 and rage quitted hahaha
Good aim controls on this one and thank you for fire on hold.
The level creation is a neat idea too.
I'd say the gameplay gets a bit samey though with all the enemies simply rushing you.
A great game! I like the simple graphics, although it's hard to tell what powerups you have picked up based on color alone. The audio was also good, but a little bland. The shooting sound got annoying and was a little bit too loud. I also came across a few bugs: resetting the level can spawn you in different areas, sometimes in the middle of a group of enemies or outside the stage, and some powerups would disappear when you picked one up that isn't in the group of three. Besides all that, it's a great and challenging game!
Biggest peeve from this game is the random spawn; sometimes I spawn in the middle of 1,000 enemies, sometimes I spawn outside the level. Cleared the whole game (assuming there's no hidden exit to level five), wish there were an ending screen. I'd take an ending screen over a title screen with a "play" button any day.
I liked the top-down gameplay, the idea of choosing only 1 evolution was cool too
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Challenging!