April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

Back to Browse Entries

Fort in the Woods

by pkdawson - 48 Hour Compo Entry

A turn-based game where you build up a fort and defend from attacks.

Windows - Extract the .zip and run Fort.exe.

Other platforms - Not tested, but if you have Python 2.7 and PyGame installed, you should be able to download the source and run Fort.py.


Farms produce 5 Food per turn.

You need a Barracks to train one military unit. Two Barracks let you train
two units per turn, etc.

Walls give archers a bonus to attack and defense.

Combat is automated; you can only watch.


Tools used:
- Editra
- Paint.NET
- sfxr

Libraries used:
- PyGame <http://pygame.org>
- sgc <https://launchpad.net/simplegc>

- combat rules inspired by Basic Fantasy RPG <http://basicfantasy.org/>

Downloads and Links




Truce says ...
Apr 23, 2012 @ 2:08pm

Easily the best game I've played so far (out of three). It's well rounded and complete, if a little easy and out of balance. Enjoyed playing, thanks!

Per says ...
Apr 23, 2012 @ 2:09pm

Quite fun! I played it til the end. Nicely weighted difficulty.

You should reduce the size of the game window though, it doesn't fit all screens well.

pkdawson says ...
Apr 23, 2012 @ 3:02pm

Thanks for the positive comments! I did struggle with the balance, and wound up erring on the side of making it too easy. There were a few too many variables with all the costs, and the timing and size of attack waves.

ilo says ...
Apr 23, 2012 @ 3:07pm

Could do with more things to upgrade - for quite a few weeks I had no use for wood - but apart from that I really liked it!

AlwaysGeeky says ...
Apr 23, 2012 @ 8:14pm

Reminds me of the old style zelda games. which is a good thing... might just be the tress and green colour though

mikolalysenko says ...
Apr 23, 2012 @ 8:25pm

No linux version :(

davidllanos22 says ...
Apr 23, 2012 @ 10:25pm

Nice game! I beat it easyly :)

KevinZuhn says ...
Apr 24, 2012 @ 12:20am

I had fun building up the little town and defending it, and I liked the simplified system!
The 'miss' noise really started to get on my nerves, especially towards the end when the battles involved a lot of it. I also felt like the characters missed way too often, but that could just be bad luck.

Sodaware says ...
Apr 24, 2012 @ 2:11am

Just the right amount of challenge to keep it interesting, and it took me a few tries to make progress. A little audio/visual polish would be nice, but it's still fun to play.

Cosmologicon says ...
Apr 24, 2012 @ 2:49am

It ran great in Linux. I just had remove line 2 "import pygame._view" from Fort.py.

Not bad once I got the hang of it. When I got to where I was building an infantry and an archer every week (around week 12) it was pretty easy to build up a powerful army.

Gremlin says ...
Apr 24, 2012 @ 1:46pm

Interesting: it's a turn based strategy game with real-time-strategy mechanics. More uses for wood would be nice, and the battles were a little slow, but I enjoyed myself.

devwil says ...
Apr 25, 2012 @ 12:28am

***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.***

When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.

Please consider making a browser game next time.

KingKay says ...
Apr 25, 2012 @ 3:06am

Not terribly deep, but entertaining and clever. It's a little sad that there isn't any strategy other then "build everything!". I'm not entirely sure how you can lose unless you go out of your way to not build anything.

LukeRissacher says ...
Apr 26, 2012 @ 5:02am

Nice little game - pretty cool that you got so many strategic elements worked in in the timeframe.

Jhelle says ...
Apr 26, 2012 @ 6:09pm

Liking it a lot. Very easy to understand and play. Good job!

jwolf says ...
Apr 27, 2012 @ 7:26pm

Pretty fun strategy game.

I'd second or third the comment about the window size. It didn't interfere too much, but the reset and end turn buttons were mostly underneath my taskbar.

Possibly a bug: should infantry be able to hit archers-on-the-wall when there are piles of my infantry for them to hit?

caranha says ...
Apr 29, 2012 @ 3:27pm

I really really like the idea of this game: prepare your fort, and then let the combat run automatically. It was a bit easy, maybe you should have more enemies attack more often. Also, it should be possible to speed up combat for those bigger fights. But all in all, I liked this game.

Alexandre says ...
May 3, 2012 @ 2:10pm

Simple but fun!
It's a bit too easy and the fights get a bit long once you have too many units, but otherwise it's nice.

robcozzens says ...
May 6, 2012 @ 1:02am

I would play it, but I'm on an iMac.

You must sign in to comment.

[cache: storing page]