Ludum Dare 24 Warmup
Treasure Cave Dashby dalbinblue - Warmup Entry
It's been a while since I've done any game programming and this is my first attempt at a Ludum Dare so I decided to submit a quick warm-up game to work out some kinks and make sure I know how to submit games.
This game is literally the first thing that came to mind when I sat down to program. You are an adventurer navigating a labyrinthine cave looking for treasure. The more you find, the more valuable it becomes, but every moment you stay hear more monsters appear to reclaim the treasure.
Your goal is to get as many points as possible. Coins are worth 100 points, diamonds 500 points. Each time you collect a treasure your multiplier increases making each subsequent treasure worth more points; however, if you are caught by a monster, your multiplier will return to 1. Get caught three times and it's game over.
On the keyboard, the arrow keys control the players and spacebar pauses.
On a gamepad, the digital pad controls the player and start will pause the game.
This game is written in C# using XNA. If the game does not start you may need to install the XNA 4.0 libraries, available as a download at http://www.microsoft.com/en-us/download/details.aspx?id=20914.
Try it out and let me know if it runs okay for you. Constructive criticism is always welcome.
Downloads and Links
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