April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Tiny Garden

by Exorph - 48 Hour Compo Entry

Miniature god sim.
Try to balance the world for as long as possible!

Playing the web version can be annoying since the game uses the right mouse button and I didn't realize that would be a problem until it was too late.

Downloads and Links




Apr 23, 2012 @ 10:16am

This has some great potential for procedural gameplay. Nice work!

The naming-of-things gets quickly repetitive, though. I'd suggest having a name already in place, which would reduce friction dramatically.

Exorph says ...
Apr 23, 2012 @ 11:45am

Thanks. I agree about the naming. The idea was that you were only supposed to create like... 8 species during an entire game, but thanks to the lack of balance it's a much better idea to just spam new plants an animals constantly.

bburbank says ...
Apr 23, 2012 @ 8:06pm

Feels a lot like an old PC game, great!

Nora Shishi says ...
Apr 23, 2012 @ 10:08pm

I liked the atmosphere.

galman says ...
Apr 24, 2012 @ 5:13pm

Amazing idea. You should really make a real game from that idea, it will be great! Well Done :-)

zenasprime says ...
Apr 24, 2012 @ 5:20pm

Ver nice game. I think you should continue to expand on it. I have to agree with the naming... I'd rather the system simply generate random names for me.

Shigor says ...
Apr 24, 2012 @ 5:38pm

Very good (I was considering something like this too, so it MUST be good idea :D).
But there are few buts - naming is annoying, way to win is spam as much stuff as you can, it lacks gameplay a bit later, with nothing much to do. Anyway, rating high... are you going to work more on this? It reminds me good old simearth :)

Tifu says ...
Apr 25, 2012 @ 10:59am

I got 20 points! Then... I don't know how I lost balance :(
I guess something died? Good ideas and stuff though. Seeing the plants you made spread about is pretty nice :)

edbadiux says ...
Apr 25, 2012 @ 6:25pm

Interesting concept and well executed. I had problems trying to understand when is and when is not unbalanced but overall nice game =).

ratboy2713 says ...
Apr 27, 2012 @ 2:56pm

I liked the idea, though the web player is difficult (as you mention).

steamgirl says ...
Apr 28, 2012 @ 11:12am

Great stuff! Really liked your concept. I agree with what the other commenters said (naming things, lacking in info), but then you only had 48 hours so...! I enjoyed it and think you've done a good job. Will you develop it further?

moonmagic says ...
Apr 29, 2012 @ 5:00am

I loved watching the flowers and trees. I liked naming my first species. After I named my fifth species, I was consistently naming omnivores "JOJOJOJOJO". I would like to watch a world out of balance naturally obliterate itself, without being told that I lost; I think a lot of the fun of this kind of game is observing and learning from the interactions. It would be great if the player had some (obvious) agency in choosing the type of animal / plant, too.

Exorph says ...
May 1, 2012 @ 9:10am

Thanks for all the support!
I'd love to keep working on it, but I'm not sure where I'll find the time. Maybe as a shorter one month project or something. I have a bunch of ideas on how to make it much, much better. :)

Cyboot says ...
May 1, 2012 @ 9:46am

i didn't really get the point what my goal is, but i loved the concept.
Really cool to see your world growing, maybe i will do a Sim for my next game :)

good job!

PabloAM says ...
May 2, 2012 @ 3:43pm

I like it. But I get a bit bored when I had all done and I didn´t know what do the next step.

Good job!

MadGnomeGamer says ...
May 7, 2012 @ 3:08am

Cool idea! I like the whole balance thing. Also like the randomness.

seagaia says ...
May 10, 2012 @ 7:55pm

SFX were startling!

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