April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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by emongev - Jam Entry

Life can sometimes trap you, in a very small uncomfortable world.

Additional note: This was only a jam entry due to the fact that my music is creative commons...

Downloads and Links




Apr 23, 2012 @ 7:33am

A little slow pacing, but very cool :)

Apr 23, 2012 @ 1:27pm

dropbox is throwing a 404 error

stromchin says ...
Apr 23, 2012 @ 1:38pm

dropbox is throwing a 404 error
in here too

murilo says ...
Apr 24, 2012 @ 2:14am

I got to the under water room, went to a red ball that said 'press me' and couldn't do anything. Tried clicking it, pushing X etc. Otherwise great job, man!

emongev says ...
Apr 24, 2012 @ 3:08am

@murilo: actually the door is at the start if you watch closely.. if the button stops saying "press me" then you already pressed it =)

@shieldofvalour && @stromchin: yeah sorry, i accidentally moved the dropbox folder for a second there =/ my bad

@SidetrackGames: thanks man =) yeah, my gameplay was a bit rushed, and i was focusing a bit on the narrative, but i appreciate the compliment =)

Fireblend says ...
Apr 24, 2012 @ 4:44am

Loved the narrative aspect! The ending was a bit unexpected, but then again I guess it allows for expanding upon it later, so it was probably a good call leaving it like that and not going for an abrupt nonsensical ending just for the sake of having one. Good job! I love the pixelated graphics and the consistent look of the game. Controls could've been a bit tighter, specially in the second level (got a bit frustrated there), but it was a generally good experience overall :D

Qaterknan says ...
Apr 24, 2012 @ 9:45am

I like the way you concived the theme and I also like the raging storm outside. On the other hand, physics of boxes is not always very realistic, which can cause a funny situations for me as a judge, but not for me as a player.

Apr 24, 2012 @ 10:33am

I fell off the map when it turns sideways.

But I was really taken in by the atmosphere created by the storm, the text and the accompanying metaphors in the levels.

Was fearing a 'shock' horror game when I opened the first door. Was constantly ill at ease.

Nice work.

I also liked the pixel graphics. The main character was cute.

firstrowgames says ...
Apr 24, 2012 @ 7:06pm

nice atmosphere and narrative.

robcozzens says ...
Apr 25, 2012 @ 2:29am

Cool, but the controls felt a little bit 'floaty'.

Cake&Code says ...
Apr 26, 2012 @ 2:15am

Despite the slow character movements it was actually interesting enough to get me the whole way through the game. I wish there was more to the narrative but given the time constraint it's understandable. I hope this gets fleshed out more! :D

dr_soda says ...
Apr 27, 2012 @ 5:49am

I too fell through the world when the one room turned sideways. I was really enjoying the game too! I did decide to go back and try that room again and I'm glad I made it through... though I almost fell through the floor a second time.

I really enjoy the text treatment you've got here, and the way it fades in and out as you travel. It's very evocative of the mood.

As far as criticisms go, I think that Unity's ice physics make the crates feel a little too "slidey".

Codexus says ...
Apr 27, 2012 @ 11:34pm

Nice atmosphere! The physics system was a bit weird.

philhassey says ...
Apr 29, 2012 @ 8:21pm

Pretty good atmosphere! I had a hard time getting far though!

derosa says ...
Apr 29, 2012 @ 8:27pm

Love the atmosphere and sounds. The controls are a bit sloppy sometimes, but overall a great entry. Thanks!

derosa says ...
Apr 29, 2012 @ 8:28pm

By the way, what did you use for 2D sprites? Orthello2D? RagePixel?

emongev says ...
Apr 29, 2012 @ 8:40pm

RagePixel, but had troubles with it, so i had to dig through code a bit to modify stuff i didnt like. =)

castor says ...
Apr 29, 2012 @ 8:41pm

Interesting. Like how the sound effects pan and the general mood is cool.

Sestren says ...
May 2, 2012 @ 4:53am

The mood is fantastic. I like the soothing sound of the rain, as well.

Lythom says ...
May 11, 2012 @ 11:46pm

This game is a bit rough in term of gameplay, And I could not appreciate the story because of that. For exemplen, the "push the button then come back to the door" is a bit frustrating because you don't understand well that the button has been pushed.
Besides, the game has a nice atmosphere. Good work on sounds.
Thanks for the game =)

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