August 24th-27th 2012 :: Theme: Evolution
This is my very first Game!!
Your objective is very simple, you have to make the block evolve by catching the white balls and avoiding the black balls. The game ends when your block rises to the top or disappears.
Use strategy, sometimes you'll have to catch some small black balls to catch bigger white balls.
For more info: http://www.ludumdare.com/compo/2012/08/27/evolving-the-block-post-mortem/
Enjoy!
Downloads and Links
Ratings
#39 | Fun | 3.72 |
#67 | Innovation | 3.68 |
#124 | Overall | 3.48 |
#400 | Audio | 2.32 |
#440 | Theme | 2.72 |
#516 | Mood | 2.35 |
#570 | Coolness | 49% |
#606 | Humor | 1.29 |
#685 | Graphics | 2.00 |
Comments
This game is awesome. I shook my fist in the air and shouted with joy when I managed to win. As your bar increases in size it becomes more a game of chance whether you will get a black or white bubble. A lot of fun, well on your first game.
I think for your first game it's very good! Simple but powerful concept.
Not bad for your first LD. I liked the simple graphics and the sounds fit perfectly. Next time you should be able to put more gameplay in :D
For some reason I thought "Thomas was Alone meets Osmos," even though that's not exactly true. The concept is indeed very neat, would be nice to see some development on that, preferably on mobile devices. Also, I liked the symmetry of it, sort of reminiscent of some Arcanoid experience from back in the day. Really didn't expect this game to be this fun, and yet it is.
Really... Really... good gameplay would have liked bgm and some more features e.g. power-ups/power-downs (e.g .speed up or slow down the game temporarily or widen the block or attracting white circles) and maybe more levels where the more powerups start appearing the higher lvl you get. These are not critisms by any stretch of the imagination just suggests if you want to make a full game, and please do because I want it on my android now :E
Cool game dude. It's a solid entry. Loved the concept, and you really get quite a ride (between joy and despair) despite its simplicity.
Really solid and fun! First game I've played with a simple, innovative and fun mechanic! Well done for your first game!
i won :-)
so simple, but so addictive. nice game.
what i did not like is how the bubble often appear from nowhere. i personally would find it more fair if the always fly in from the top or bottom border of the screen.
hey, nice little game :) It would be cool if it was tuned that if you were good enough (even if it would take hudreds of hours of practice) you could do it without hitting a single one. ie. see them coming. very nice mini-game.
This game was so addictive! One of my favorites! Maybe include a larger window size?
This is simultaneously frustrating and yet galvanizing. I'm really surprised at how much I actually ended up liking this, for as simple a concept as it it! If this is your first game, then congratulations on coming up with a new concept and executing it well.
My only complaint is that I wish the bubbles *always* spawned at the top or bottom of the screen, and never just out of thin air in the middle.
Such a great game! Wonderful use of minimal graphics and original gameplay. You should add some sort of scoring system or timer mode.
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This is great! I love the simplicity. I got really attached to my block, and found myself screaming, "NOOOO!" if it devolved significantly.