April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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by Blake - 48 Hour Compo Entry

You must drop bombs on the people to kill them, but you only have a limited number of bombs! You must use the available items to move the people into clusters and kill more at once!

Downloads and Links




MadGnomeGamer says ...
Apr 22, 2012 @ 9:02pm

I quite like this game. Just needs a 'cancel' when you've got a tool selected to be awesome! Very neat puzzle game, fits the theme quite well!

Daniel says ...
Apr 23, 2012 @ 7:55am

What a sinisterly cute little game! :D

j_peeba says ...
Apr 23, 2012 @ 8:16am

This game was delightfully twisted! Lovely animations on the small dudes too. My only gripe was that there was maybe a little too much idling involved when waiting for the people to move.

DoktorAce says ...
Apr 23, 2012 @ 8:49am

Can't run cause I have mac :(

Nocturne says ...
Apr 23, 2012 @ 8:12pm

Excellent game. Really well made and really interesting gameplay make for a fun puzzle game with a slightly twisted outlook! Loved the graphics and sound too, and mu only complaint is that the aleatory movement of the little people made certain levels (World 7 anyone?) almost impossible to complete without infinite patience. All in all, a good solid game, however. Well Done!

Blake says ...
Apr 24, 2012 @ 4:25am

Thanks for the comments everyone! I'm well aware of the issue with the waiting time and patience needed with some levels, but unfortunately these things are bound to come up when making any game and the time constraints didn't allow me to address it.

Kitch says ...
Apr 25, 2012 @ 4:05am

Well done! Game looked and sounded great! Very well polished.

jeffz says ...
Apr 25, 2012 @ 4:15am

felt a bit slow, needs a turbo mode.

MrBarnslig says ...
Apr 25, 2012 @ 4:30am

Really production values here - the smoke looks great, the people animate really nicely, good music and SFX. However I thing jeffz made a suggestion that points to the only issue I had - the main gameplay is based around waiting for these guys to get into place. It feels pretty slow at some points. But overall really great idea, feels nice and original.

free_napalm says ...
Apr 25, 2012 @ 1:07pm

Good work, only thing left is fast forwarding.

Blake says ...
Apr 25, 2012 @ 1:16pm

Yep, fast-forwarding, as well as a few other things are on my to do list as soon as I get the time. Once again, thanks for playing everyone!

AlwaysGeeky says ...
Apr 26, 2012 @ 4:26am

Cool concept... good stuff! :)

Bloodyaugust says ...
Apr 26, 2012 @ 6:40am

Excellent game! Extremely well executed idea, and well polished to boot. I couldn't pass level 10...

Blake says ...
Apr 26, 2012 @ 7:05am

Thanks guys! World 10 is the last level and it's a hard one, but very possible. I've got it twice.

Topaz says ...
Apr 26, 2012 @ 7:37am

Wow... Great game!

levelbylevel says ...
Apr 26, 2012 @ 8:20am

Fun concept, tricky too :)

firstrowgames says ...
Apr 27, 2012 @ 2:13am

great game!

invaderJim says ...
Apr 27, 2012 @ 2:15am

Love it! The graphics are excellent.

LukeRissacher says ...
Apr 27, 2012 @ 2:20am

Nice concept - found myself waiting too long for the people to randomly walk together though, that got a little dull. Really solid UI & presentation.

Jezzamon says ...
Apr 27, 2012 @ 12:26pm

:C Unfortunately I cannot play this on my mac.

Good luck for this Ludum Dare though! I hope whatever happens you're happy with your game!

Apr 28, 2012 @ 1:49pm

Great music first thing I noticed! Great presentation all around. Good concept and nice little puzzle elements to it.

Apr 29, 2012 @ 12:34am

I really enjoyed your game. The waiting part is not my strongest suit, however, I can overcome it since it is a very cool concept altogether.

AD-Edge says ...
May 1, 2012 @ 9:46am

Cool little game, found it a bit more sinister than humorous tho, but funny all the same :) Some of the better music Ive heard in a LD game so far, really adds to it.

caranha says ...
May 8, 2012 @ 3:49pm

Interesting puzzle game, although levels with only the glue are kinda boring. Managing the walls is interesting, but a pair of walls makes all levels solvable with only one bomb.

Maybe you should add some slopes/drops, so that one puzzle would be to scare the blue guys into these holes?

What did you use to make the music? :-)

Thanks for the game.

robcozzens says ...
May 11, 2012 @ 4:45am

I would try it if you had a Web or OSX version.

Blake says ...
May 11, 2012 @ 12:52pm

Sorry, but I made this using GM8, which only supports output of windows executables.

JellyFame says ...
May 13, 2012 @ 5:46pm

Cannot play, don't have access to windows box :(

Puzzlem00n says ...
May 13, 2012 @ 11:42pm

Haha! Wow, finally a nice little game where I can just sit back and be the evil little demon I am. 5/5, great stuff.

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