April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Took a while but I'm done with it now.
Make the planet evolve to a new state. Playable by only using the mouse.
Technical notes:
- The music sucks, but I'm no musician.
- The trees are procedurally generated.
- Created a quick editor to sculpt meshes inside of unity. Used to create the planet.
- My brain doesn't work anymore.
Downloads and Links
Ratings
![]() | Coolness | 51% |
#114 | Theme | 3.67 |
#256 | Innovation | 3.30 |
#343 | Mood | 2.81 |
#394 | Graphics | 2.95 |
#410 | Audio | 2.53 |
#592 | Overall | 2.72 |
#710 | Humor | 1.63 |
#732 | Fun | 2.24 |
Comments
It looks very nice and sounds interesting, but I'm unable to run it on Linux.
Pretty good concept, wierd that the rain is green. Would also like some planet texture, like Ghostik said.
Well, I wasn't going for an earth like planet, that is why it is gray and the rain is green. I had the planet textured at the start with an earthlike texture, but that didn't have the right feel to it, so I scrapped that.
gfx and sound are great altho i had no idea what to do :)
The game is interesting, i like the idea but i take some time before understanding what i was doing. I think the color don't help to understand that it's rain and when tree are white they're growing, yellow they're reducing. maybe a little text about it to explain the functions to the player should help.
Interesting, but giving player a bit more instructions would be nice. Also rotation of the planet is very counterintuitive.
Took me a while to figure out how to play. Graphics are nice. Idea is great.
At some point little people started building houses and chopping down all my trees, no clue if that's good :)
I installed the Unity Web Player just for you ;) Chrome on Mac complains every 20 seconds that it's about to crash or something, but I guess that's the Unity player.
Nice game overall :)
I am not sure what to do. I positioned the trees in the light but they didn't grow? Like the idea, tho.
Nice little toy-game! I never got to the people-chopping-down-trees part tho. I had a hard time figuring out whether trees were dead or a alive--they changed color and got white when I gave them sun and water, but my growth went up.
Nice concept, I enjoy games where players controls forces of nature. I think the graphics could use more work to give feedback to the player when they are doing things right/wrong (As others have said). Like the simple controls.
Looks nice, although I' not really sure if I'm doing good or bad. There's no perceptible feedback of my actions (or rather it is unclear).
nice idea, but too slow, even in impossible with speed *2 there are no challenge.
And the music is good, very good
Nice job, the planet rotation controls messed me up a couple times when I would try to grab the clouds and move them but I was able to get the people to come out and chop down my trees.
Awesome this feels pretty complete. It could use some other things, like, better instructions and explanations of what's going on, but besides that it was a really nice game. I really liked how the workers only come out if it's "day" for them, was pretty funny when I realized it ;D
Really cool! I liked the music too. At first I didn't realize that the sunlight affected growth (in fact I just completely did not see the instructions down the bottom at the start, but maybe I'm just blind). I'm glad I went back after reading these comments, the people building up their houses was really cool.
Great start, keep working on this. Could be an original environmental type game. Planet definitely needs some sort of texture. Maybe it starts grey and changes as you evolve it.
I like it! I wish I could animate cool little guys like yours! Would play again.
Interesting start but I wasn't quite sure what to do in the 'second phase'.
It wasn't really clear what I was supposed do, I ran in 2x speed until I got to when the men came out, then I got a bit lost.
Love the idea!
Also, it seems we made somewhat similar games :P
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3880
This is an interesting mechanic, I like controlling everything through the rain. It was a bit slow, though, it felt like a lot of waiting. In part two, am I just waiting for all the trees to be gone?
The first phase was great -- it was clear that the rain helped grow the trees.
The second phase was fairly unclear; I could drive the people back to their houses by raining on them, but I didn't know if I wanted to do that. In the end I just let them chop down all the trees, and then I got a score, but I don't know how the score related to what I was doing.
You have a great game started, but the player needs more feedback about what results from their actions.
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Nice little game ;) I like your idea with that "clouds".
Maybe you should set some texture to that planet.