April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Quarks vs Leptons!

by soy_yuma - Jam Entry

Quarks vs Leptons!

Move with <cursors>.
Photon shot with <d> (forward) or <a> (backwards).
High energy photon with <s>.
SHOOP DA WHOOP with <w>.
Power to the people with <z>.
Conservative player with <x>

You will need Java (http://java.com/) to play the game, sorry.

Enjoy and destroy evil muon!

Downloads and Links




Apr 24, 2012 @ 3:58pm

I have a feeling the game's page isn't loading :/

mitkus says ...
Apr 24, 2012 @ 4:01pm

Hilarious graphics! I found it frustrating to play tough, it's very hard to judge hitboxes with this kind of art style.

zenasprime says ...
Apr 24, 2012 @ 4:32pm

Interesting little side scroller. While I didn't feel the theme in the game, I was certainly amused/confused by the art style. ;) Good job.

Apr 25, 2012 @ 11:34am

Ah, it's working now ^^ interesting graphics :3

soy_yuma says ...
Apr 25, 2012 @ 1:42pm

Thank you very much for your comments! The art is certainly special which I think also makes the game special. Also, maybe you didn't noticed, but all the sound FXs are made by us and a microphone :-) Was funny, heh.

@mitkus: I noticed it specially in the ceiling/floor of the level. Is that what you mean?

@zenasprime: The topic is certainly nerdy. Quarks and Leptons are the most fundamental (small) particles around the Universe (putting aside strings and other physicists' illusions). That's our connection with "tiny world".

@MaximSchoemaker: Sorry about that. I just uploaded a blank page with the applet in the middle. Now I've added some color and text so it's more evident where the game should load.

TenTonToon says ...
Apr 25, 2012 @ 3:08pm

Tried it 4 times - twice it froze at the "Checking for Updates" step, and twice at the "Loading Libraries" one :(

Apr 25, 2012 @ 3:13pm

Loved the art & audio. Controls for attacking were a little confusing, but still fun to play through.

soy_yuma says ...
Apr 25, 2012 @ 4:53pm

@TenTonToon sorry to hear that! Which OS/Java version do you use? I've no idea what could cause that...

@Gareth Thanks! In the beginning we wanted to drive a meson (aggregations of only two quarks). The two quarks forming it would give the attacks/buffs you could use. Enemies would drop quarks you could use to replace your attacks/buffs. Didn't have time to do it, so we placed all attacks/buffs by default. That's why it's so easy to win :-(

azurenimbus says ...
Apr 26, 2012 @ 12:32am

Hey, very nice and functional shmup. Loved the use of typography and the sounds. Also, great music.

Apr 26, 2012 @ 8:49pm

We made a shump too. Great game!

Drabiter says ...
Apr 28, 2012 @ 4:47am

I was kinda confused on the style first, but then I read the comments and understand. Nice game, especially the art :)

Jhelle says ...
May 2, 2012 @ 2:08pm

I feel the hitboxes could use some tweaking and the amount of buttons needed for various functions feel redundant. But I am always a fan of shmups and the gameplay was pretty fun :).

soy_yuma says ...
May 2, 2012 @ 3:22pm

Thanks for playing and your comments :-) In case we make a new version we will improve the hitboxes.

PabloAM says ...
May 2, 2012 @ 3:37pm

I think is a bit confusing because graphics. But well done!

Daisuke909 says ...
May 3, 2012 @ 4:59pm

This is fantastic! The art is amazing and I think it represents the theme very well, it feels very microcopic. Good, tight controls, to.

Will Edwards says ...
May 3, 2012 @ 5:19pm

Loved the Lore :)

Thotep says ...
May 5, 2012 @ 9:11pm

Funny graphics and sounds, kudos for not using sfxr/bfxr! Too many keys! I missed some kind of feedback afte rhitting something, e.g. particles, louder sound or something.

maxman43 says ...
May 13, 2012 @ 5:30am

It's alright, seems a bit busy.

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