August 24th-27th 2012 :: Theme: Evolution

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Evolution Stew

by vede - 48 Hour Compo Entry

Evolution Stew! Gather up as many items as you can and throw them into the DNA Extraction Pool.

Items that are rare or take effort to get are worth more points! After the time limit is done, you can check out the horrible freak of genetic engineering that you've created and see a simple description of some of its traits, based on the DNA you gave it (in this world, even inanimate objects like chairs and phones have DNA).

Some items are best used on other items. For a simple example, try using cat food on a kitten! There are a few more combinations and a combination will always yield more points than if you used both items separately.

I want to add a lot more items and combos (and maybe more level area) during the jam, so if you have any humorous ideas for items or combos tell me in the comments!

Made entirely in HTML5+JS. No third-party libraries.

It should definitely work in Chrome, Opera, and Firefox (perhaps with some audio issues in Firefox). It probably won't work in IE or Safari.

Downloads and Links


Ratings

Coolness66%
#35Humor3.60
#112Overall3.50
#140Innovation3.45
#145Fun3.28
#166Theme3.45
#183Mood3.00
#211Audio2.87
#317Graphics3.08

Comments

Raptor85 says ...
Aug 27, 2012 @ 7:03am

the audio chops a bit in firefox which makes the game lag just a little but otherwise ok, couldnt figure out how to get to a lot of the items though.

Bemmu says ...
Aug 27, 2012 @ 7:40am

Kept me glued to it for a while, but finding working combos was hard enough that eventually gave up. Could only find cat + food seems to make a bigger cat or a dog. Tried combos like game developer + pizza that I expected to do something, but no luck. Flying around in the jetpack was fun and blasting away with the jackhammer. Great minimalistic graphics style. Beer totally looks like a birthday cake though! :)

NatNoBrains says ...
Aug 27, 2012 @ 8:03am

Great! Definitely one of my favourites! I had to keep retrying to see what I got next time :D

Orni says ...
Aug 27, 2012 @ 8:22am

I couldn't figure out how to combo most of the stuff - but great idea.
this has potential, your art style is lovely as well

Karel says ...
Aug 27, 2012 @ 8:39am

Nice one! Very enjoyable and appropriate for the theme. Music gets annoying after a while, though.

Aug 27, 2012 @ 8:41am

As I played the game the syringe in the top right corner taunted me, is it accessible? Anyway the game was fun to play, The audio lagged a bit when loop which may have caused the hope game to lag. Still a good game!

vede says ...
Aug 27, 2012 @ 9:42am

Twisted Devotion, it's a jackhammer! Go down to the bottom and grab the jetpack, and use that to blast up to the top. Use the jackhammer to break through floors to get the stuff in the bottom left area, but make sure to dig yourself an exit path first!

amidos2006 says ...
Aug 27, 2012 @ 10:05am

Amazing :) I like it :)

Norgg says ...
Aug 27, 2012 @ 10:42am

This is awesome, I think I missed a lot of combinations, but was happy with where I got to.

Twisted Devolution: It is accessible, but it's not a syringe, I thought it was too.

madpew says ...
Aug 27, 2012 @ 11:04am

Awesome. I didn't find out how to combo tough :( just threw lots of stuff into the pool. was still funny to see the result :D Would like to see/hear different sounds for different items in an post-compo version.

SteelRaven7 says ...
Aug 27, 2012 @ 1:41pm

Nice one! I'm a big fan of unexpected games like these!

Folis says ...
Aug 27, 2012 @ 2:11pm

This is great! My creature is fucken' weird, but the game is awesome!

Quentin says ...
Aug 27, 2012 @ 2:12pm

Really great game!

Matt Rix says ...
Aug 27, 2012 @ 3:47pm

Nice game, fun to try out different combinations!

cacciatc says ...
Aug 27, 2012 @ 4:28pm

Maybe I missed it, but the ability to end time rather than waiting it out would be awesome. I like the creature descriptions.

Pixelulsar says ...
Aug 27, 2012 @ 4:44pm

Cool idea, It fit the theme well, and I liked how it used a trait from each thing in end, like I put in the jackhammer and it said it breaks stone easily.

Cell says ...
Aug 27, 2012 @ 6:39pm

Really cool!

Thurig says ...
Aug 27, 2012 @ 7:10pm

One of the best game. I am letting my boy play this tomorrow. He will like this also.

pythong says ...
Aug 27, 2012 @ 7:36pm

oh no, us poor german devs with qwertz keyboard layout :(. it took me a while to figure out because with only x and c i couldn't do anything :/

johnfn says ...
Aug 27, 2012 @ 8:28pm

Hehehe. Fun. Great graphical style. My only issue with it is that I was REALLY bad at throwing stuff. I tossed stuff over the pit like 10 times. The pit could really use some sort of gravitational effect that sucks stuff into it.

vede says ...
Aug 27, 2012 @ 8:42pm

johnfn, a little tip: if you're walking, press Z to throw as soon as you get under the dip in the ceiling. I had the same problem when I was testing so I decided to make the reactor a "room" by adding the dips as a visual indicator for when to toss items.

Aug 27, 2012 @ 9:41pm

Great idea! I love seeing the creature at the end, and figuring stuff out like the Jackhammer and jetpack

LuizHGMonclar says ...
Aug 28, 2012 @ 12:42am

Hahaha, mine smells of alchohol, has ludum dare written on his screen, got 1000 kittens, and a bunch of other stuff I can't remember! :D

Loved the concept, the implementation, the art style, soundtrack and mood :} great job!

Aug 28, 2012 @ 5:05am

HAHAHAHAHAHHAAHA for "There are 1,000 of it"

evilseanbot says ...
Aug 28, 2012 @ 6:07am

Just played once, so maybe there's more pay-off after a few tries, but the end-screen seems like a bit of a let-down after the frantic energy of the rest of the game.

Jiggawatt says ...
Aug 28, 2012 @ 4:12pm

>It inspires fear and dementia
>It smells like tuna

Oh man, this game is hilarious. Had a couple of shots at it just to try and get some of the seemingly unreachable items. Didn't know about pre-programmed combos until I read the comments.

flyingbear says ...
Aug 28, 2012 @ 7:42pm

It was a moment of coolness when I figured out how I could use the jackhammer+jetpack to dump massive amounts of garbage into the stew. =) Would've been awesome to see a bigger picture of the monstrosity you've created at the end.

imef says ...
Aug 28, 2012 @ 8:28pm

A great deal of fun! It's a shame there aren't many games like that!

kato9 says ...
Aug 28, 2012 @ 8:46pm

Pretty cool idea, it seems a little random to me, but maybe that's part of the fun.

garygreen says ...
Aug 28, 2012 @ 10:46pm

Really liked the idea and graphics style. I couldn't work out how to use all the combos though. It was fun seeing what the result was at the end of the game.

Porpentine says ...
Aug 29, 2012 @ 10:02am

I LOVE THIS. the graphics make it feel like a game for mac classic or something. what a great sandbox (goobox?).

raarlac says ...
Aug 29, 2012 @ 4:42pm

Great game! very creative ^^

gnx says ...
Aug 30, 2012 @ 11:06am

Funny game. Plenty of different objects. Gameplay is of course quite open ended, but the activity feels fun and there are some things to be found and solved :)

Good game.

heuermh says ...
Sep 4, 2012 @ 5:26am

I liked throwing the cats.

Maple says ...
Sep 7, 2012 @ 6:32am

Interesting indeed. I played it over a few times and came up with some ridiculous stuff, lol. I would have liked more time, but I can see that you limited it so as to allow the player to see some of your creations that actually change into something. I was too ambitious for that, though, so I never saw a 'big cat' or a 'big dog' or anything like what some people in the comments said.

chuchino says ...
Sep 12, 2012 @ 1:13am

Cute game! Seeing the different traits your final creation could have and trying to find combos was a lot of fun. I was disappointed that chili peppers + dog = chili dog didn't work.

Puzzlem00n says ...
Sep 13, 2012 @ 12:10am

Haha, this is hilarious. I spent so long trying to get Cthulu out of the pit until I got it... Nice little puzzle there. Great job.

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