April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Project Peace

by ghRibacki - 48 Hour Compo Entry

A small exploration/mistery game about a giant lost in a tiny world and the tiny people he meets.

Downloads and Links


Ratings

Coolness71%
#176Humor2.84
#243Theme3.38
#275Mood2.97
#489Graphics2.79
#648Overall2.64
#655Audio1.83
#693Innovation2.36
#829Fun1.87

Comments

Apr 23, 2012 @ 7:52am

I miss some more gameplay, but apart from that its pretty nice!

Ishisoft says ...
Apr 24, 2012 @ 11:39am

Was hoping for some climbing puzzles or something involving the iron blocks, but I think I just held up+right for the whole thing. Quite charming though, and I enjoyed talking to the people along the way.

jeroenimooo says ...
Apr 24, 2012 @ 4:53pm

A minimalistic game, but a nice story! congratz on first ld

Apr 24, 2012 @ 4:54pm

Do more with this! Love the graphics. Just need more gameplay. Great job though.

Draknek says ...
Apr 24, 2012 @ 4:57pm

That text is really hard to read in that colour!

I couldn't see it initially, started the game just by mashing the keyboard and then had to go through the whole keyboard to find which button was "talk".

NateNaterson says ...
Apr 24, 2012 @ 4:58pm

A bit void of gameplay or anything innovative, but it was interesting.

Pierrec says ...
Apr 24, 2012 @ 5:28pm

I loved the meta aspects. I really felt I was exploring Ludum Dare : a tiny world where everybody's nice :)

johanp says ...
Apr 24, 2012 @ 5:53pm

An interesting journey. They really seem to like hallways those tiny little persons. :)

Digitalis says ...
Apr 26, 2012 @ 7:36am

I liked the pixel art and talking to the tiny people.
Some more gameplay elements would be great, like helping the tiny people, or trying not to crush them, however I did enjoy just progressing along to see what the next little man had to say :)

invaderJim says ...
Apr 27, 2012 @ 3:05am

Sometimes it's about creating the experience, amiright?? Nice job on the graphics and funny dialog :D

Th3dz says ...
Apr 27, 2012 @ 7:34pm

Nice mood. A bit shoort. Some challange would have been nice. Great job!

thristhart says ...
May 1, 2012 @ 12:49am

Far, far, more story than game. I've been guilty of that myself, though.

olkeencole says ...
May 4, 2012 @ 4:46am

The concept is fun and the aesthetics are alright, but the game needs more conflict either with enemies of some sort or the environment itself. If not that than make the climbing more fun somehow. I felt like I could power through the entire game by holding right and up. When you introduced iron you had a really good opportunity to add some interesting climbing puzzles, but nothing really came of it.
All that said, cute game, those little guys have spunk, and the idea of a giant landing on a tiny world is pretty cool, I just wish it were fleshed out a little more.

spooks says ...
May 4, 2012 @ 10:50pm

Cute! good dialog kept my entertained!

Make A Game says ...
May 5, 2012 @ 12:26am

Great job for a first entry, I actually felt compelled to try to reach the end and talk to every tiny character. All it needed was some challenge to make it a perfect first entry! Welcome to Ludum Dare, hope you stay with us for future editions!

Madball says ...
May 6, 2012 @ 8:00am

It's nice that you made a game, but a book would do better.

Datamosh says ...
May 6, 2012 @ 2:26pm

Graphics are really cute and dialogs are good AND interesting, which is key with such an amount as this!

May 6, 2012 @ 8:43pm

Rather boring, and the ending was extremely anti-climactic. I liked the climbing mechanic though, wish you had explored it more.

asfdfdfd says ...
May 6, 2012 @ 8:54pm

Interesting story and good mood.

Lessie2D says ...
May 9, 2012 @ 5:09pm

Amusing dialogues, nice game in general. Graphics are okay. Not complaining here, but a background would have come in handy in making the game prettier. Also, can we hope for a more thoroung use of the climbing mechanic on a future release? It felt pretty smooth, and was really fun!

Valeour says ...
May 13, 2012 @ 2:54pm

Could have done more with it, was definitely interesting though.

Oye Beto says ...
May 13, 2012 @ 6:08pm

Dialogs gradually built a nice mood. I also liked the message and the little story.

For a post-compo version I'd like to see more gameplay.

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