April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Bacteria

by tmanrules97 - 48 Hour Compo Entry

Very Ironic Infinite World Game. The thing is that you play as a bacterium, so you are moving only in an extremely tiny area, but it is Giant for you. Play with Nature and try to out think, battle, and live other Bacteria.

Downloads and Links


Ratings

#450Theme3.00
#802Graphics2.10
#815Overall2.27
#815Innovation2.00
#844Fun1.82
#1039Coolness17%

Comments

Sheep says ...
Apr 24, 2012 @ 9:05pm

It could use a background, since at the start I wasn't sure if I was moving or not. The black monsters have the same speed as you, so you can't escape them, nor shoot them. Funny ending.

madflame991 says ...
Apr 28, 2012 @ 8:37pm

That black bug :(
The colour palette is cheerful - a nice background would have helped.

KevinWorkman says ...
May 3, 2012 @ 11:48pm

I wasn't sure what I was supposed to be doing, or even if what I was doing was actually having an effect on the game. Some more info would have been good, or a background to let me know I'm moving. I feel like there's a good start here, now just polish it off and you'll have a playable game.

vilya says ...
May 4, 2012 @ 1:00am

Needs a background, like others have already said. I found it really hard to hit the enemy bugs too, especially when they were up close. Maybe make them move slightly slower, so you have more time to target them?

johannhat says ...
May 5, 2012 @ 12:22am

Hah, I enjoyed the post-game over screen!

I'm also going to chime in and say a background would greatly help feel like you're moving through an area (Although to get that exact effect, you may have to do something like parallax scrolling. Huzzah for feature creep!)

Otherwise, good effort. That Black Bug and I are not friends. He is not getting a Christmas card from me. :(

madbranch says ...
May 5, 2012 @ 1:35pm

I can't seem to play the game. When I hit a small yellow ball, the game freezes and I get these exceptions in the console :

java.io.IOException: mark/reset not supported
at java.util.zip.InflaterInputStream.reset(InflaterInputStream.java:286)
at java.io.FilterInputStream.reset(FilterInputStream.java:226)
at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:135)
at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1111)
at com.tmanrules97.tinyworld.Audio.playAudio(Audio.java:16)
at com.tmanrules97.tinyworld.PlayerBacteria.update(PlayerBacteria.java:99)
at com.tmanrules97.tinyworld.GameScreen.update(GameScreen.java:81)
at com.tmanrules97.tinyworld.Game.run(Game.java:75)
at java.lang.Thread.run(Thread.java:722)
Exception in thread "Thread-1" java.lang.NullPointerException
at com.sun.media.sound.DirectAudioDevice$DirectClip.open(DirectAudioDevice.java:1124)
at com.tmanrules97.tinyworld.Audio.playAudio(Audio.java:29)
at com.tmanrules97.tinyworld.PlayerBacteria.update(PlayerBacteria.java:99)
at com.tmanrules97.tinyworld.GameScreen.update(GameScreen.java:81)
at com.tmanrules97.tinyworld.Game.run(Game.java:75)
at java.lang.Thread.run(Thread.java:722)

May 5, 2012 @ 5:38pm

The inability to choose where to shoot, and not being able to shoot means that the game is too hard. So I wish I knew what happened after getting enough food to evolve. Also, I agree, needs a background (or a movement animation?). Funny ending!

Vilborg says ...
May 8, 2012 @ 2:48am

Pressed Play and game just sat there. Dunno what the problem is.

oldtopman says ...
May 9, 2012 @ 8:48pm

It was frustrating to not have the firing on an independent axis. A scrolling background would help a lot too.

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