April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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March of the Ladybirds

by MrDanH - 48 Hour Compo Entry

So, this is my first Ludum Dare entry (and also first time using Flixel, which has saved me shedloads of time). Woo!

It's a small homage to Lemmings/Troddlers, but with ladybirds (which don't get enough gaming prominence nowadays).

I don't think any of the levels are too tough, although I mostly reverse engineered them from "wouldn't it be cool if..." scenarios so let me know how you get on.

It was starting to get a little close to the deadline so I've not had a chance to add sound. Also, apologies for the lack of a proper ending.

Instructions are on the HTML page accompanying the game


Downloads and Links




jeroenimooo says ...
Apr 23, 2012 @ 8:29pm

Nice game, Design could be better, But the idea en levels are very good. It took me a sec to get the bug exploit ;p but i finally got it, and i have learned that you can use bugs for good stuff :D

Gremlin says ...
Apr 23, 2012 @ 9:04pm

It's an interesting take on whatever you would call the lemmings-genre.

orgarus says ...
Apr 23, 2012 @ 9:05pm

I think it's a good a idea but the game speed is a little slow for my taste.

Toast says ...
Apr 23, 2012 @ 9:52pm

Good effort, although it is kind of basically Lemmings. I forgive you though.

Drabiter says ...
Apr 25, 2012 @ 4:20am

I agree with orgarus, need to speed up a bit. Very fun puzzle game although I can't pass lv4 :D

NAMKCOR says ...
Apr 25, 2012 @ 7:01pm

Good game, the puzzles were ok. I just got bored quickly as there was no speed up button.

Shadow says ...
Apr 26, 2012 @ 12:17am

Nice graphics and cool game. It certainly needs an speed-up button though. And a tutorial. Even a few in-game screens would've helped. Finding the instructions outside of the game was confusing at first.

schizofunky says ...
Apr 26, 2012 @ 1:13pm

Nice idea! I love puzzle games like this!

CaanonFodda says ...
Apr 26, 2012 @ 2:19pm

Pretty good, but again, slow, needs speed-up button, yada yada...

Got stuck on first level that uses turn-around command due to what seems to be a bug. (block not dissappearing when it is by itself and a ladybug is on it).

I like that it uses icons and intuitive gameplay more than text and instructions.

MrDanH says ...
Apr 26, 2012 @ 4:04pm

Thanks for the feedback guys. I agree, in hindsight, a speed-up button is an obvious omission. I was a little too happy during development to just watch the little guys trundle about.
With regards to blocks not disappearing when a ladybird is on it, that's 100% intentional, I figured it would be interesting if the player could keep those blocks alive until the ladybird steps off it.

toadd-y says ...
Apr 27, 2012 @ 10:34am

Maybe not fast/fun enough but i idea behind is really cool!

Catmoo says ...
Apr 28, 2012 @ 2:23pm

Lemmings with Ladybirds! It's great, the game plays really well. Like some have said though it'd be a nice addition to have a meter for controlling speed. Also the ladybirds themselves are really cute :)

Shame about the lack of SFX but the game is enjoyable enough to let it slide :)

robcozzens says ...
Apr 29, 2012 @ 10:55pm

Really cool, but I couldn't figure out the bug exploitation level.

schnerble says ...
Apr 30, 2012 @ 6:15pm

I quite like the idea. The main things I'd mention are that the click detection was a little touchy, and there was probably a bit too much precise work required. I got stuck on The Excavation Party, as it took ages and I always ended up with one bug running around in circles. Overall quite cool though :)

Jack says ...
Apr 30, 2012 @ 6:25pm

fun little puzzler that I played all the way to the end, despite the "Hopscotch" puzzle of execution that made me consider stopping. Overall, a very good job, wish it was longer but ultimately it still had a surprising amount of content for the time you had.

jimmypaulin says ...
Apr 30, 2012 @ 7:17pm

Great puzzles, really enjoyed this! Big lemmings fan back in the day so dig the lemmings vibe. Would like some more fireworks and of course sounds, but a solid experience with loads of scope for more...

JesterBLUE says ...
Apr 30, 2012 @ 9:47pm

Fun game! Played pretty slow for me. I would add a speed up button if you continue development

johanp says ...
May 1, 2012 @ 3:23pm

Nice and cute! A bit slow paced, but fun to play with. Good job!

Sodaware says ...
May 3, 2012 @ 1:44am

As others have said, a speedup button would have been nice. A little polish on the user interface side would make a big difference. The underlying gameplay is solid though, and some of the puzzles were quite tricky. Especially the bug exploit one - but I felt super smart when I finally solved it!

azurenimbus says ...
May 4, 2012 @ 9:04pm

It was good, but you definitely should have sped it up a bit.

pighead10 says ...
May 7, 2012 @ 11:36am

I loved it, but ragequit on the line of sight puzzle. I really think you shouldn't use up an ability if it doesn't affect anything. Really fun.

Make A Game says ...
May 9, 2012 @ 10:29pm

Good twist on the Lemmings mechanic, but you forgot the all important fast-forward button. ;)
I didn't get past the pit with the disappearing blocks because I kept getting one ladybug stuck on a single block that wouldn't go away since the bug couldn't leave it.

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