April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Ancestor's Sword

by JaJ - 48 Hour Compo Entry

On a tiny planet, the grandson of a hero is bored. Then he finds out the sword his grandfather used is still around somewhere.

Use the arrow keys to move.
You can use space to jump regardless of direction as well.
F5 saves the game, F6 loads the game.
The game has two endings.

Downloads and Links


Ratings

Coolness100%
#24Mood3.82
#27Graphics4.25
#38Overall3.88
#43Audio3.67
#87Fun3.53
#130Humor3.04
#155Theme3.56
#168Innovation3.50

Comments

orangepascal says ...
Apr 23, 2012 @ 9:54am

sadly don't have windows, but it looks awesome from the screens and video and first game that I feel bad not being able to install ;)

bms says ...
Apr 23, 2012 @ 4:12pm

I like it! Kind of hard to control the character in some places though

Apr 23, 2012 @ 7:01pm

Beautiful art and a very moody (and funny) setting and premise. :)

laubori says ...
Apr 23, 2012 @ 7:03pm

Graphics & music = perfect mood. I like it!

Sanguine says ...
Apr 23, 2012 @ 7:03pm

The game felt a bit like Fez, which is a great thing. All the text did get annoying sometimes though.

laubori says ...
Apr 23, 2012 @ 7:03pm

Graphics & music = perfect mood. I like it!

matt says ...
Apr 23, 2012 @ 7:07pm

This is wonderful.

lasseastrup says ...
Apr 23, 2012 @ 7:07pm

Great game. Not much to put a finger on here - the graphics, music and gameplay are all solid. The movement was a bit hard at first. Great job!

jeroenimooo says ...
Apr 23, 2012 @ 7:14pm

Hey you changed the control thingie :D it is less natural now, but once you get it, you can walk faster and more accurate. Real cool game btw, nice music :)

Apr 23, 2012 @ 7:28pm

Ahh I'm stuck ^^ Is there any walkthrough?

JaJ says ...
Apr 23, 2012 @ 8:20pm

I think I'll make a walkthrough video for the first ending. I'm going to play some more Ludum Dare games first and then I'll get to it ;)

mikolalysenko says ...
Apr 23, 2012 @ 9:50pm

It looks really good from the video. I wish I could say more, but unfortunately there is no linux version.

Jacic says ...
Apr 23, 2012 @ 9:52pm

Nice graphics. The music is good too. :)

Hazematman says ...
Apr 23, 2012 @ 9:57pm

Very interesting! I have to say the art style and the audio are very perfect, and I enjoyed this game very much!

ben says ...
Apr 23, 2012 @ 9:59pm

Your game definitely stood out to me during the competition and i'm glad developement went well for you. The art is great and the theme/narrative are cool. The scrolling text for speech was a bit annoying, maybe if you could only speak to them once, or once in a while it would've been better. I liked the growing mechanic, was very interesting way to further your main mechanic. The main gravity mechanic however i didn't enjoy. It just made the whole platforming element shitty for me, i hated trying to do jumps and stuff while upside down. Overall had a good time! : ]

GreyShock says ...
Apr 23, 2012 @ 10:01pm

I've killed all the villagers! An then I saved the world! With no walktrough. It was challenging and fun. My favourite LD game until now. Congrats!

vigrid says ...
Apr 23, 2012 @ 11:07pm

Whoa, my brain refused to cooperate after a couple of minutes of playing this game. Not that it's a bad thing. It refused to cooperate in a good way. Perfect graphics and sound.

I haven't found the sword, though.

csanyk says ...
Apr 23, 2012 @ 11:24pm

Very polished and well put together. I'm impressed that this was possible in 48 hrs.

devince says ...
Apr 23, 2012 @ 11:28pm

Very good but strange controls and behavior. Platform are (too) hard to find (I suppose it's on purpose). Very good music and graphics.

johnfn says ...
Apr 23, 2012 @ 11:28pm

Very nice! Nice graphics and an interesting gameplay concept. Having all those stabbers everywhere might not have been the best idea, since sometimes I would die like 50 times before finally getting to where I wanted to go, but that's a pretty minor criticism. Nice game!

mattchu says ...
Apr 23, 2012 @ 11:29pm

I couldn't figure out where to go, but other than the framerate being a bit low, and the oddity of the controls switching with the gravity, it felt really well-done.

davidllanos22 says ...
Apr 23, 2012 @ 11:42pm

Nice game! Art and music fits so well :) it took me a bit to know how to move correctly haha I will play later again until the end! good job :)

Tifu says ...
Apr 24, 2012 @ 11:06am

Good game, great ending XD
Corners are weird, but not tooo bad, I can usually get where I'm trying to go :P
Two endings huh... hm *will have to try and get that later*

tcstyle says ...
Apr 24, 2012 @ 8:22pm

This has great potential. Unfortunately the genre classic mechanism of gravitational switching jumps is countered by the controls.
I like the graphics.

jerombd says ...
Apr 24, 2012 @ 9:27pm

Fun platformer, but the jumping/flying ability is 50% fun, 50% annoying :/ ... and I can't find the secret (happy?) ending which is really frustrating :D

Apr 25, 2012 @ 5:12pm

Funny game with really nice visuals, well designed and plays well even if the character is bit hard to control.

01101101 says ...
Apr 27, 2012 @ 12:45pm

Am dead many times because some jumps are very tricky, stayed in 0 gravity makes me laugh, nevertheless, it's a moody game, nice art and beautiful music (reminds me Nobuo Uematsu's FF7 soundtrack), 2 ends, made in 48 i can say GG :) I can't wait your next game :)

Kendja says ...
Apr 28, 2012 @ 7:16am

Good game. The music, art, mood - all is awesome. I have got the "bad" ending.

RHY3756547 says ...
Apr 29, 2012 @ 5:06pm

The control scheme is really hard to get used to. Nice graphics and story though, I was impressed.

Tom 7 says ...
Apr 29, 2012 @ 5:18pm

Loved it! One of my favorites so far. The little world is charming and the (very talkative) NPCs give it some character. I love the exploration style of gameplay and deaths were not at all punishing, which is important because this game is all about learning the weird physics and dying a lot. I managed to beat it, though at the end I think I exploited a bug to win (how are you supposed to get up that long beanstalk?): If you are on a corner, you can slowly drift diagonally away from that corner by holding both directions, as long as no other gravities get in your way. You can do this to the grandpa platform.

One of my favorite moments was sitting at "The End" and seeing a rat make its way around that island and to run into my inert body and get slain. ;)

schnerble says ...
Apr 29, 2012 @ 5:24pm

Really great work. I found the controls a little tricky - particular some of the corners that you had to turn around on - but the style was brilliant. Nice bit of black humour at the ending :)

iximeow says ...
Apr 29, 2012 @ 7:30pm

This was really great! Everything fit together really well. Very well done!

23 says ...
Apr 30, 2012 @ 3:25am

Very well put together, clever physics, impressive graphics, appropriate music.

Besides the jumps across gravity zones being a little finicky, I'm still not sure how to get from the key to the sword, even though I saw it happen in the walkthrough.

Thanks for the game!

spooks says ...
Apr 30, 2012 @ 2:47pm

Really enjoyed your entry, really great mood and everything fit together very well!

johanp says ...
May 1, 2012 @ 3:36pm

Loos pretty and plays well! Jumping feels a bit awkward, especially around the corners, but that's no big gripe. Kudos for having the death particles still on screen when the player respawns. :)

May 1, 2012 @ 6:18pm

This is just brilliant.

I am very impressed!

Hazard says ...
May 1, 2012 @ 6:52pm

A great entry! Very nice art and i like the switching gravitation. The transition between gravitational directions should just be smoother. Currently it feels quite awkward at times due to the instant switching. Got to the same end you've shown in your video and i really like it. It's unusual. :) Didn't find the other end, though.

Mach60KAS says ...
May 1, 2012 @ 7:17pm

Wow, that was bloody hilarious. Found the controls a little hard to come to grips with, but other than that it was really excellent! Loved the art.

ratboy2713 says ...
May 1, 2012 @ 8:30pm

It was hard to get used to the controls, but it was very pretty and I liked the music.

Fireblend says ...
May 1, 2012 @ 9:29pm

Eh, the controls weren't as bad as some people say they were; at least they didn't distract too much from the actual game, which was pure brilliance! Really good job :)

davisan says ...
May 1, 2012 @ 11:38pm

Wonderful Game! Very good!

May 2, 2012 @ 2:02am

This is beautiful!!!!!!! And the music is very cool, good job on writing it first. Also, thank you for the postmortem!

rvmook says ...
May 2, 2012 @ 11:10am

At first I didn't really knew what to do with the sword, but then I had to laugh. Took a while to get the hang of the controls maybe use left and right to walk forward and backward and up to jump? Great game nonetheless

Pierrec says ...
May 3, 2012 @ 6:23pm

48h, really ? That's very impressive! Some jumps were very hard! But I enjoyed it.

Pavel Dlouhy says ...
May 4, 2012 @ 3:30pm

One of the best looking games I saw since now. Really good job! 48h? Unbelievable!

marudziik says ...
May 7, 2012 @ 9:26am

Got stuck for a while there, but was able to get to the ending shown in the walkthrough. Great game - with beautiful graphics, good music (kinda reminds me of Dizzy game series) and interesting mechanics. Liked it!

ratking says ...
May 7, 2012 @ 10:52pm

I dislike platformers a bit, but this game is rad! Even dying is fun! You achieved being dead in this game is lesser frustrating then in other platformer games.
I just got stuck in on place, couldn't get forward/backward.
I love it, though, will play it again!

May 12, 2012 @ 2:14pm

GFX and mood are awsome on this one! Love it. :)

free_napalm says ...
May 12, 2012 @ 5:57pm

I loved the graphics and the mood. And it was a lot of fun to explore everything :)
Only flaw: Controls were a bit confusing around the corner. Maybe you should have add the option to not use absolute directions, and just left = counter-clockwise, right = clockwise.
Great game anyway :)

May 13, 2012 @ 12:22am

impressive. Love the mechanic, and definitely want to keep playing it. Nice work!

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