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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    133 - fr_automatik - 48 Hour Compo Entry

    Okay, so, you are a orange cat that walk with arrow keys. You attack 133 blues cats(and get attacked) by running into these . You level up, and can upgrade by clicking the stats in the status screen which is available by pressing enter.
    You can also eat steaks, and walking up the stairs so that you can fight stronger ennemies .

    I didn't do a separate download for the source, because it's basically renaming the .love in a .zip.
    If you want the source, then rename the ld24-133v1.love in a ld24-133v1.zip, then unzip it.

    View fr_automatik's journal. | View all entries by fr_automatik




    madpew says ...
    Aug 27, 2012 @ 9:27am

    would it be possible to make this into an executable?

    michax says ...
    Aug 27, 2012 @ 9:45am

    i would love to have exe or web as an option as well :)

    Thurig says ...
    Aug 27, 2012 @ 9:53am

    Can you please make an executable?

    fr_automatik says ...
    Aug 27, 2012 @ 10:33am

    Windows version uploaded!

    Th3dz says ...
    Aug 27, 2012 @ 2:53pm

    Kind of cute actually. Can you finish the game? Or does it go on forever?
    Don't really see evolution at play here.

    fr_automatik says ...
    Aug 27, 2012 @ 3:27pm

    The game don't have any end.
    As for the theme, I decided to use the sum(133),of the letters of the theme (e-v-o-l-u-t-i-o-n) translated into numbers (5+22+15+12+21+20+9+15+14).

    Ditto says ...
    Aug 27, 2012 @ 3:28pm

    I don't really see the evolution, but heck this game is great! The camerawork is really clever!

    timtipgames says ...
    Aug 27, 2012 @ 4:04pm

    Nice game! I was low on health most of the time so I had to raise my health stat on each level up so I wouldn't die. After a while and 133 kittens later, It got repetetive. But up to that point it was actually quite nice. Good job!

    cacciatc says ...
    Aug 27, 2012 @ 4:10pm

    Good job with the map reveal mechanics and the fast-pace cat action is fun.

    vidarn says ...
    Aug 27, 2012 @ 4:20pm

    Hehe, I spent way too much time battling kittens. It was a fun game, and felt really polished.

    josefnpat says ...
    Aug 27, 2012 @ 11:21pm

    I really like this game! Good job!

    Kmad says ...
    Aug 29, 2012 @ 7:03am

    It's like a little rogue-like on fast forward - great mechanics, this has loads of potential. Very polished, not quite fitting the theme but a great job overall.

    bvanschooten says ...
    Aug 29, 2012 @ 9:18pm

    Great, an 48-hour roguelike that's actually pretty good! And it looks very finished too. I'd like to see a more extensive version with more monster types.

    cobrajs says ...
    Aug 30, 2012 @ 12:50am

    Brilliant! Really really like the camera system, nicely done. Graphics are excellent as well, and really fit the game.

    shinD says ...
    Aug 30, 2012 @ 4:27pm

    Combat's a bit confusing, sometimes I get hit, sometimes I hit but dunno what's the criteria for that. Other than that, this is what we all should be about. Ten kitten points!

    Ragzouken says ...
    Aug 31, 2012 @ 9:45am

    Surprisingly fun for what it is :) I can't seem to survive the second level though :( As far as I can tell there's not any advantage to taking on the enemies one on one? (maybe that's where I'm going wrong)

    fr_automatik says ...
    Aug 31, 2012 @ 11:36am

    @shinD : It's random.
    @Ragzouken : you can use the food to regain health, and
    you can also press enter to access the status screen and upgrade your character's skills.

    infernet89 says ...
    Sep 3, 2012 @ 2:47pm

    Loved the sound, but didn't liked so much the gameplay.. After a while it's just walking in a maze with some annoying cat who die hitting you..

    SiENcE says ...
    Sep 7, 2012 @ 1:10pm

    Nice to see a löve game. What about doing a löve webplayer version => https://github.com/ghoulsblade/love-webplayer

    brita_ says ...
    Sep 9, 2012 @ 10:59am

    133 blue cats? looked like more!

    goerp says ...
    Sep 11, 2012 @ 6:48pm

    I like that you made procedural levels. The music is fitting because it is also procedural. it took me a try before i found out what was a good way to play this. The way the game started looked nice, maybe you could do more effects.?

    Sep 12, 2012 @ 12:12am

    I liked the feel of the game. I felt dizzy looking at your menu screen and at the transistions from level to level. I thought the fighting system was rather funky, as in there wasn't any, but i found it fun to level up and stand my ground. The farthest i made it was upgraded to level 7 on stage 6 or 7 i forget which one of the stages i made it to. :)

    garygreen says ...
    Sep 17, 2012 @ 7:11pm

    Unfortunately I couldn't play it. It gave me an error message: "Could not create canvas."

    Khayet says ...
    Sep 17, 2012 @ 8:28pm

    I wished I had a little more control over the combat. If the cats were a little less frantic and were a little better graphically distinguished from the background, this game would have been a bit more fun to me.
    Besides that: a really solid and cute game. The graphics are nice.

    Sep 17, 2012 @ 8:45pm

    If that game had an end, I would have kept playing :) The music becomes annoying after a while and the dungeon is a little monotonous. The game itself was fun, the kittens are great and the zoom effect on startup rocks! With a real ending or some more variation this could be one of the best entries.

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