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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Results

    T in Y World - Tom 7 - 48 Hour Compo Entry

    Tried something experimental this time. This is a ZZT homage with some twists that I don't want to spoil. It's more clever than it looks, I hope.

    - Very expensive simulated color-ASCII graphics
    - Content & technology double-whammy
    - False dichotomy
    - Four new music tracks, including shamelessly self-referential theme song
    - You can turn off the annoying music
    - Spoiler 1
    - Thrilling Computer Science based gameplay
    - Integrated level editor
    - Spoiler 2
    - Boss battle!!

    The only difference between the jam and compo versions is performance; I found out after uploading that the game is quite slow on non-awesome computers. But judge fairly:


    My old games:

    I made a timelapse with webcam which I will upload soon.

    Love you forever,
    Tom 7

    View Tom 7's journal. | View all entries by Tom 7




    Andrew says ...
    Apr 23, 2012 @ 9:16am

    Nice literal take on the name. I was a bit lagging on some of the levels, I'll try to see if I can play it on another machine.

    Tom 7 says ...
    Apr 23, 2012 @ 2:52pm

    There seems to be some problem with the screen not updating on Chrome on linux, maybe other platforms too. I'll see if I can fix this tonight.

    Erifdex says ...
    Apr 24, 2012 @ 4:24pm

    Pretty fun game! You got a whole lot done in the 48 hours, it shows because of the amount of levels included! Great work!

    I did get quite a bit of lag on the larger levels, too. My machine isn't the greatest spec beast though ;)

    Tom 7 says ...
    Apr 25, 2012 @ 2:29am

    A few people have complained about performance so I made it about twice as fast with performance tweaking today. I didn't change anything else about the game. I couldn't figure out what was going on with the screen updating thing; I think it is actually a bug with that implementation of Flash.

    Thanks for playing and enjoy! :)

    Drabiter says ...
    Apr 25, 2012 @ 4:08am

    It's fun. And yes I suffer lag too :D The concept of letter is interesting.

    johnfn says ...
    Apr 25, 2012 @ 4:13am

    6 stars for the music. That intro music. oh my GOD. Fantastic take on the theme too. This is a really impressive game for all sorts of bizarre reasons that I happen to love. Amazing!

    omaha says ...
    Apr 25, 2012 @ 4:17am

    I love it, unlike anything I've ever seen. Very very cool.

    robcozzens says ...
    Apr 25, 2012 @ 4:21am

    That was crazy! You had this cool funny song being sung by an obvious human, but the explanation of how the rules work is obviously the work of a robot.
    Very innovative.

    mildmojo says ...
    Apr 25, 2012 @ 4:30am

    The applet window is too tall for my screen, even with the browser running in fullscreen mode (my screen's only 800 pixels high). 10" netbooks may only have as little as 600 pixels in height, so you might be better off limiting your height to 500px or so.

    The title screen song is hilarious. I let it play all the way through before I started the game. Ctrl+M (OSX) didn't work to mute the in-game music which, while pretty good, got repetitive pretty quickly.

    I got a little confused and skipped the tutorial levels thinking I'd already been through the tutorial after the introduction. Even going back through the tutorial levels, I never completely figured out the rules notation. I got stuck in the tutorial.

    The in-game music got a little overbearing after a while, and ctrl+m didn't seem to work (OSX).

    hamburger says ...
    Apr 25, 2012 @ 5:02am

    I love this! It is a very good feeling to try to wrap my head around the text based rules while enjoying the awesome music. It is amazing to see all the variety of behavior that comes out of these simple rules, and then the rules are right there and you can edit them and share them and this game is perfect!

    Tom 7 says ...
    Apr 25, 2012 @ 1:54pm

    Note: In flash on mac, "control" means "apple key". This was confusing to me too. :)

    HeuGamer says ...
    Apr 26, 2012 @ 3:13am

    I love the theme song at the start! :D

    leafo says ...
    Apr 26, 2012 @ 5:27am

    This is really cool. I also love the music. I like the addition of level editor.

    dukope says ...
    Apr 26, 2012 @ 5:42am

    Fantastic music and really fun puzzle gameplay. Loved it.

    nornagon says ...
    Apr 26, 2012 @ 5:45am

    Incredible. This is awesome :D

    Kassoon says ...
    Apr 26, 2012 @ 5:46am

    Interesting! Some of the puzzles were a bit obtuse due to the way the rules have to function in ascii, but it's a neat idea

    Sestren says ...
    Apr 27, 2012 @ 1:09am

    This is an amazing concept for a game. I love that you can build your own levels, complete with your own rules. A basic concept like "search and replace" has been expanded into a fun and unique game. 5 stars overall!

    Shadow says ...
    Apr 27, 2012 @ 2:43am

    AMAZING entry. Way too creative. Loved the intro theme and the in-game music. I'm guessing it may be a little bit too hardcore for more traditional game dudes (casual gamers will probably fail to enjoy something like this) but for me it was fun as hell (figurative). Kudos!

    Bread says ...
    Apr 28, 2012 @ 10:01am

    I really like all of this. The theme music is probably my favourite bit, though.

    Puzzlem00n says ...
    Apr 28, 2012 @ 9:16pm

    This just made me want to burst with awesomeness overload. I'll have to come back and make a level some time.

    summaky says ...
    Apr 29, 2012 @ 1:11pm

    VERY clever entry. I like the way that these simple rules produce such variety of outcomes.

    CappaGames says ...
    Apr 29, 2012 @ 3:01pm

    High marks for innovation, but it was a bit confusing.

    Apr 29, 2012 @ 5:22pm

    Incredibly innovative, but I had a very hard time grasping the gameplay mechanic. Loved the title song!

    JaJ says ...
    Apr 29, 2012 @ 6:51pm

    This is hard to rate because I love it so much and I don't really know why.

    Apr 30, 2012 @ 12:30am

    Incredibly innovative. I'm still trying to wrap my head around the way rules work, but a very very clever idea.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:45am


    Jiggawatt says ...
    Apr 30, 2012 @ 9:46am

    T in Y World changed my life.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:46am

    But not necessarily for the better.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:46am

    T in Y World made me invest in teleportation technology.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:48am

    T in Y World isn't a game, it's actually a thesis on life, the universe and everything written collaboratively by all Nobel physicians that have ever lived, that are presently alive and that have yet to be born.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:50am

    All my life has been a waiting room for this event: http://i.imgur.com/9Mqjp.png

    Jiggawatt says ...
    Apr 30, 2012 @ 9:51am

    T in Y World made half of the atoms in my body disappear.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:52am

    T in Y World had sex with my mother a couple of decades back.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:53am

    Man, I can't wait for T in Y World.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:57am

    Mom, I can't sleep without T in Y World.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:57am

    Aww, I'm sorry darling, here's your very own T in Y World.

    Jiggawatt says ...
    Apr 30, 2012 @ 9:58am

    Thanks mom, now I can finally dream the eternal dream, after 23,000,000 years of waiting.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:01am

    Without T in Y World, the Earth would start spinning the other way.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:02am

    T in Y World is a filthy, lying whore.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:04am

    Thanks to T in Y World, the world is running out of alphabet.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:05am

    Now we will have to develop telekinesis to communicate.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:07am

    On the other hand, who needs communication when we have T in Y World? You can go tell that to Martha Bailey in Texas. Without communication.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:08am

    I fed T in Y World to my dog.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:09am

    T in Y World trapped me in the comments section.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:10am

    I hope the sun explodes.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:14am

    Not our sun though, that would be silly. I mean the one on the opposite end of Milky Way.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:14am

    Wait. I -am- on the opposite end of Milky Way.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:15am

    This is the right time to pray to T in Y World, which is, any time at all.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:16am

    Sometimes there is no time because T in Y World hoards it all to itself.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:18am

    Then we will simply have to make our own time using duct tape and searingly hot lava.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:18am

    And fail miserably. Mom, my time is going backwards.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:19am

    Shut the fuck up daughter, I'm trying to sleep.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:19am

    And by sleep, I mean bringing your dad's T to my Y, if you know what I mean.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:20am

    Thanks to T in Y World, I'm located 30 feet above myself.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:21am

    When I grow up, I want to be T in Y World.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:22am

    wait shit is this even the right comments section

    Jiggawatt says ...
    Apr 30, 2012 @ 10:23am

    "Every comments section can be the right one if you just learn to free your mind." -T in Y World

    Jiggawatt says ...
    Apr 30, 2012 @ 10:24am

    "What is the sound of one hand clapping?" -T in Y World

    Jiggawatt says ...
    Apr 30, 2012 @ 10:25am

    "We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the pursuit of Happiness." - T in Y World

    Jiggawatt says ...
    Apr 30, 2012 @ 10:26am

    "Yeah, uhh, I think I'll have a double cheeseburger. Hold the onion though, it always makes me fart." -T in Y World

    Jiggawatt says ...
    Apr 30, 2012 @ 10:27am

    """Everything for everyone" -Ron Paul" -T in Y World"

    Jiggawatt says ...
    Apr 30, 2012 @ 10:28am

    """"""""""""""""""""""""""""""Always remember to escape your quotes properly"""""""""""""""""""""""""""""" -Quote Man, a superhero alias for T in Y World

    Jiggawatt says ...
    Apr 30, 2012 @ 10:30am

    As Quote Man, T in Y World once saved the universe from certain doom. They forgot to escape a quote when writing the laws of physics.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:31am

    The result would've been a reality with infinite gravity where everything is flat and constantly kind of hungry even though it just ate.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:32am

    My god is an edible one.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:33am

    Mom, mom is bullying me.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:34am

    Don't worry daughter, I'll summon Quote Man to make her stop.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:36am

    ""G'day madame, Quote Man in your service"-- OH SHI--

    Jiggawatt says ...
    Apr 30, 2012 @ 10:36am

    And that was the end of Quote Man.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:36am

    The fate of chemistry classes still remains unknown, though.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:37am


    Jiggawatt says ...
    Apr 30, 2012 @ 10:41am

    T in Y World cured my cancer.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:41am

    Then it gave me AIDS.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:46am

    Then it turned me into a 5-dimensional hypersphere.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:47am

    With cancer, AIDS and Asperger's.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:48am

    And lasers coming out of my orifices.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:48am

    Some of which I'd never known I've had before.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:50am

    My avatar is a 2-dimensional photo of the 5-dimensional hypersphere.

    Jiggawatt says ...
    Apr 30, 2012 @ 10:59am


    Jiggawatt says ...
    Apr 30, 2012 @ 11:00am

    Thank you Mario! But our T is in another Y!

    Jiggawatt says ...
    Apr 30, 2012 @ 11:06am

    <Jiggawatt> I should've known that, I'm a T IN Y WORLD connoisseur.
    <Jiggawatt> Every weekend I retreat to a closet and stare at different types of T IN Y WORLD.

    Jiggawatt says ...
    Apr 30, 2012 @ 11:11am

    Whenever I sneeze, some T IN Y WORLD comes out. Is this bad?

    Jiggawatt says ...
    Apr 30, 2012 @ 12:39pm

    I sold everything I own because of T in Y World.

    Jiggawatt says ...
    Apr 30, 2012 @ 12:39pm

    As well as everything my neighbours owned.

    Jiggawatt says ...
    Apr 30, 2012 @ 12:45pm

    And by everything, I don't just mean expendable property. I'm now just a brain chilling in a vat.

    Jiggawatt says ...
    Apr 30, 2012 @ 12:46pm

    As are my neighbours, so they can't hurt me.

    Jiggawatt says ...
    Apr 30, 2012 @ 12:48pm

    Not until they've had such a hazardous exposure to T in Y World that they mutate the ability to send electro-magnetic pulses with the power of thought alone.

    Jiggawatt says ...
    Apr 30, 2012 @ 12:48pm

    I once thought I launched an EMP, but it was just a blood vessel popping while trying to comprehend T in Y World.

    Tom 7 says ...
    Apr 30, 2012 @ 1:47pm

    I guess I should add brain spasm to the list of side effects. :)

    zeh says ...
    Apr 30, 2012 @ 5:20pm

    What a great game. Great idea, art, execution, concept, story, dialogue. It's one of those rare gems of a game where gameplay is king and the production time was spent not on an a vein attempt to imitate life through an unbearable amount of polished polygons but rather on a new, abstract, transcendent metaphor. It screams its love for the medium, and it's a scream of unconditional, complete love.

    The audio is great but it gets irritating after a while.

    zeh says ...
    Apr 30, 2012 @ 5:20pm

    Oh, and the title wins.

    MadGnomeGamer says ...
    Apr 30, 2012 @ 11:34pm

    Whattheheck? It wants me to install something in French?

    Tom 7 says ...
    Apr 30, 2012 @ 11:57pm

    Wha? It's a flash game embedded in the web page. There are no downloads or installs.

    Fireblend says ...
    May 1, 2012 @ 1:30am

    Woah, this is insane. Incredible that you could come up with such complexity in such a short amount of time. Congrats!

    kylerhoades says ...
    May 1, 2012 @ 12:18pm

    This is SUPER FANTASTIC AMAZING! Love it. I love the rules concept and the fact that it is one big world that gets created by everyone as we go along. I think this is one the few entries I've seen that I'll actually come back to again and again. Brovo, sir, on an excellent game!

    Datamosh says ...
    May 1, 2012 @ 4:46pm

    The screen had too much height for me, so I had to scroll up and down a little bit. The idea is good, although it did confused me! So much to read :P Music was retro but relaxing AND the main theme it's the greatest thing I've ever heard so far.

    uberneen says ...
    May 2, 2012 @ 3:57pm

    Nice, I was having fun before I began to even play.

    madflame991 says ...
    May 3, 2012 @ 12:18pm

    I'm very happy to see ASCII-art based games - pretty bold.

    Danik says ...
    May 3, 2012 @ 1:10pm

    Really nice. It's amazing how complex things can be made from such a simple concept. I think it's very educational as well.

    Alexandre says ...
    May 3, 2012 @ 4:46pm

    Loved this! It's also great to be able to share levels with everybody!

    AD-Edge says ...
    May 4, 2012 @ 5:59am

    Very unique concept, I like how individual letters have their own traits, youve very quickly established a whole other world!

    chambers says ...
    May 4, 2012 @ 8:07am

    Wow, I... I don't even have words to describe:
    -how awesome this game is
    -how awesome my experience was
    -how the soundtrack overall is awesome
    -how difficult it is to play this game and understand it.
    -how amazed I am that, so far, no one complained about how difficult it is to understand how the rules work, considering not all of us are programmers.

    I love the concept overall. And even more than the concept, how much content you actually included in the game and how the rules were presented. I think you could have made it easier for everyone to understand the rules through more extensive and friendly tutorials, but I guess it's part of the planned experience to make it all absurdly confusing.

    Congratulations and thanks for this inspiring game.

    Pierrec says ...
    May 4, 2012 @ 11:54am

    That was weird...Cool

    blob says ...
    May 4, 2012 @ 6:31pm

    Very clever Idea. Took me a while to get the rules.

    Datw says ...
    May 6, 2012 @ 4:34pm

    Good game, really innovative and fun. And I loved the music, haha.

    dray says ...
    May 6, 2012 @ 5:39pm

    i think you broke my mind, nice game :)

    danlthemanl says ...
    May 6, 2012 @ 9:50pm

    Loved it, very unique.

    Chaoseed says ...
    May 7, 2012 @ 7:49am

    This is AWESOME! A cool take on cellular automata and player-created levels. Also, the title theme gets into my head and makes me want to wave a lighter. Check out my level, "spark"!

    May 7, 2012 @ 10:35am

    A truly excellent game -- had me smiling throughout. What a joy :)

    Ishisoft says ...
    May 7, 2012 @ 11:21am

    Fantastic stuff. I got a bit lost once it all opened up, I probably should have done the tutorials. The way the rules are all explicitly shown is ace though. Lovely music too.

    Dr.Pingu says ...
    May 7, 2012 @ 3:00pm

    Seriously, your introduction is awsome.
    The rest of the game is not at the same level but still great.

    You did a nice work : bravo !

    jimmypaulin says ...
    May 7, 2012 @ 4:00pm

    Really superb entry. Love the production rules based gameplay, I remember zit from years ago and this is a great homage. The presentation is great in terms of the retro ascii art and sound/music. To have this much content in 48hrs is a real achievement. My favourite is the "slime mold". It was a bit confusing which screens are "hub" screens, since they are made in engine, though this maintains the feel nicely. Great work

    Jedi says ...
    May 7, 2012 @ 7:44pm

    Mindfuckingly-good! :) +5's left and right.

    Music is awesooome! I just wish there was more to the audio, like having the songs change on their own after a while because the songs are great but they do get old.

    I think it needs a cheat-sheet for the rules. I will never remember the difference between ) and (, for instance. Having a way to play levels the community makes is sooooo great. I'd give you +5 community, if that was still a thing :). My only complaint here is that it's very hard to navigate the user-made levels; I kept wandering into the same few rooms and "hallways" and got lots of 404 errors.

    Jezzamon says ...
    May 8, 2012 @ 5:50am

    Wow... I sunk about 6 hours into this game.

    5/5 in many of the categories. :D

    Nora Shishi says ...
    May 9, 2012 @ 3:41am

    OMG, Such a nice music!!!

    May 9, 2012 @ 1:25pm

    Love this! Fun concept, great puzzles! Well done.

    May 9, 2012 @ 9:22pm

    Pure awesomeness! I would love to see the timelapse and the growing of the game, but nevertheless: 5/5 in everything, absoulte number one right now (the best rating I have given in 60+ ratings ;) ).

    KevinWorkman says ...
    May 10, 2012 @ 1:42am

    I don't like to repeat comments, but I don't know what else I could say that hasn't already been said. This is awesome. It's really impressive that you came up with a fun set of rules and simple gameplay that can be fun and addicting in such a short amount of time. Great job.

    Thief says ...
    May 10, 2012 @ 11:18am

    It's not loading for me, I only get a black screen. Any ideas?
    I have google chrome and the latest flash player...

    Thief says ...
    May 10, 2012 @ 12:06pm

    Oh it just took ages and ages to load. Played it now, it's interesting ...

    May 11, 2012 @ 10:44pm

    Wow a lot more in-depth than I thought! I like the music and the mechanics but that bomb level is a little too hard. Maybe there should be a difficulty option? Anyways great job!

    Ranoka says ...
    May 13, 2012 @ 5:39pm

    No princess? :( Really nice game! Impressed that you managed to make the game and get so much content in it for the time limit.

    Make A Game says ...
    May 14, 2012 @ 12:29am

    Great puzzle game. I had a bit of trouble trying to grasp some of the final rules, but after some headbutting, I finally got them.

    iczubak says ...
    May 18, 2012 @ 3:11pm

    Absolutely amazing and full of possibilities. Excellent job!

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