April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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by nornagon - 48 Hour Compo Entry

You're an atom. Switch your polarity between positive and negative to navigate your way to the next level!

Sound effects only work in Chrome.

(pro tip for Infinite Potential Well: don't touch the ceiling, it slows you down.)

Downloads and Links




Racura says ...
Apr 22, 2012 @ 1:47pm

Broke link, I got 404 error

nornagon says ...
Apr 22, 2012 @ 2:17pm

Racura, try again?

mikecampo says ...
Apr 22, 2012 @ 2:29pm

I like it! I couldn't get past the push and pull level though...good job.

caseymac says ...
Apr 22, 2012 @ 2:29pm

worked for me, sweet game.

Paulloz says ...
Apr 22, 2012 @ 2:33pm

I love it !

22bitstudios says ...
Apr 22, 2012 @ 3:32pm

Amazing, had a lot of fun!
Last level was a bitch, but it felt so rewarding when I completed it

Magnega says ...
Apr 22, 2012 @ 6:13pm

Great, just great. Simple and smooth gameplay. Keep on a good job! (And add more levels!)

Druu says ...
Apr 22, 2012 @ 7:14pm

Nice job, I like it!

joekinley says ...
Apr 22, 2012 @ 8:27pm

Awesome job, awesome game

altoid says ...
Apr 22, 2012 @ 10:19pm

By far the most addictive entry I've played so far. This feels like it could easily be an extremely fun android game (I'd get it :D)

limbster says ...
Apr 23, 2012 @ 3:32am

really cool game. Just keep working on it, and you'll be able to get an iOS game out of it :D

Jezzamon says ...
Apr 23, 2012 @ 5:32am

I love it! Fits the theme perfectly!

Oreganik says ...
Apr 23, 2012 @ 6:09am

Yep. 12 levels and I'm stumped, but man, you nailed the concept and innovated, to boot. Congrats!

j_peeba says ...
Apr 23, 2012 @ 6:26am

This was great. Simple (in a good way) and very fun!

MillerMan says ...
Apr 23, 2012 @ 6:32am

Simple and effective! Nice job :)

Daniel says ...
Apr 23, 2012 @ 6:34am

Nice idea and well executed!

Mago says ...
Apr 23, 2012 @ 8:23pm

Nice and polished game. My favorite level was "elixir of life"

Cake&Code says ...
Apr 23, 2012 @ 11:33pm

Super fun! I've been playing this since the early builds and the improvements are great. It's got a good level of difficulty with addictive and simple mechanics. I don't immediately see the connection with the theme other than they're small magnets, but that doesn't really detract from the fun factor. :)

nornagon says ...
Apr 23, 2012 @ 11:41pm

@Cake&Code too bad I didn't get the theme across well enough in the game, but the idea was based around the fact that physics is different at nanoscale. Specifically, the electromagnetic force overcomes gravity :) You're a tiny nanomachine that can change your charge.

gelatindesign says ...
Apr 23, 2012 @ 11:46pm

Very difficult in places but good fun, great idea

Kevin_R_K says ...
Apr 23, 2012 @ 11:50pm

Extremely fun!

seigenblues says ...
Apr 24, 2012 @ 4:58am

Very awesome!

Alink says ...
Apr 25, 2012 @ 1:51am

Excellent. The idea and controls are very elegant, and the levels are well done. Maybe try be neutral when both keys are pressed. Anyway, really good.

leafo says ...
Apr 26, 2012 @ 5:54am

Really fun game, great idea.

Blake says ...
Apr 26, 2012 @ 5:57am

That was great! Interesting concept and it was fun. Just needed some background music.

Topaz says ...
Apr 26, 2012 @ 6:09am

Wow. Definitely one of my favourites. And I finished it :P

keenblaze says ...
Apr 26, 2012 @ 9:05am

All r

keenblaze says ...
Apr 26, 2012 @ 9:05am

All rates to 5!

HD408 says ...
Apr 26, 2012 @ 11:52am

Can't be all 5, there's no humor in this game.

Great game. Didn't rate the sounds, everything else is 5.

HD408 says ...
Apr 26, 2012 @ 11:52am

And level 10 is really hard.

Mrnewt says ...
Apr 26, 2012 @ 2:30pm

Nice concept. Some sounds would round it out nicely.

Apr 26, 2012 @ 9:52pm

Very cool concept, though a bit hard at times :)

BenW says ...
Apr 27, 2012 @ 1:24am

Got stuck on level 10, tons of fun though.

Shadow says ...
Apr 27, 2012 @ 1:36am

Cool graphics. quite polished. I recall playing this game during the compo when it was still a prototype. Quite a leap in terms of quality. congratulations.

Pixelulsar says ...
Apr 27, 2012 @ 8:24pm

It was interesting and it fit the theme well.

Devon says ...
Apr 27, 2012 @ 8:43pm

Im awesome! and you're awesome for making this game game. :D

wgemigh says ...
Apr 28, 2012 @ 7:24pm

This is a great concept. I love the level intros as well. The're simple but they get the job done.

I enjoyed it until I got to 'Tunneling' and then 'Infinite Gravity Well'. Those levels were too finicky and got less enjoyable pretty quickly. Adding the ability to skip a level or adding a bonus difficulty (e.g. getting through is easy, but getting all of the gems is hard) might help with that.

Good job overall, though!

Kvisle says ...
Apr 29, 2012 @ 1:22am

Stuck at Infinite Potential Well.

Very good game, with a very solid game mechanic. I'm usually not that entertained by the really simple games - but this hit the nail on its head.

Apr 29, 2012 @ 9:17am

Sweet Physics Puzzler! I got to the 10th level i think it was infinite potential well then got stuck. Really playable game and muchly enjoyed. Mobile version plz :)

Just read te tip for level 10 , will have to play through again :)

uprightpath says ...
Apr 29, 2012 @ 11:54pm

So much fun. I applaud you!

netguy204 says ...
Apr 30, 2012 @ 12:04am

Love the gameplay and level design. Very clever and original concept.


Niavlys says ...
Apr 30, 2012 @ 12:20am

YOU're awesome! Great idea, physics and all.

Niavlys says ...
Apr 30, 2012 @ 12:34am

Also, it made me discover Web Audio API, thanks. And thanks for making an HTML game (mine is, too). Let's fight against Flash and Java applets!

Fireblend says ...
Apr 30, 2012 @ 12:48am

Wow, seriously fun! I think this game probably has the most imaginative mechanic I've seen in any compo entry that just works and doesn't need anything added or removed; great job! Had lots of fun and played through the whole thing. I'll be passing this around :D

Peter Cooper says ...
Apr 30, 2012 @ 1:19am

Simple, slick, smooth.. plays really well and actually enjoyed it. So a good rating :-)

mes says ...
Apr 30, 2012 @ 5:33pm


Apr 30, 2012 @ 6:23pm

Reminds me of our Ludum Dare 20 entry, POLARITY: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=4336

Nice polish. :)

bompo says ...
Apr 30, 2012 @ 7:34pm

Great puzzle game! Very creative concept!

dwrensha says ...
Apr 30, 2012 @ 8:13pm

I'm awesome! Nice idea, and just the right difficulty level.

Danvil says ...
Apr 30, 2012 @ 10:26pm

One of the best games I played for LD23! Challenging but not too hard. Fun gameplay and the graphics fit perfectly. Excellent job!

Tourgen says ...
Apr 30, 2012 @ 10:29pm

cool concept

Raptor85 says ...
May 1, 2012 @ 3:24am

for the most part pretty easy, "well well well" took some timing to get down but not too bad. The controls are great and it's a really fun concept, a blast to play. You should expand on this more post-compo, make some larger levels and add in a bit more variety for more puzzles!

Jigxor says ...
May 1, 2012 @ 4:20am

Awesome game! Very compelling, fun mechanic and great graphics and presentation. I had a lot of fun with this entry :)

jeffz says ...
May 1, 2012 @ 4:30am

fun and interesting, well done!

Datamosh says ...
May 1, 2012 @ 4:43am

"Tunneling" was my favorite level! Really addictive mini game, at first I wasn't that IN, though. I did wanted a bigger screen size!

Alexandre says ...
May 1, 2012 @ 7:41am

Fun game!
The level infinite potential well is kinda hard though.

AD-Edge says ...
May 1, 2012 @ 9:49am

Very polished little game here, love the text and smooth feel of it all mixed in with the pixel graphics.
Sfx and music would have really added to it however, shame there isnt any.

nornagon says ...
May 1, 2012 @ 10:28pm

@AD-Edge, there are SFX if you play in Chrome. Didn't get time for music though :(

Ryusui says ...
May 2, 2012 @ 4:45am

Brilliant. Absolutely loved it. Only played the first ten levels, but what I saw, I liked. Love the mechanic, love the gameplay.

jwolf says ...
May 3, 2012 @ 2:22am

It gets really difficult eventually, but is pretty fun nonetheless. Very neat idea!

Zillix says ...
May 5, 2012 @ 7:58am

Really tricky, but a great concept that is presented simply and elegantly. Great game!

Danik says ...
May 5, 2012 @ 9:40am

I like how simple it is, and still fun and challenging. Neat concept, not entirely new but still very innovative.

One critique would be that the hit boxes of the spikes are a bit too big, well, they seem to be boxes instead of following the shape of the spikes. Also, maybe you should sacrifice some realism for fun by setting a maximum radius of influence, maybe even showing this graphically to make it easier for the player to see what's going on.

Very good entry!

rvmook says ...
May 5, 2012 @ 5:06pm

Lovely game, great level designs aswell. Played one of your earlier versions during the competition, great to see how it worked out.

Gaeel says ...
May 6, 2012 @ 10:35am

Why is it so HAAAARD!

Good game sir!

dustmyte says ...
May 7, 2012 @ 12:32pm

Wow, one of the best games submitted. Gameplay is infectious and engaging. Graphics are cool looking and a wide variety of situations are achieved with level design. It's all kinds of legit!

castor says ...
May 7, 2012 @ 5:04pm

Very clever. Excellent game.

chambers says ...
May 8, 2012 @ 4:40am

Really good game! Nice level designs from the start to the end of the game!

Syntaxide says ...
May 11, 2012 @ 12:34am

Wow, this is a really fun puzzler. Graphics are clean. The animation for the level text is slick. I'm probably going to play this all the way through. Some music would be nice, but its not a big deal. My entry was silent too.

DDRKirby(ISQ) says ...
May 11, 2012 @ 5:07am

Nice concept, great presentation. Good work :)

nornagon says ...
May 11, 2012 @ 9:32am

Thanks so much everyone ^__^

May 11, 2012 @ 1:30pm

Awesome mechanic!

KevinWorkman says ...
May 12, 2012 @ 12:09am

Fun, simple game. I could see this being a popular mobile game. It would be cool to see some type of level editor, even if sharing is done by copy-pasting a text representation of the levels.

nornagon says ...
May 12, 2012 @ 5:10am

KevinWorkman: there is a level editor :) though you can't easily share the levels you make. Press [P] while playing a level, then press [Space] to select what tile to place. [B] and [N] go between levels. [R] restarts the current level.

KevinWorkman says ...
May 12, 2012 @ 5:31am

Haha cool!

hungyg says ...
May 12, 2012 @ 5:39am

awesome game! got stuck at the infinite potential well tho.

dr_soda says ...
May 12, 2012 @ 6:12am

You've surely done a lot with a very little here. I feel like I don't really have much to add beyond what's already been offered. Great job!

JonathanG says ...
May 12, 2012 @ 7:33am

This is a fun little puzzle game that needs dexterity too! I like the simple control scheme, and how you've made plenty of puzzles around it. Graphics are nice and simple, it's a shame the sound didn't work for me on Firefox.

Keirua says ...
May 12, 2012 @ 9:45am

Very good realization (I love the title screen for the levels), however it's a bit hard to play. The idea is also very original and that's very innovative for a game with 2 buttons

Maple says ...
May 12, 2012 @ 10:17am

I felt the physics could have been improved upon a tad. I did beat the game though, so it wasn't frustrating or anything. Just felt sometimes it didn't respond the way I thought it would or should. Otherwise, great idea and great result. It's a shame there was no sound.

ehtd says ...
May 12, 2012 @ 5:14pm

Very nice! Loved the concept. Got stuck at the Infinite potential well

omaha says ...
May 13, 2012 @ 2:56pm

This was a lot of fun. I couldn't get past level 4 :(

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