August 24th-27th 2012 :: Theme: Evolution

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by someone - 48 Hour Compo Entry

You play as a cute ball of fluff and have to collect coins due to last minute must add an objective rush.
You need to evolve to navigate the level in different ways.

Unfortunately the full evolution mechanism is unfinished but you can evolve into two of the potential forms.

Maybe I should have started earlier, oh well. Its ok for a 14 hour game.

Downloads and Links




Aug 29, 2012 @ 9:19pm

I know you said this only took 14 hours, and you can tell it's not finished, but I still think it's really good. When I got those little legs and realised I could walk up walls, that was cool!

metaldemon says ...
Aug 30, 2012 @ 2:46pm

awesome game. I first got stuck in the water. then i grew legs and walked in it :) awesome! i enjoyed this game very much!

Aug 30, 2012 @ 6:21pm

Nice work for such a short time, I didn't get very far, but the wall walking ability was very cool.

pereubu says ...
Aug 31, 2012 @ 11:37am

nice and polished concept for a 14h jam, liked it a lot :D

yosh says ...
Sep 3, 2012 @ 1:56am

Your engine is pretty well design for such a short time! Too bad you couldn't end it the way you would like to.

clavicarius says ...
Sep 3, 2012 @ 5:19am

The little bouncing ball has so much character in its movement. Make a whole game about that. Forget the evolution. Let me bounce and roll around with glee.

neocrey says ...
Sep 3, 2012 @ 9:51am

That was awesome! I lost feeling of time when played your game! Fantastic idea and work!

kato9 says ...
Sep 3, 2012 @ 11:50pm

Solid effort! While the 'collect a bunch of coins for no reason' aspect of it isn't so interesting, the evolution mechanics are quite good.

harusame says ...
Sep 4, 2012 @ 9:47pm

Fun game :) I like evolutions and music :) Graphics are pretty, nice game.

aitorman says ...
Sep 5, 2012 @ 2:11pm

Very great game! It's really great after playing it for a while and you get the abilities, but The first creature's controls are very frustating, because it's always mini-jumping and you can't do the big jump when you want

SaintHeiser says ...
Sep 6, 2012 @ 8:01am

Nice concept! Like the spider mode=)
But in this game there are moments when I took an unnecessary improvement, I can't get further.

sev_inf says ...
Sep 9, 2012 @ 1:14pm

Good job! Looks pretty complete.

Qaterknan says ...
Sep 9, 2012 @ 1:22pm

I didnt understand which pills to take and then i got trapped accidentally. But I really like the spider-thingy mutation :)

goffmog says ...
Sep 9, 2012 @ 4:51pm

Finish this please!!! The bits that can be played are briliant and the platforming mechanics are extremely satisfying - one of the best LD entries I've ever played. The music is awesome.

Ken Reismann says ...
Sep 10, 2012 @ 7:29pm

Please finish this, it is very good and has a lot of potential to become excellent. :-)

davisan says ...
Sep 11, 2012 @ 4:28pm

Very good!

Yapikom says ...
Sep 11, 2012 @ 4:51pm

The walking mode feels and looks (and sounds!) really great (flying not so much) and the standard mode is kinda cute.

I think this could be a great metroidvania/puzzle game with more work.

creative630 says ...
Sep 14, 2012 @ 11:28am

Pretty cool design. I liked the spider legs, I couldn't get out of the small area once you got the wings. You could tweak the level design a little to help explain the evolution rather than the dumb luck approache.

matheod says ...
Sep 15, 2012 @ 9:07pm

Yes please finish it !
I love the spider evolution :D

RawBits says ...
Sep 16, 2012 @ 5:57am

I love the idea. In jumping mode there are times when it isn't reacting correctly and flying upwards is very slow. But I think this deservs a post-compo version!

Yoni says ...
Sep 17, 2012 @ 5:40pm

Can't wait to play the finished game!

tumoxep says ...
Sep 17, 2012 @ 8:59pm

Omg it's awesome. Five's in all fields.

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