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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    Evolution of the Flying Pinatas - Zelen3d - Jam Entry

    Ok, so you wanted to transform a giant alien fly in a pinata by means of accelarated in vitro evolution. It worked... you think. But you forgot to close the door of the test room. And now these flies are flying around the place reproducing and evolving. Beat them with your bat!

    Note: I can't get this to work with IE9. It is an issue with this library I'm using to color my flies called Pixastic that on purposely checks if the browser is IE and if it is, it shuts down itself, without considering the version.

    View Zelen3d's journal. | View all entries by Zelen3d




    jprogman says ...
    Aug 28, 2012 @ 3:00am

    So much candy... I know those red/yellow circles causes the fly pinatas to multiply, but do they multiply from colliding each other according to kind? If that were true, that would definitely add a little more difficulty; just a little bit.
    Good game by the way!

    evilseanbot says ...
    Aug 28, 2012 @ 6:56am

    The chaos of the initial confrontation is exhilarating, through it drags a bit, and I'm not sure there's an end-game. I must applaud you for making a protagonist that is proud of their latino heritage, despite the likely hurdles in getting this kind of biotech job.

    gnx says ...
    Aug 28, 2012 @ 9:15pm

    Okay that was confusing. Nice enough graphics, the action is completely chaotic and gameplay objectives questionable :D

    Cthulhu says ...
    Aug 29, 2012 @ 1:40am

    Nice simple game. Graphics are quit nice but when i killed all of them, and picked all of the bodies from the floor, nothing happened :D Plus, these flying things are not attacking or multiplying at a point so the gameplays needs to get a bit more challenging i think.

    jplur says ...
    Aug 29, 2012 @ 5:19am

    Going to have to look at your source code, this runs very smoothly!

    Zelen3d says ...
    Aug 29, 2012 @ 4:15pm

    jplur: here is a couple of hints: I used Typed Arrays, to reduce array overhead. Since they are kinda tricky to use, I made a librairy to simplify their use befor the compo. Then, I separated my event handlers, my drawing loop(requestAnimationFrame), and my updating loop(setInterval). And the rest is just drawing optimization: not drawing what is beyond the screen.

    Aug 29, 2012 @ 10:07pm

    Yeah I liked this one, bit of rush when they all multiply at the start, then quite fun trying to back them into corners and clear the lab, then a good chase tofinish off the last few

    foxor says ...
    Aug 29, 2012 @ 10:59pm

    It seems like it would be fun to guard the doors, but the way it's tuned, it's not fun. Eventually one gets out and then they're everywhere

    zatyka says ...
    Aug 30, 2012 @ 2:42am

    I liked it, but I wish there were more too it.

    dwrensha says ...
    Aug 31, 2012 @ 3:49am

    Good to see another game about flying insects!

    mohammad says ...
    Sep 3, 2012 @ 12:16am

    it was okay.
    not much to say *SWAT* about *SWAT* these *SWAT* *SWAT*
    annoying *SWAT* FLIES!

    aeveis says ...
    Sep 3, 2012 @ 12:56am

    using chrome on windows 7 64-bit. Page isn't loading for me.

    Zelen3d says ...
    Sep 3, 2012 @ 2:51am

    aeveis That's weird, Are you sure you are using the recent chrome? I tested on chrome on windows 7 64 and it worked for me... And then it's html5 and doesn't use any webGL, so it should work on any computer.

    Jacic says ...
    Sep 3, 2012 @ 2:59am

    Nice idea, but if you rush in immediately it's not so hard. ;)

    thewiseguy99 says ...
    Sep 3, 2012 @ 4:18am

    Loved swatting all those huge flies. Very satisfying!! I wished there was more. This is such an excellent start, though and definitely something to build on. This game is one I'd like to see develop. Well done!

    DaveDobson says ...
    Sep 3, 2012 @ 5:27am

    Weird but fun. I had no idea what I was doing or trying to do, but I did smash lots of fruit flies. Graphics are crisp; controls responsive, but it was really hard to know what to do.

    Colapsydo says ...
    Sep 3, 2012 @ 8:09am

    It was nice to chase all these flies since movements are smooth. I miss some action when all the flies are destroyed, some kind of "Victory" screen.

    aeveis says ...
    Sep 3, 2012 @ 3:38pm

    i tried again today and it worked! not sure what the problem was, maybe it was the internet on my side or something. Pretty fun, It could be more interesting if evolving change how the flies's properties or something like that.

    darkshadow says ...
    Sep 5, 2012 @ 7:10pm

    I liked the fly movement it looked natural. The story behind it is humorous but I think it would have improved things if you gave it some Mexican themed music and added a victory screen if you win.

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