April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
more "art"-game "anti"-game.
I wanted to go for a game with a top-down tilted view, and a tilt-shift effect.
I should have spent more time on game-design, but at least I implemented some path-finding which I can reuse later.
Downloads and Links
Ratings
#101 | Graphics | 3.83 |
#204 | Mood | 3.10 |
#206 | Audio | 3.04 |
#296 | Humor | 2.50 |
#362 | Innovation | 3.09 |
#493 | Overall | 2.87 |
#670 | Theme | 2.52 |
#680 | Fun | 2.35 |
#824 | Coolness | 35% |
Comments
Cool concept, and I the youtube frame is brilliant. Excellent music too - I stopped shooting halfway so I could just listen to it :)
Pretty interesting concept! If I understand it correctly it's about the perspective of a helicopter pilot who has to shoot apparent terrorists, but because he's up so high they seem so small and insignificant, so he doesn't care about them as humans or something and he has to obey orders.
I really like the graphical thing you did with everything going all wobbly :3 and music was neat too :)
I like that you used the video game to convey your message about war and the media. The gameplay itself wasn't anything new however but maybe that was the point.
Graphics were your strongest element here - the youtube frame is such a simple addition, but changed so much of how I saw what I was doing. I wish you had in incorporated the text into the video style more like as a timecode.
I think had you left your message till the end and removed the points, I think it would have caused people to think about what they were just participating in and WHY they just killed a bunch of people.
Not really sure what is going on here but I like the general feel of it.
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Very nice visuals and sounds with very simple, yet still quite fun gameplay. Too bad there wasn't more