April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Download Incomplete

by trq - Jam Entry

Platformer with jetpack.
In some kind of cyberspace you have to fix corrupted data files and expand world.
--------------------------------

25.04.12 Added bug fixed version:
!This is post-jam release!

- Fixed Preloader doesn't work
- Fixed: Arrow pointer stay on the screen after last data file unpacked
- Fixed: Jetpack noise loop doesn't stop after beating the game
- Fixed: Bytes counter doesn't reset to zero after starting new game

Downloads and Links


Ratings

Coolness71%
#11Overall(Jam)4.00
#17Fun(Jam)3.73
#29Graphics(Jam)4.19
#42Audio(Jam)3.59
#44Mood(Jam)3.42
#104Theme(Jam)3.10
#125Innovation(Jam)2.94
#136Humor(Jam)2.24

Comments

gelatindesign says ...
Apr 23, 2012 @ 7:13pm

Brilliant. Love the graphics and style. Excellent controls and level design, and loved the way you used different areas of the same world.

Sodaware says ...
Apr 23, 2012 @ 7:20pm

Love the art style and overally mood, and liked how the world expanded as you went along. The jetpack felt a little weird to control at first, but other than that the controls were nice and responsive.

Cake&Code says ...
Apr 24, 2012 @ 3:29am

Great game! The jetpack wasn't unbearable for me, I was able to control it fine. However I thought the transition between death and checkpoint appearances was a bit jarring and sudden.

jeffz says ...
Apr 24, 2012 @ 3:30am

nice polish overall, but started feel a bit grindy by the third.

Orni says ...
Apr 24, 2012 @ 4:48am

good job
loved the graphics and audio - very nice mood
amazing how well the controls turned out

JaJ says ...
Apr 24, 2012 @ 5:03pm

Feels very complete and polished. Could have used a bit more variation in the later levels though.

kato9 says ...
Apr 25, 2012 @ 2:40am

Really solid, well made game, but got a bit monotonous. With a little more variety this would be an excellent game.

Killswitch says ...
Apr 25, 2012 @ 6:13am

I like the mechanics and concept of this game. The vertical movement speed seems to increase if you move horizontally. Your game looks and sounds simply great! The game was really fun but can be annoying sometimes. :P

cjke.7777 says ...
Apr 25, 2012 @ 6:31am

This is soooo fun to play. Really interested in seeing the source!

Apr 25, 2012 @ 8:40am

Nice game that was fun to play and has a very well overall style. It took me a while to realise that it is all just one level. I found it sometimes a bit annoying when one had to go from the spawning point to the "action".

Also the last level is a nice idea and a welcome variation of the gameplay.

Congratulations!

Apr 25, 2012 @ 2:24pm

A fun little platform game; gravity could be weaker.

Apr 26, 2012 @ 2:28am

Awesome, 5/5. Spent a lot of time playing it.

HD408 says ...
Apr 26, 2012 @ 11:36am

Well-crafted and finished.

Tourgen says ...
Apr 29, 2012 @ 3:39am

Great game. I love the particle effects, palette, and the controls. The jetpack movements feels pretty much perfect. The sounds and background music are also very good.

angelk says ...
Apr 30, 2012 @ 4:35am

I really enjoyed the graphics and the jetpack physics.

azurenimbus says ...
May 2, 2012 @ 9:51pm

This is a little masterpiece.

Loved the graphics and gameplay. Collecting things can be tedious, but your level design and sounds, as well as the particle effects made it so satisfying to collect those damned bytes!

Great job.

Jigxor says ...
May 3, 2012 @ 4:10am

Loved this game! The overall presentation was really well done - very polished gameplay, graphics and sound. It was a lot of fun to play, though after the third level it felt like 'too much work' to get the next level. It might have been good to have an arrow pointing to the nearest particles to collect too, for when you only need to collect a couple more but can't find them.

Overall, amazing game. I had a lot of fun with that :)

Pixelulsar says ...
May 4, 2012 @ 1:05am

liked the game, but it would be cool if there were more traps, or enemies.

deejorg says ...
May 4, 2012 @ 3:13am

Looks and feels great. Really liked the fact that the world was somewhat appearing as we progressed, like the data we were gathering allowed us to go forward. Great game, congrats!

Jezzamon says ...
May 4, 2012 @ 11:32am

Cool game! Very nice graphically...

One thing that kinda bugs me is the jet-pack physics.... they seem a little jerky.

Also when you die the screen shaking and particle effects are a bit over the top, I think. Mainly the screen shaking.

crumpeted says ...
May 4, 2012 @ 1:28pm

This game is the one of the best I've seen. I loved the mood and theme. Also I thought the jetpack and other physics were really well balanced; I know this can be difficult, especially in the short time, so congrats!

May 5, 2012 @ 12:07pm

Very great game and consistent style!

ratking says ...
May 5, 2012 @ 2:17pm

Awesome...if you like platform games. If not the controles are a bit vague sometimes. But polish + sound outweights that problem.

orangepascal says ...
May 13, 2012 @ 7:30am

wow very nice! I loved it

Ranoka says ...
May 13, 2012 @ 3:40pm

Really nice game, very well presented, has a good level of polish. I found collecting all the bytes a little tedious. The physics and controls felt a little bit off, but can't quite put my finger on it. Maybe his walking and flying speed were different, and the gravity felt a bit strong. Love the graphics and idea, very strong!

May 13, 2012 @ 6:02pm

An excellent platformer. Well designed.

Nidjo123 says ...
May 13, 2012 @ 6:54pm

I like the idea very much! And graphics are really sweet. Great game overall.

Oye Beto says ...
May 13, 2012 @ 7:04pm

I finished the game and it was fun :)

Great use of particle effects and graphics overall are so cool. The music and sound effects are pretty good too.

I think the end could be more rewarding and maybe you could set a minimum number of 'data packs' to get to next level instead of collecting ALL.

Good job!

Gremlin says ...
May 13, 2012 @ 9:16pm

Very solid and polished. If it was any longer, I think there'd need to be a new mechanic to change things up, but as it stands it ended at exactly the right point for me.

SonnyBone says ...
May 14, 2012 @ 12:20am

Great use of theme! I dig the visuals and the music fits the mood. Great work!

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