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April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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itty 8bitty - 8bitmatt - 48 Hour Compo Entry

A tiny NES puzzle game.

Html5 and JS. Using the Zepto.js library for convenience. Sound effects coded in MML (source is included). Music was created in garageband with the YMCK magical8bit plugin.

Works best in webkit desktop browsers (Chrome, Safari). Note: It takes some time to load all the sounds/music and I didn't include a loading screen so it'll just kick in when it's ready, hope it doesn't scare you when it happens.

Enjoy.

View 8bitmatt's journal. | View all entries by 8bitmatt

Ratings

#28Audio3.84
#67Innovation3.83
#82Fun3.55
#91Overall3.63
#117Mood3.31
#324Theme3.23
#407Humor2.26
#492Graphics2.78
#1178Coolness0%

Comments

Throbbery says ...
Apr 25, 2012 @ 2:31am

Simple yet challenging gameplay. Like Simon meets Memory. Love the music and sound effects. Just wish there was a way to skip to the puzzle as soon as you're ready (especially on earlier levels since you start over if you fail). ~Shaun

bburbank says ...
Apr 25, 2012 @ 2:44am

Great music! Also a puzzler that really makes my head hurt.

netmute says ...
Apr 25, 2012 @ 12:43pm

One word: Impressive.

Rusty Moyher says ...
Apr 25, 2012 @ 7:34pm

Nice job on itty 8bitty. Really enjoyed the sound design.

derrickdool says ...
Apr 26, 2012 @ 3:18am

Liked the mechanic here a lot.

Rex Peppers says ...
Apr 27, 2012 @ 1:09pm

Great puzzler, simple but challenging and well executed.

Cakebread says ...
Apr 27, 2012 @ 2:21pm

good balance between challenging and hair-pulling

character says ...
Apr 27, 2012 @ 4:38pm

Sweet puzzle game. Great music and sfx. I think the art style lent it self well to the gameplay. Great job!

onehandclap says ...
Apr 27, 2012 @ 4:54pm

So simple, yet so good. Gratz! =)

Apr 28, 2012 @ 8:08am

Really awesome concept!

I rated it 5/5 for innovation. I think the only thing missing is instructions because I didn't get what was happening at first. Other than that awesome work!

summaky says ...
Apr 28, 2012 @ 1:00pm

I loved everything about this one: the music, the sounds, the idea. The only trouble I had was knowing what to do at first, because I didn't realize the blue pixel was the starting point and the green the goal, but once figured, it was fun!

TenTonToon says ...
Apr 28, 2012 @ 3:50pm

Very fun and compelling game! Love the NES feel and sound, and its minimalistic design (was that the theme that inspired the idea?).
I knew what the game was all about because I saw it at indiegames.com (congratulations on that!); shouldn't I had already seen it, I probably wouldn't have known what was going on, so I'd say some more instructions are needed.

Congratulations!

8bitmatt says ...
Apr 28, 2012 @ 4:52pm

Thanks for all the kind words! You guys rule.

Published my postmortem last night:
http://8bitmatt.com/itty-8bitty-postmortem

I talk about the lack of "instructions" in that post but here's a summary of my thoughts. Discovery is part of the design. There are two sets of instructions in itty 8bitty, the "Remember This" screen and the arrows around the puzzle. I'm only showing what's necessary to help the player figure out what's going on. With this little bit of help every player has been able to "get it". I think that moment when it "clicks", and the player feels a sense of empowerment because they were smart enough to understand, is very special and it's a certain kind of "fun" we've lost in modern gaming because of tutorials.

Tom 7 says ...
Apr 28, 2012 @ 7:51pm

Love the music, especially the title music. :) A good little game idea and well executed...

Madball says ...
Apr 29, 2012 @ 8:16am

It seems you can zoom in to see the solution. Was it intentional?

robcozzens says ...
Apr 29, 2012 @ 6:48pm

What a clever take on a memory game. Nicely done!

MrDanH says ...
Apr 30, 2012 @ 7:01pm

Surprisingly addictive, I wish the puzzles varied on repeat playthroughs though.

edbadiux says ...
May 1, 2012 @ 6:25pm

This game is very addictive. I really like everything about this game. Looks nice, sounds nice, plays nice. Even the learning curve is a good one (you have to learn where is the start and what to do), I like games where the user should intuitively discover what to do. Nice job!

marudziik says ...
May 2, 2012 @ 7:33pm

Great! Simple, playable, challenging, and great music. Awesome.

bompo says ...
May 2, 2012 @ 9:41pm

Great sound and music! Also a nice memory game!

azurenimbus says ...
May 4, 2012 @ 4:34am

Brilliant wouldn't begin to describe it, this was an incredibly solid game, definitely one of my favorites. Very engaging and refreshing.

About the instructions. While I agree entirely with you, I think that for itty 8bitty that doesn't work as well. The reason why is because there is a little too much ambiguity, beyond a certain threshold, in my opinion. It boils down to the fact that there is no visual feedback (as part of the mechanics) and that there is no discernible difference blue, white, green and black squares. We see the arrows, but all we had seen before were blocks. My first impression was that this was more like Tetris and that we could move the three-colored block or rotate it somehow. In other words, while I absolutely love discovering what to do, and even who I am in games, and also did not include any instructions in my game, I think that there is a certain minimum feedback you should provide in order to not distract too much from the core gameplay. When I did discover what I was supposed to do in itty 8bitty, I was not satisfied, but simply annoyed, after 2 or 3 game overs. That instantly went away because the game is so goddamn good, but it worked against it instead of for it, in my experience. I don't know what the best solution would be (and I'm certainly not suggesting putting simple instructions in there), but you could experiment. A thing that could help is not having a game over in the first level, just audio feedback when you press the wrong key, until you move right.

But like I said, this really didn't impact the fact that the game is a great achievement, I was just trying to give some positive constructive feedback.

Awesome job!

azurenimbus says ...
May 4, 2012 @ 4:36am

BTW, this is the highest score I've given so far. Just sayin'.

nornagon says ...
May 5, 2012 @ 8:20am

Neat puzzler, and I love the music :) I could never remember whether I was green or blue at the start though.

CappaGames says ...
May 7, 2012 @ 5:39am

This is pretty fun and I like the NES style.

23 says ...
May 8, 2012 @ 10:42am

Really cool - real 8-bit feel, and the YMCK flavor came through. Surprisingly stylish. Look forward to your next one!

Would have been nice to actually have an explanation, though - I game overed twice before I figured out what was going on.

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