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April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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The Last Colony

by Wyzfen - 48 Hour Compo Entry

I'm happy with how this turned out - an onslaught style tower-defence game in 12 hours :)

I still need to add more waves, balance it, give them abilities (shields etc) and add more than one tower type.

Made with unity, bfxr and spacescape.

Rotate the view with the cursor keys.
Click on a triangle to select it, then click the 'build' button to construct a tower (the button is just below the planet).
There's a limit of 4 towers (I put the limit in at the end as it's too easy - you can beat it with just 1 tower)

Downloads and Links




Apr 23, 2012 @ 10:26am

Nice take on tower defense! Also, I'm a bit motion-sick now.

mikolalysenko says ...
Apr 23, 2012 @ 8:13pm

Can't play on linux :(

Pixelulsar says ...
Apr 23, 2012 @ 8:18pm

Great concept and it was pretty fun! However, once I got all four towers and upgraded them I just needed to watch until the game ended. It was lacking a bit in features, but I'd love to play it again if you add in more featues.

Hume says ...
Apr 23, 2012 @ 8:18pm

Tower defense on an...icosahedron? Woo!

Well, the enemies don't attack the planet. But, the turrets work and can be upgraded. That's all good.

I think that if I could have died, I would have very quickly.

AlwaysGeeky says ...
Apr 23, 2012 @ 8:36pm

Tower defence is always good :)

Wyzfen says ...
Apr 23, 2012 @ 8:45pm

Thanks for the comments.
I've got a long list of features still to add (including enemies attacking, more / stronger enemies and towers, and different tower / enemy types).

dr_soda says ...
Apr 23, 2012 @ 9:57pm

Not bad, though I agree with Pixelulsar. The game does seem to lack involvement after you've placed all your turrets.

I like the little blasty sound effects!

Gremlin says ...
Apr 23, 2012 @ 10:43pm

Agree with some of the things above (need more turrets! and upgrades!) but you've got a very promising start, here.

R3ason says ...
Apr 24, 2012 @ 9:18am

Great! Love the unique twist on a tower defense game! As a previous poster mentioned, it is a bit easy once you have all the towers, but hey, considering it was done in 12 hours, I'm certainly impressed! Great job!

Apr 24, 2012 @ 9:21am

A better difficulty curve would make a lot of difference -- it just ended without me figuring out how to develop skills.

Darien says ...
Apr 24, 2012 @ 9:20pm

It's a good start, to be sure.

YSelf Tool says ...
Apr 24, 2012 @ 9:22pm

Nice game, good idea (3d tower defense), fun to play, just lacking music/sound :)

schizofunky says ...
Apr 24, 2012 @ 9:22pm

Very nice! Shame it isn't longer! I can imagine given more time you could expand on this lots with different turrets and bigger worlds! :)

LukeRissacher says ...
Apr 24, 2012 @ 9:26pm

Interesting concept; couldn't place more than 4 turrets though, despite getting a lot of resources - would be cool to have to keep upgrading constantly, while the onslaught gets crazier and crazier :) No bugs or anything though, worked good.

uberneen says ...
Apr 26, 2012 @ 12:31am

I finally got my unity plugin fixed!
Good game, a bit shallow but a solid concept.

jwolf says ...
Apr 27, 2012 @ 9:57pm

It needs more, but it's a pretty good start! The graphics and style are pretty decent.

desmarkie says ...
Apr 27, 2012 @ 10:01pm

Short and simple. Not a huge td fan, but I like the 3d element here.

zkenshin says ...
Apr 28, 2012 @ 3:29pm

Interesting take on Tower Defense games. Liked it :)

geekygenius says ...
Apr 29, 2012 @ 9:30pm

Neat way to do a tower defense, I would have liked to be able to rotate the world to get to some of my turrets on the other side, but that also might be a challenging game mechanic. Good job!

Wyzfen says ...
Apr 30, 2012 @ 9:32am

Thanks for all the comments.
Geekygenius: you can rotate the world using the cursor keys.

Zythiku says ...
May 1, 2012 @ 5:03am

Interesting idea. The sound effects were really satisfying.

May 6, 2012 @ 8:48pm

I enjoyed it, would love to see it expanded. I didn't like how the world spun, made it harder to select what I wanted to. The graphics were nice and colorful, great job! :)

asfdfdfd says ...
May 6, 2012 @ 8:56pm

Good idea.

May 8, 2012 @ 8:45am

Strangely compelling... couldn't figure out how I was gathering resources, but maybe that was just silly me!

Birchmountain says ...
May 10, 2012 @ 4:00pm

A fun idea that looks good and play well!

TyrusPeace says ...
May 10, 2012 @ 7:52pm

It was a bit too hard to figure out the paths for the enemies, but I realized that didn't matter too much since they'd just start orbiting anyhow.

Nice work for 48 hours! This is definitely a good start for something if you're interested in taking it further; I'd just be a bit worried about the motion sickness issues some others have brought up in this case.

Raptor85 says ...
May 11, 2012 @ 9:59pm

can't test, no unity web player on linux

Terra says ...
May 13, 2012 @ 3:39am

Pretty clever! Not much challenge though.

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