April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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by sythe - 48 Hour Compo Entry

Quarky, a game where you play Ajana, a quark, attempting to survive and thrive in an artistic representation of life on a quantum scale. Avoid the anti-quarks and collect the energy pods to progress through this tiny world.

Downloads and Links




BenW says ...
Apr 24, 2012 @ 2:12am

It could use some sound effects to provide feedback to the player. Also the collision detection could use some work.

netguy204 says ...
Apr 24, 2012 @ 2:53am

I enjoyed the game. The concept was simple and approachable and it was sufficiently challenging (and achievable) that it held my attention for good while.

I did get bitten by the spawn-in-the-corner bug a few times. I'm glad you gave me infinite tries so the bug wasn't that big of a deal. It was also frustrating to get stuck when I felt like I should be able to just slide by a block.

From a theme perspective: I felt like this game complied with the theme really only in its color-text. Otherwise, there really wasn't anything about it that was convincing me that this world was tiny.

All of that said, it's a fun game and something to be proud of! Thanks!

Bleck says ...
Apr 24, 2012 @ 3:52am

I couldn't actually play this game because pressing down to scroll move down also scrolled my browser window down. Don't know if this is a browser issue or the author's mistake.

soy_yuma says ...
Apr 24, 2012 @ 3:45pm

I liked it! I also made a game about quarks.

I didn't like being unable to move when close to a block, nor that sometimes you start out of the game board.

oldtopman says ...
Apr 24, 2012 @ 11:02pm

I kept getting caught on things, and so did the AI. Cool game though.

Parthon says ...
Apr 26, 2012 @ 1:52am

That was pretty fun. Could use some work on many small problems, but a good, solid, small, fun game.

Fireblend says ...
Apr 26, 2012 @ 2:01am

Enjoyed the game once I figured out I could use bombs to destroy blocks and kill enemies. After that the game became too easy though! I could use my infinite stock of bombs to kill all enemies off, and the element of strategy got lost a bit. Maybe limiting the amount of bombs per level could have helped. Pretty good!

Jigxor says ...
Apr 26, 2012 @ 2:16am

Great game! I had a lot of fun with it. I liked the nice short levels and there was a lot of variation in level design. Some sound effects would have been a good addition. I thought that the music was good.

Overall, great game! :)

jeffz says ...
Apr 26, 2012 @ 11:28pm

played a dozen levels or so, a bit too easy I think, but otherwise good

Apr 29, 2012 @ 8:15am

Interesting little platformer. (puzzler? Avoidee? Who cares, it's fun). The background-graphic is great.

Suese says ...
Apr 29, 2012 @ 7:13pm

Good music, needed some sound effects and perhaps more transitions. It also needed a bit more self-explanation.

Thanks for this.

nornagon says ...
Apr 30, 2012 @ 12:37am

bombs OP lol :)

summaky says ...
May 8, 2012 @ 6:52am

I couldn't enjoy this game because pressing the up or down key would scroll the page and the player wouldn't move until the page was all the way up or down. Thus, even though I managed to play 3 or so levels, I won't rate this game because I don't feel like I got the full experience. Sorry

Shadow says ...
May 9, 2012 @ 3:21am

A bit buggy but fun. Graphics didn't help with the whole idea of a quark in a quantum-sized world and all that, but they were enough to identify things on screen. Audio was nice as well. Liked it.

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