April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Invasion Of Tiny World

by gregdevice - 48 Hour Compo Entry

Made in Unity3D. My first official entry!! Controls are mouse only. Thanks everyone for submitting, playing and/or commenting :)

Downloads and Links




Apr 23, 2012 @ 2:18am

That's a really beautiful screenshot. (Best on the page for sure.) Fun!

Apr 23, 2012 @ 9:39am

Oh, this is a great idea!

Apr 24, 2012 @ 1:04am

Nice robot controls! Though it gets a little bugged if you stretch both legs out all the way... Anyways looking good!

gregdevice says ...
Apr 24, 2012 @ 2:32am

RobProductions - Yeah it's something I noticed later on in the weekend. Easy fix, but too late for now :) Thanks for checking it out.

MadGnomeGamer says ...
Apr 24, 2012 @ 3:55am


Unique mechanic, satisfying destruction, humor (damm robot tripping over his feet, or when he starts to shake holding his perfect split), sensible controls, just the right length, and very nice graphics!

jrasmussen24 says ...
Apr 25, 2012 @ 4:24am

Great atmosphere. The legs moved a little too slowly for my tastes. It would make it a bit more frantic if you could use the laser while taking a step, as well.

derrickdool says ...
Apr 25, 2012 @ 4:25am

Innovative and simple mechanic, fun to play. Great fun to see the mech fall.

R3ason says ...
Apr 25, 2012 @ 4:26am

Ah, great fun! Great idea; thanks!

robcozzens says ...
Apr 25, 2012 @ 4:35am

Awesome look.
I'm not sure I figured out the game play though. It seemed like I just slowly walked by directly placing each step (smashing things along the way) and after awhile I would die. I couldn't figure out what I could attempt to do better.

Jedi says ...
Apr 25, 2012 @ 4:54am

The gameplay was perhaps a bit too easy but it was sooo satisfying all the same! Very innovative :)

Graphics and mood were good. The audio was also good but music would have helped it immensely.

TyrusPeace says ...
Apr 25, 2012 @ 6:41am

Solid concept and execution; I just wish I felt more in control of my own fate here. I saw numbers pop up when I got shot and more pop up when I stomped on things, but didn't have an idea of the total and what they affected.

I died after clicking to try and get my legs as far apart as possible. is that a possible way to die or did I just get shot to death? I'd be very amused if it was possible to stretch my bot to death :).

olkeencole says ...
Apr 25, 2012 @ 9:55pm

Interesting gameplay. It's fun to see how far you can stretch the bot. Destroying the cities reminded me a bit of Rampage. It'd be cool if you came across intersections that allowed you to go a different different.

Codexus says ...
Apr 26, 2012 @ 6:32pm

Nice concept, I enjoyed crushing puny little humans! muahaha (it got repetitive quickly though)

Apr 26, 2012 @ 6:36pm

Very fun!

Jhelle says ...
Apr 26, 2012 @ 6:36pm

A bit slowpaced but very pretty and innovative! Good job!.

Geti says ...
Apr 28, 2012 @ 6:56am

Took a while to get used to but quite nice once I got it, very satisfying, heh.

vitou3d says ...
Apr 28, 2012 @ 7:05am

Unique game-play, great graphic, and good audio!!! Well done!

Evil Cult says ...
Apr 28, 2012 @ 7:43am

[Comments and ratings from this account come from various team members]
Cool concept! I found the controls a little bit unresponsive but I liked the overall idea and feel of the game. I also didn't really get that I got HP from destroying buildings until well into my play session. Would be really cool with a bit more work. Well done for the 48!

Apr 28, 2012 @ 7:50am

Pretty cool game!

I'm not sure if there was an end goal or anything but I just kept walking and killing people until I got bored.

schizofunky says ...
Apr 30, 2012 @ 4:06pm

Nice work! I love it!

free_napalm says ...
Apr 30, 2012 @ 4:12pm

Incredible graphics, looks like a movie poster. The controls of the robot were innovative and worked well. The only downside was that you just die at some point because of tanks and don't really feel as if you made something wrong.
To put it in a nutshell, amazing presentation, but it lacks in the gameplay department.

Zythiku says ...
May 1, 2012 @ 4:12am

Nice graphics and innovative! Was pretty easy once I figured out to just leave the legs really wide, otherwise pretty fun.

dcolgan says ...
May 2, 2012 @ 6:14pm

Nice game. Good graphics, fitting sound (a bit loud at times), very good mood. Not exactly sure how it fits the theme.

Khayet says ...
May 2, 2012 @ 6:40pm

Awesome. Graphics, Sound, Mood, Gameplay.. everythings fine. I find nothing to seriously critique. How the hell did you create such beautiful sound effects?

Endurion says ...
May 2, 2012 @ 7:04pm

Now that's a good one. Moving the robot and stomping on things is strangely satisfying ;)
And then I fell over...

Changing the leg control to keys would be nifty. It feels a bit cumbersome as it is.

spooks says ...
May 2, 2012 @ 11:10pm

really really well done, I loved the mechanics of the robot. More of a story would've been the only thing it would need. Great job

nuprahtor says ...
May 3, 2012 @ 8:47am

It took almost 5 minutes to me to understand the controls. After that game transformed into pure awesomness!

onehandclap says ...
May 3, 2012 @ 4:52pm

Nice idea and proper execution, congratulations!

Hazematman says ...
May 4, 2012 @ 2:57am

Very cool, but seems a little unfinished. It could have used some background audio, and no matter how much I got shot, I didn't die. The game is very cool though!

HybridMind says ...
May 4, 2012 @ 4:00am

Really enjoyed the atmosphere in this game. The gameplay was also kind of cool. I like how you have to watch out for the spacings. I wish it was a little faster to move the feet. I think I kept dying from taking too much damage even though I was moving/crushing enemies. Cool idea.

smvilar says ...
May 8, 2012 @ 2:59am

Really good game!

mneubrand says ...
May 9, 2012 @ 5:38am

Nice innovative robot game. Really enjoyed playing it. Very complete and polished.

Thotep says ...
May 9, 2012 @ 7:19am

Nice idea, good graphics, fun gameplay... but just for a while. Is there any challenge apart from keeping 3 spaces between boots? I'd like it to be faster and harder. Still, it's a good entry, congrats!

chrismcr says ...
May 9, 2012 @ 11:53am

Could be harder, and it'd be nice to convey your health (turning the damaged bits red or something), but otherwise this is great - nice idea, and atmosphere.

zazery says ...
May 9, 2012 @ 9:10pm

Very interesting control mechanic. Took me a bit to figure out how to move the legs though since I thought after time the arrows appear instead of clicking on the foot. Laser is pretty awesome too. I wanted to know how damaged each part of the mech was and some way to defend those parts better.

samoojamies says ...
May 13, 2012 @ 4:53pm

Very innovative game with those controls. Nicely achieved mood with good audio and graphics. Was enjoyable to play. Didn't know how much health left and how long way to the finish.

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