About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 16 hours, 1 minute, 56 seconds
  • October Ends: in 9 days, 16 hours, 13 minutes, 56 seconds
  • Ludum Dare 31 begins: in 44 days, 17 hours, 1 minute, 56 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Browse Entries

    The World Below - Axelhein - 48 Hour Compo Entry

    The game is about a boy who lives on a floating island, with his grandfather and sister. One day, the sister leaves the island and it is now up to you to save her!

    (ending does not work atm but will be fixed tomorrow)

    Controls: Arrow keys to move. Z to jump. X to talk to people.


    View Axelhein's journal. | View all entries by Axelhein




    Apr 23, 2012 @ 7:49am

    Hah, nice. The moment you fall into an inevitable death - until you notice you dont die, and just become small. Nice!

    Pixelulsar says ...
    Apr 25, 2012 @ 8:00pm

    I though I died when I fell of the island but I landed in a place where everything is bigger! I didn't like the blind jumps you had to do.

    Axelhein says ...
    Apr 25, 2012 @ 10:17pm

    @SidetrackGames thanks man! glad you liked it!
    @Pixelulsar I don't really like them either, but level design is hard at 2 am :P

    netguy204 says ...
    Apr 29, 2012 @ 2:21pm

    I liked it. You may chalk it up to 2 AM level design but I'd say what you have here is a game ABOUT blind jumps (and remembering which one killed you last time.) The infinite retry and restart points are all conducive to that play style.

    I thought the graphics were good. The story was lame but sufficient for pulling me through the game. Sound would have been a coolness multiplier. And, most importantly, it was fun. Brief, but fun. I liked the use of the theme in the scaled up and down worlds under the worlds.

    Good work!

    Apr 29, 2012 @ 2:50pm

    Nice job, though it could've used music or sound effects!

    Axelhein says ...
    Apr 29, 2012 @ 3:19pm

    Thanks for all the positive responses! Makes me feel warm inside :)

    MD_Lancer says ...
    Apr 30, 2012 @ 8:30am

    Reload when falling and java error makes you fall throught the island not sure what does it

    summaky says ...
    Apr 30, 2012 @ 9:36am

    There are some rough edges, specially if you don't go straight to the mines in the bigger world. Also, I am not particularly fond of the blind jumps, but maybe it's because this is not my type of games :-)

    I liked the idea and the graphics are blockish but cute ^_^

    Axelhein says ...
    May 2, 2012 @ 9:12am

    @MD_Lancer If the web version doesn't work, try the downloadable version. Higher framerate and more stable.

    Datamosh says ...
    May 6, 2012 @ 2:31pm

    Loved the fall surprise "twist"! I liked the risky jumps!

    You must sign in to comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]