April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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by seagaia - 48 Hour Compo Entry


Made by Seagaia ( you should follow me on twitter - @seagaia2 ) - sean hogan.

if you want to read about the dev and other dev, go here: seagaia.wordpress.com

I called this game Naos for no real reason, but I like the sound of the word.

I'm not sure what kind of game it is, really - I just decided to make whatever. It really does relate to the theme of "Tiny World" in a way, but don't worry about it too much. Just enjoy the few minutes you have with Naos!

You're a guy, in the woods, and you walk into a canvas and stuff and paint and yeah okay


REAPER + sfz + some sega genesis soundfont + bitcrusher


Downloads and Links




wibblymat says ...
Apr 23, 2012 @ 11:28pm

It's not much of a game... but it was a nice experience.

Apr 23, 2012 @ 11:29pm

I like what you got going here. The art direction is dipping into something that could turn out rather nice!

jplur says ...
Apr 23, 2012 @ 11:33pm

Nice effects!

piterlouis says ...
Apr 23, 2012 @ 11:33pm

Nice, but scary with a sinister atmosphere XD. Good work!

Syntaxide says ...
Apr 24, 2012 @ 12:05am

Certainly an interesting game. And unique. I was expecting a horror game though based on the intro noise and the screenshots.

nilstastic says ...
Apr 24, 2012 @ 12:10pm


robcozzens says ...
Apr 25, 2012 @ 5:44am

NG seemed to just be playing giant ads.

strega says ...
Apr 25, 2012 @ 5:48am

That was kind of a strange game. I guess I'm not one for a lot of dialog. The effect kind of hurt my eyes after a while, but it was still pretty neat.

otaviogood says ...
Apr 25, 2012 @ 5:56am

I had low expectations based on the screenshots, but I think this is the best in the mood and music categories that I've seen so far. Great style.

blob says ...
Apr 25, 2012 @ 11:38pm

Very interesting concept. Musics are trippy but gave a strong strange mood to the game. I d love to see a more polished version giving slowly more and more options to paint.

Too many dialogues that told me to press X. Constantly giving game instructions kind of break the immersion.

Shadow says ...
Apr 25, 2012 @ 11:42pm

Loved the graphics, really. Nice but bizarre journey. Loved the atmosphere as well. It would be interesting to have the story develop a little further, though.
Overall a nice entry. Liked it.

firstrowgames says ...
Apr 26, 2012 @ 12:18am

very unique game and art,i liked it, although the blur? effect kinda hurts the eyes a bit.

BNeutral says ...
Apr 26, 2012 @ 3:26am

Loved it, very fresh.

seagaia says ...
Apr 26, 2012 @ 6:44am

@all: Thanks for complements w.r.t. mood! I know the gameplay is a bit well, lacking, but I hope to use these art/aesthetic ideas in a game I'm working on at the moment, to make it creepy/unsettling :))

Apologies for those whose eyes are hurt by the blur (I liked the effect...but it was overdone a bit). Glad the music seemed to work with the mood :)

I understand with the breaking of the immersion in dialogue...i am a little scared in the game jam with not getting the directions across clearly o_O. In general, I like to avoid text :) so when I implement this sort of atmosphere in a later game, no text! Just...scary stuff I guess. ambiance is the best

robcozzens says ...
Apr 26, 2012 @ 5:05pm

That was really cool! And original!

aquasheep says ...
Apr 27, 2012 @ 4:15am

Very nice! Loved the graphics, and the message of creativity and self-discovery was good too. Also, liked the drawing minigame as part of it.

I look forward to more games from you in the future! You're helping advance the Art. +1

robbiehunt says ...
Apr 27, 2012 @ 4:18am

I've had a long day, family is getting ready for bed, I've got the lights out. This game was getting to me. No joke - something about it was unsettling. Almost like watching David Lynch's Rabbits.

AWESOME! I'd love to see more things like this, and expanded upon. Video games inspired by David Lynch, haha.

Good job, again, really impressive experience made in 48 hours!

crazyheckman says ...
Apr 27, 2012 @ 4:19am

I really like the style of this.

racarate says ...
Apr 27, 2012 @ 5:19am

I love the art direction, the color cycled jittered scibbles specifically. I didn't get where the blur fit in aesthetically, but hey, it's 2012. Overall, I liked it. The anti-Thoreau barbs were pretty funny and the faux achievements were... something. I would have preferred less hand-holding, it edged a little close to QTEs with all the "press x here" dialogs. The xy-autoscroll-paint-mechanic is here to stay.

Apr 27, 2012 @ 8:44pm

Whoa! This was.. interesting, it felt really haunting for some reason, it was short and perhaps not much of a game but I did really enjoy it, good job!

PsySal says ...
Apr 28, 2012 @ 3:30am

Nicely done on the music, together with the story it set an interesting mood. I also like that you did something different in terms of interactivity, so I give you high marks for innovation.

I found the "I should press x to..." to be kind of distracting, because it's in the protagonists voice. Why not introduce a narrator or just have hover-overs, that can be accepted without breaking the fourth wall. But maybe that's what you wanted? Hmn...

Anyhow, interesting game! I like the story and overall feel a great deal.

frosty says ...
Apr 29, 2012 @ 5:10am

Really interesting art style and music!

Apr 29, 2012 @ 5:16am

Incredibly interesting. I really dug the graphics & art, it really contributed to the mood. The music, too. I guess I really dug the atmosphere, is what I'm trying to say. Sort of more an interactive story than "game," but definitely benefits from the "interactive" format.

davidllanos22 says ...
Apr 29, 2012 @ 9:23pm

Pretty interesting game!

NefariousZhen says ...
Apr 30, 2012 @ 2:45am

The art style is unique and very likeable.

Pixelulsar says ...
May 4, 2012 @ 8:42pm

Cool concept, but I didn't like the drawing system much.

May 5, 2012 @ 5:46pm

I'm glad I'm not epileptic. Not sure what just happened, but I think I liked it. I made a green blob!

Cambrian_Man says ...
May 5, 2012 @ 5:52pm

I dug it. Music was cool, the art style worked. I didn't feel terribly invested in my painting, but I still liked the concept.

Make A Game says ...
May 5, 2012 @ 6:58pm

What an eerie ambient. Sometimes I lost my character in the scenes.

azurenimbus says ...
May 9, 2012 @ 11:06pm

I quite enjoyed the transitions and the general mood.

JellyFame says ...
May 13, 2012 @ 12:35am

Cool but a bit epilepsy inducing graphics :D

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