April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

Back to Results

Back to Browse Entries

The Invasion of Timmy

by The_Observer - Jam Entry

Priapus(@priapusstudio) presents it's first game. Telling the story of a young boy and his very infected body that needs saving by a little white hero.

Uncompress and execute the 'TheInvasionOfTimmy.jar'-file.
Edit: If executing the jar doesn't work, try the now included bat-file. It still doesn't work? Let us know!
Have fun!

Edit2: Added OSX and Linux versions, also a small FAQ and more screenshots!
Beware, we couldn't test the Linux version. Let us know if it works great/good/decent enough/bad/totally awful(circle the correct answer). Thanks!

- I can't hear anything! Am I going deaf?
Maybe you are. When was the last time you saw a doctor? Or maybe it's because there's no sound included in our game. Unfortunately we ran out of time before we could code in some funny tunes. Boo on us!

- When starting the bat-file I get the error " 'javaw' is not recognized as an internal or external command, operable program or batch file."
First try installing Java JRE (http://www.oracle.com/technetwork/java/javase/downloads/index.html). If you already have Java installed and still get the error, try to add C:\Program Files\Java\jre6\bin to the PATH environment variable. How to find the PATH environment variable: http://www.computerhope.com/issues/ch000549.htm

- When starting the bat-file I get the error "Exception in thread "main" java.lang.UnsatisfiedLinkError: org.lwjgl.DefaultSysImplementation.getPointerSize()"
Please install a 64 bit Java on your 64 bit OS. More bits equals more fun!

- I still can't get it to start!
Please be sure you have the latest version of Java installed.
If problems persist while you have the right and newest Java installed then don't hesitate to tell us the error in a comment. That'll give us the chance to find a solution.

Downloads and Links




icefox says ...
Apr 24, 2012 @ 7:43am

Um, wow. I find the graphics just evocative enough to be somewhat disturbing. Good job! :-D

The gameplay is also rather interesting, and it ends on a twist! I approve.

Apr 25, 2012 @ 11:12am

Not working for me. The .jar file isn't doing anything and the batch file just opens a cmd window that closes immediately. I manage to catch it before it closes though:


I would really like to play this game though. It sounds interesting!

dash says ...
Apr 25, 2012 @ 11:51am

Hi, I did the coding.

It's seems to me you don't have Java installed? You can get Java at http://www.java.com/en/download/

If I'm wrong: What version of Java do you have installed? In cmd, try "java -jar TheInvasionOfTimmy.jar".

Apr 25, 2012 @ 1:31pm

From the java website it now says I have "Version 6 Update 31". But when I open the cmd and type that command, or just "java" it still says it's not a valid command and all that. Do I need to restart or anything else?

dash says ...
Apr 25, 2012 @ 2:46pm

Try restarting or add C:\Program Files\Java\jre6\bin (if you have 32bit OS or 64bit java) or C:\Program Files (x86)\Java\jre6\bin (if you have 64bit OS)to the PATH environment variable.

Normally the bat-file would then work.

Khayet says ...
Apr 25, 2012 @ 4:26pm

Nice graphics, setting and interesting gameplay. I don't like that it (apparently?) randomly calculates the damage I'm going to take. And some sound would have been nice. Overall: fun. :)

Apr 27, 2012 @ 8:43pm

@dash where is the PATH environment variable exactly? Sorry for my noobishness!

dash says ...
Apr 28, 2012 @ 10:01am

For how to set the PATH environment variable see: http://www.computerhope.com/issues/ch000549.htm

summaky says ...
Apr 29, 2012 @ 1:31pm

I can't play. This is the error I get:

Exception in thread "main" java.lang.UnsatisfiedLinkError: org.lwjgl.DefaultSysImplementation.getPointerSize()I
at org.lwjgl.DefaultSysImplementation.getPointerSize(Native Method)
at org.lwjgl.Sys.<clinit>(Sys.java:113)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
at java.security.AccessController.doPrivileged(Native Method)
at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)
at be.priapus.ludumdare.timmy.Timmy.main(Timmy.java:35)

dash says ...
Apr 30, 2012 @ 7:10am

@summaky I've been able to recreate your problem by installing a 32 bit version of java on a 64 bit OS. Try installing the 64 bit version of java: http://www.oracle.com/technetwork/java/javase/downloads/jre-6u32-downloads-1594646.html

someone says ...
May 1, 2012 @ 5:21pm

Finally managed to get it working in Linux. Needed to download the lwjgl libraries for linux from http://www.lwjgl.org.
Nice little game. The input was a bit awkward, It didn't like pressing different direction too soon after releasing the previous key. Also there didn't seem to be an ending and there were only nine of one of the bacteria.
The amount of back tracking required to heal was a bit irritating.

demonpants says ...
May 1, 2012 @ 5:59pm

Mac plzthx!

R3ason says ...
May 1, 2012 @ 11:12pm

Nice work on an official first game! Having the same objects hurt and then heal you is a nice twist! Liked the graphics. Especially the white cell eating the others! I'm just going to take a stab at saying the directional controls are in a single IF / ELSE IF statement? My only suggestion would be to separate these out and/or make it so that I don't have to let up off of the direction I'm going in order to move in a new direction. Other than this, hmm...not much else comes to mind. Perhaps a few separate screens with the intro text (as opposed to cramming it all on one page)? I think this (on page of instructions) is perfectly fine when you have a limited amount of time, but I think overall gamers are going to better enjoy having it broken up into separate screens and/or incorporated somehow into the game as a tutorial. Overall, very enjoyable game; thanks!

May 3, 2012 @ 7:11pm

I got it to work in 64 bit Linux Mint (an Ubuntu derivative) using the following command:

java -Djava.library.path=/some/path be.priapus.ludumdare.timmy.Timmy

...but replace /some/path with the directory that contains liblwjgl64.so. I found that file in another game: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=10838

Unfortunately the game is pretty unplayable for me as it keeps on stopping, shaking the screen.

But I like the concept and the graphics.

gregdevice says ...
May 4, 2012 @ 3:03am

Very nice, definitely a game of patience. Was there no sound? Couldn't hear anything. There were not enough of the little flame guys so I couldn't win. Searched all over for them.

The_Observer says ...
May 4, 2012 @ 12:32pm

Just a little heads up for everybody: We're preparing an OSX and Linux version to play. We'll add them in 5 hours I think with also a small faq for the Java-problems.
A big thanks for everybody who commented, they're a big help for us!

FredericRP says ...
May 11, 2012 @ 9:24pm

really nice overall, too bad there's no audio, that would have been perfect

hamburger says ...
May 13, 2012 @ 9:37pm

This looks like an interesting game, but I couldn't get it to run. All I get's a black window. On windows 7 x64.

You must sign in to comment.

[cache: storing page]