August 24th-27th 2012 :: Theme: Evolution

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Locked Away

by localcoder - 48 Hour Compo Entry


It's the year 2000.

The world of the future.

Flying cars, video phone booths and electronic books.

The Inter-network lets police access data from across the entire city.

But one thing hasn't changed: the criminal mind.

* * *

This game is played in your web browser. It was only tested in Google Chrome.

The game has three "assignments".

This is different from any game I've ever made before, so I'm very keen to hear your feedback :)

Downloads and Links




NedortGames says ...
Aug 27, 2012 @ 2:27am

Loved the fact you designed the layout of the screen were as all the TBGs I played so far have just used regular buring plain white screen with normal text!

Cipher says ...
Aug 27, 2012 @ 2:32am

Mood was great, I felt like a detective from the future where crimes are fought using a terminal really great idea, you should expand upon it, but I fail to see what it has to do with evolution.

Aug 29, 2012 @ 1:00pm

First time I played a game like this and it seems very interesting. The text-based gameplay makes you concentrate on the case at hand and nothing else. I have to agree with Cipher though, where is the relation with evolution?

AdamHarte says ...
Aug 30, 2012 @ 10:39am

Very nice! Love the look of the terminal. A tab for auto-complete would have been super nice, but it was really quite fun anyway.

Switchbreak says ...
Aug 30, 2012 @ 10:50am

Finished! I love this game, it is great. A detective adventure game that kinda feels like actually solving a case!

Shmarah says ...
Sep 2, 2012 @ 5:46am

That was so much fun!

timtipgames says ...
Sep 2, 2012 @ 6:46am

This was actually one of the rare cases of a text-game that I liked. And that despite me not liking detective games. This really caught me and I was actually disappointed when it ended. Can't see the theme in it either, but nevertheless this was really fun. Good job!

localcoder says ...
Sep 2, 2012 @ 8:19am

Thanks for all the feedback so far.

I watched two of my friends play Locked Away. Both of them finished the game, but missed one little detail. Because they both missed it, I suspect that I made it far too subtle and that other people are missing it too.

If you've just finished the game, but still feel curious, this is the 'clue' I gave them:

I tried to make it a bit more obvious in the post-compo version.

KHANanaphone says ...
Sep 2, 2012 @ 8:52am

This was actually really fun. It got a bit cumbersome typing in some of the longer names, but it was still the most engrossing game of the competition I've played so far.

darkshadow says ...
Sep 6, 2012 @ 12:45pm

Amazingly fun puzzle game. They way you are searching the logs and the transaction details you do feel like a detective in an old vision of what the future would be like. What I really like is how the 3 cases which at first appear separate are actually all linked.

Please write some more cases!

frogmaster says ...
Sep 6, 2012 @ 6:52pm

Wow! I didn't expect such deep game! The story and puzzles are really exceptional. Hmm, maybe only I hardly see any signs of the evolution here...

Andy Go says ...
Sep 10, 2012 @ 11:47am

Text based game ^-^ !
I liked it...

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