April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

Back to Browse Entries

Tiny World - A Giants Tale

by DalsGames - Jam Entry

This is our entry.
We thought this twist of the them would be fun!

You are a tiny tiny person that has been cursed and has become a giant! You have to travel the lands to find three different artifacts to break your curse.

CONTROLS :
Left arrow: Move left (duh!)
Right arrow: Move right (duh!)
Up arrow: Jump(duh?!)
Down arrow: kneel(original?)
Space: Action key (talk to people and throw rocks!)

We have been working on it from Saturday 12.00 (Swedish time) and we are satisfied with the result!

Please rate and comment :D
LOVE

CREDITS:
Programmers:
David Skeppstedt
Andreas Brommuind
Art:
Anton Begnert
Sound:
David Skeppstedt


-DalsGames












Downloads and Links


Ratings

Coolness57%
#28Theme(Jam)3.69
#43Humor(Jam)3.21
#105Fun(Jam)2.86
#137Mood(Jam)2.75
#149Innovation(Jam)2.79
#152Overall(Jam)2.90
#153Audio(Jam)2.43
#177Graphics(Jam)2.76

Comments

MurrayL says ...
Apr 24, 2012 @ 3:33pm

This game made me laugh - trying not to squash all the poor villagers. I ended up running around just shouting 'SORRY! OH GOD, I'M SO SORRY!' as I crushed people and homes underfoot.

Some of the jumps were hard :(

Mirroar says ...
Apr 24, 2012 @ 3:37pm

If you label one of your links "Web", people will think it's playable on the web, instead of just being a download page for the windows version.

Per says ...
Apr 24, 2012 @ 3:49pm

Great job! It is disturbingly fun to crush those small people. I hope that the reason for this is that we are currently invaded by ants :)

DalsGames says ...
Apr 24, 2012 @ 3:53pm

@Mirroar Hrmm, You'r absolutely right! We didn't know that it doesn't work! Taking it down now, thanks for pointing it out :)
@MurrayL Haha thats was somehow the point with the villagers :) Thanks for the critics!

Apr 24, 2012 @ 4:32pm

Man! These people sure build their houses in some STRANGE places. Lol. I also feel like a bad person for murdering so many people. But very funny game, really enjoyed it.

Pierrec says ...
Apr 24, 2012 @ 5:41pm

It is as more interesting and funnier according to me to try to not hurt the villagers/break their house at the beginning than to smash to bad ones. Also...Why only three lifes ? That's hard! I died at the castle and didn't want to play all over.
Like MurrayL said, jump isn't working great.

A lot of negative critics, sorry, but I'm trying to be helpful ;) It's a sweet game I would like to see improved

netmute says ...
Apr 24, 2012 @ 9:43pm

Couldn't rate because I'm using a Mac. Sorry :(

shard123 says ...
Apr 25, 2012 @ 1:34am

Link doesn't work

DalsGames says ...
Apr 25, 2012 @ 10:12am

Thanks for the critics! Really helpful for us to know what we can make better for next projects! We wanted to make the game a bit hard because we felt that we wanted to give this community a challenge! We should have made a type of checkpoint or something thought.

It's interesting that people enjoy to not hurt the tiny villagers that kill the evil ones :P
Maybe we should continue with this game and polish it and make it more fun?

@shard123 Hrm... it works for me but I could probably add a other mirror.

@netmute That's too bad. Next time we are going to develop for all the platforms! (Computers not cellphones :P)

RHY3756547 says ...
Apr 25, 2012 @ 9:09pm

love how the title screen guy is like "WHAT HAVE I DONE :'("

Zoomyzoom says ...
Apr 25, 2012 @ 9:14pm

If the controls were not made out of cheese it would have been easer to play. other than that... Really cool :D

Topaz says ...
Apr 27, 2012 @ 7:00am

Cool, but the guy got stuck and I couldn't move somewhere in the forth level. Other than that, great work! :D

Fenyx says ...
Apr 28, 2012 @ 6:37am

Very buggy at best, though the graphics were decent and it was fun to try to dodge the villagers instead of squishing them.

Cake&Code says ...
Apr 29, 2012 @ 12:07am

The first time I splattered a tiny person I felt terrible! Didn't mean to! Sorry little buddy! xD

The collisions and controls don't handle as well as I'd hoped but it was definitely playable. Even beat that darned castle with the rock flinging! (The character still had the rock in their hands while the rock was flung until it hit the floor though)

Fun little game. Hope you polish it and finish it off!

Rex Peppers says ...
Apr 29, 2012 @ 5:18am

Any chance of getting a mac or web version?

DalsGames says ...
Apr 29, 2012 @ 12:49pm

Thanks for all the amazing feedback! We hope to do a post compo version and fix the darn collision handling and the other bugs! Mac versions will probably not be released, sorry! Due to the fact that this is a game maker game which only supports windows.

I tried to put it up on the sandbox.yoygames.com site for web play but It only gives me an error and says that it only is available too download due to No ActiveX or Firefox support available. This confuses me a lot!

Jonny D says ...
Apr 30, 2012 @ 4:57pm

I liked it. However, jumping was frustrating. It seems like the game forgets that you're holding right when you try to jump next to a wall. Perhaps the right arrow key is just setting a velocity when pressed and released, so holding it has no meaning? Without the source, I can't be of any more help.

Alexandre says ...
May 1, 2012 @ 11:32am

Fun game, but there are a few problems:
-Deplacement is sometimes difficult
-A bit hard to see when you're taking damage

I tried to avoid walking on people at the beginning to see if I could get another line from the king, but I never managed to avoid completely destroying houses/killing people...

onehandclap says ...
May 1, 2012 @ 5:25pm

Zany, but very interesting. Bravo! =)

Jiddo says ...
May 5, 2012 @ 10:08am

Haha, this is brilliant. I love how the game manages to make you feel bad for accidentally crushing all of your tiny friends. The level design was pretty clever at some places as well, placing a lot of innocent people under a collectable so that you really have to try to control your landing.

The game runs perfectly fine on Linux using Wine. The only problem I had was that the jump mechanic and collision handling seemed kindof buggy. Some times I'd get stuck to walls, some times I tried to jump but nothing happened and some times I tried to jump and it didn't jump as high as it usually does, while it worked fine a few attempts later.

Having those tiny buggers try to kill you was also a nice twist. It could have used some kind of visual indication when you die tho. I died just as I was about to move to the next level, but since it doesn't tell you, it just looked like you had cheated by placing two identical level in succession.

Great work!

jmaasing says ...
May 6, 2012 @ 7:40pm

Sorry, couldn't judge since I don't have windows.

May 6, 2012 @ 9:02pm

Didn't beat it, but I enjoyed what I played. :)
Wish the jumping worked a little bit better.

Jedi says ...
May 8, 2012 @ 1:18am

It's a really, really good start but it won't be fun until you fix the way jumping from a standstill works. Also, gamemaker games don't always have working sound on my system so I'm not sure if you have sounds or not but I think the game needs some :).

I really like the way you can kinda roleplay crushing the little guys. You can decide if you want to be good and save as many as possible or evil and crush as many >:). I didn't beat it but it would be cool if you got a score of how many innocents were crushed at the end.

davidwparker says ...
May 10, 2012 @ 7:48pm

Sorry, I don't have Windows.

You must sign in to comment.


[cache: storing page]