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April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Small World - psychopsam - Jam Entry

This a shoot-em-up on a microscopic scale. I'm pretty happy with the shader, and the blaster action is quite satisfying. Hope y'all enjoy it too. (MAC version may run slow - not fully optimised)

View psychopsam's journal. | View all entries by psychopsam

Ratings

#4Theme(Jam)4.15
#25Graphics(Jam)4.20
#68Audio(Jam)3.29
#70Mood(Jam)3.25
#94Overall(Jam)3.23
#139Fun(Jam)2.71
#204Innovation(Jam)2.29
#217Humor(Jam)1.56
#1178Coolness0%

Comments

AlwaysGeeky says ...
Apr 23, 2012 @ 7:48pm

Great looking graphics, interesting colour palette

Galaxy613 says ...
Apr 23, 2012 @ 7:49pm

If you are unlucky enough to start with an enemy near you, or if you get knocked down with 2+ enemies nearby at any time, then you mind as well be dead because you get knocked down every single time you get hit and can't do anything until your standing up sequence is completed. Even against one enemy, you can only get a few shots off before you are on the ground again. Even if you start off well, it's hard to hit them because your head is in the way and not off to the side like any normal Third Person Shooter..

Izzimach says ...
Apr 23, 2012 @ 7:55pm

Audio and graphics are top-notch, and the game as a whole is complete. The only problem I had was that the avatar's head would block my view so I couldn't see where I was going.

psychopsam says ...
Apr 23, 2012 @ 7:57pm

There's a cheat - keep moving back while the player is falling over and standing - the players movement is being recorded and you'll jump way back to a safe spot.
Just start blasting early as well.
Rapid fire that mouse and you'll be right. I'd like to add the head to side and fix up the aiming - but I ran out of time.

psychopsam says ...
Apr 23, 2012 @ 7:59pm

Oh yeah - don't hang around on the title screen - because the bad guys are moving toward you from the start.

mooosh says ...
Apr 23, 2012 @ 9:55pm

this ran really slow on my computer, but it was super-pretty and the control scheme was interesting

psychopsam says ...
Apr 24, 2012 @ 12:54am

@moosh - what are your specs? Perhaps I can make a lite version.

LeReveur says ...
Apr 24, 2012 @ 3:10am

Unfortunately, my PC is too weak to manage your game without lag (in fact, I've tested a fuzzy slow-motion game). But despicts that, I've rescued the first scientist and kill two viruses, so I consider that as a fair test, and wow, I wish I could test it with a good PC...
Thanks for this game.

spilth says ...
Apr 26, 2012 @ 2:19am

Tried to play it on a Mac but it just keeps crashing when I start playing.

Vilborg says ...
Apr 27, 2012 @ 3:12am

Everything but the player seems to have been rendered a solid medium gray. I'm on Windows XP if that helps.

csanyk says ...
May 13, 2012 @ 3:01am

Looks AMAZING but the framerate is VERY slow on a Thinkpad T61p (Core 2 Duo 2.0GHz, 8GB RAM, discrete graphics).

Dan C says ...
May 13, 2012 @ 4:15pm

VERY impressive graphics and sound.

The game isn't actually much fun though. It's annoying trying to aim through the character's head and the aiming controls feel like I'm moving my weapon through custard.

Since the bad guys move so much faster than the player does, and sneak up from behind, and the weapon moves so slowly, it's pretty much impossible to shoot or avoid them all.

kddekadenz says ...
May 13, 2012 @ 5:18pm

Sorry, no rating because I had only ~3 FPS (Laptop with Linux)

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