April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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by Lucas Tiridath - 48 Hour Compo Entry

The story of one OS's attempt to escape from the tiny world of a laptop's C drive.

This is a 2D puzzle game for Windows (and maybe other platforms later).

Excuse the lack of many screenshots but it's hard to think of what to show without giving away clues about how to complete the game..

Hope you like it!

Movement: Arrow keys
Click: Space key
Move between text boxes: tab
Character entry: keyboard (as space cannot be used, use _ instead)

Post compo version speeds up player movement.

Downloads and Links




Apr 24, 2012 @ 1:31pm

Heh, "Internet Explorer 6", that gave me the chuckles. :) Is it ironic that I played this on Linux?

Fenmar says ...
Apr 24, 2012 @ 6:37pm

This was really funny. I especially liked the little secrets you can discover (annoying MS Word Paperclip). It took a while until I figured out why File Zipper returned "found no file" when I invoked it via the menu.

Raptor85 says ...
Apr 24, 2012 @ 6:41pm

Worked ok in WINE, interesting, you move WAYYY too slow though, got frustrated trying to figure out what to do after zipping myself

barigorokarl says ...
Apr 24, 2012 @ 7:52pm

Same here, I likes the references, but the jumping was really annoying. And I kept hitting ESC for some reflex reasons, which ends the game. Maybe asking if the user wants to leave is a good idea ;-)

devwil says ...
Apr 24, 2012 @ 9:13pm

***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.***

When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.

Please consider making a browser game next time.

schizofunky says ...
Apr 24, 2012 @ 9:36pm

So good I hit the windows key twice getting lost in the experience XD. Very cool, original and fun!

aaronsnoswell says ...
Apr 25, 2012 @ 8:42am

:( I really want to try this but am on a Mac - sad!

Apr 26, 2012 @ 10:29am

Hey thanks for all the comments everyone :). Yeah sorry about windows only. Glad to hear it runs on WINE though. AGK (which I made it in) can technically be ported to Mac but I'd need a Mac to be able to do so and I don't... And I think asking players to compile the game first is asking a bit much!! Anyhow point taken and next time round, I will make sure there is a web based version. I've added a new post-compo version that speeds up the movement for those of you who were frustrated by that.

Apr 26, 2012 @ 12:36pm

Really interesting take on the theme.

demonpants says ...
Apr 27, 2012 @ 9:55pm

Any chance of a Mac version of this?

Apr 28, 2012 @ 3:08pm

Sorry but probably not realistically. The language it's written in (AGK) can be ported to Mac but you need a Mac to do so which I don't have.

davidwparker says ...
Apr 28, 2012 @ 3:09pm

I'm sorry, I can't play your game because I don't have Windows (OSX).

caranha says ...
Apr 28, 2012 @ 3:33pm

Very interesting take on the theme!

I couldn't make it very far, because I didn't know how to connect to the internet... entering the server's ftp on the ftp server returned connection error :-(

xillix says ...
Apr 28, 2012 @ 4:29pm

I love the plot to this game.

RHY3756547 says ...
Apr 28, 2012 @ 9:00pm

Cool idea and story, but the character moves way too slow. I bet there were even more things you could have done to make this even more sweet, but yeah, time constraints.

robcozzens says ...
May 4, 2012 @ 8:48pm

I would try it if there was a Web or OSX version.

icefox says ...
May 10, 2012 @ 8:54am

Pretty cool, but alas, too hard for me. I'm bad at puzzle games. :-)

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